Topic: OP's mSetFighters --> problems, need to crossref with other scripters  (Read 1567 times)

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FireSoul

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I've been toying with the BattleFest script.. I felt it needed something.

I've managed to make it era compliant... but I can't get it to set the fighters on the Human controlled ships.
AI ships? No problems. I managed to have them spew out proper-era fighters ..
Human ships? Debugging shows the function did actually run.. but no effect to the human player (me) in the game.


Do anyone have any advice, suggestions or input about this buggy function?
-- Luc