Topic: New SFC 3 patch.. v534  (Read 5755 times)

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Offline Pestalence_XC

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New SFC 3 patch.. v534
« on: July 12, 2004, 11:27:14 am »
To the SFC 3 Community,

Kenneth Yeast and Ann Cox of Taldren (or formerly of Taldren depending on the current situation) have given permission for the release of the last testers build for SFC 3. This is Taldren's parting gift to the SFC 3 community. I hope that all of you will enjoy the last fixes made by David Ferrell under sanction of Taldren. This build does not fix all remaining issues; however it does fix a major cheat and a few other items like the Scan Mission.

Here is the message from Kenneth Yeast concerning the release of the SFC 3 Beta v534 when I asked him yesterday:

Quote
----- Original Message -----
From: Kenneth Yeast
To: 'Pestalence'
Sent: Sunday, July 12, 2004 4:25 AM
Subject: RE: Concerning SFC3


Yes, go right ahead.  Thanks for your patience.




Here is the Install Instructions:

1) Uninstall Starfleet Command III using Add / Remove Programs file in your Windows Control Panel.

2) Delete the SFC3 game folder off of your system.

3) Reinstall Starfleet Command III from the game CD, do not install Direct X 8.1 and do not install Gamespy Arcade from the Game CD, just the Starfleet Command III game itself. Commonly the install folder is C:\Program Files\Activision\SFC3.

4) Check for the latest version of your video card drivers from the manufacturer of your video card. For Geforce cards, check the NVidia web site, for Radeon cards, check the ATI web site. Never get video drivers from a place that is not the manufacturer of your video card. If you own a laptop, please check with the manufacturer of your laptop for updated drivers.

5) Make sure your version of Windows is up to date. Go to Microsoft?s windows update and get all available updates for your Windows Operating System.

6) As a recommendation, Download and reinstall Direct X 9.0b, if you do not have Direct X 9.0b, it is strongly recommended that you update to Direct X 9.0b or you will cause others to crash in Gamespy Arcade or Dynaverse 3 servers. Direct X 9.0b is not compatible with previous versions of Direct X under direct play and people using Direct X version older than 9.0b will cause players who have upgraded ( 90% of players) to have severe in game lag, locked loading screens, or Crash to Desktop issues. This is stated in the Microsoft Direct X FAQ. Installing an older version of Direct X on top of Direct X 9.0b will cause Direct X 9.0b to corrupt.

7) Disable any Anti-Virus that you may be running on your system while installing the patch. After patching, you may re-enable your Anti-Virus.

8) Download and install ONLY the v534 patch installer below; this is a stand alone installer and does not need any other Starfleet Command III downloads. This file is to be used on a clean, unaltered, unpatched version of Starfleet Command III.

US/UK:

Nightsoft :

http://www.nightsoft.net/effhq/files/SFC3_Patch_1.01_Beta_2_Build_v534.exe  (30.31MB)

9) Near the end of the install Process, a file will open stating the v531 Readme information; this file will be located in your SFC3 game folder after patching. It contains all the trouble shooting tips for Starfleet Command III. The file name is SFC3 Readme v534.rtf.



For those wishing to run servers:

SFC 3 v534 Server kit:

http://www.dynaverse.net/downloads/sfc3/server_kits/SFC3_Beta_Server_kit_Build_v534.exe (11.3MB)

http://www.nightsoft.net/effhq/files/SFC3_Beta_Server_Kit_Build_v534.exe (11.3MB)

http://www.toasty0.com/SFC3/SFC3_Beta_Server_Kit_Build_v534.exe (11.3MB)



Release notes:

8 May 2004

SFC 3 Patch version 1.01 Beta 2 Build 534

1) Random and single player missions not being allowed properly (if set) in Hexes with bases and planets or enemies - fixed.
2) After a ship decloaks, it will be auto-targeted but you cannot fire upon it - fixed (no longer auto-targets).
3) If you use the 's' key to accelerate out of a reverse you still maneuver at a reduced rate - fixed.
4) Scan mission not working in nebula hexes - fixed.
5) AI attempting High Energy Turns too often - fixed.
6) DefaultLoadout may now be CRC checked when logging on to Dynaverse by placing in validated client files.
7) The amount of damage taken by officers may be attenuated by changing OfficerDamageMod in HullItems.gf, default value is 0.
8) Borg no longer has Anti-Matter Mines available in weapon selection by default per game manual. Anti-Matter mines can be added back to the Borg race in the WeaponItems.gf file.

Note: Previous saved games will not work with this build. All single player campaigns will need to be deleted and restarted after installing this build.

Added Features:

The amount of damage taken by officers may be attenuated by changing OfficerDamageMod in HullItems.gf, default value is 0.

[Officers]
OfficerDamageMod=0


SFC3 can be made to play with out the CD in the computer. Add the following line in the sfc.ini file under the [UI] heading.

[UI]
MakeItSo=1



Those who mirrored the patch file, please redown load the client patch above and replace the file on your mirrors... the previous file was uploaded with incorrect transfer protocal and is causing corrupted downloads.

Thanks

*edited to fix the link a 2nd time.. link tested by Chris Jones and verified that it works correctly...
« Last Edit: July 23, 2004, 08:41:31 am by Pestalence »
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

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Activision Visioneers SFC 3 Beta Test Team

Offline KBF-Crim

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Re: New SFC 3 patch.. v534
« Reply #1 on: July 12, 2004, 12:07:44 pm »
 :dance: :woot: :rwoot:

Offline Fluf

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Re: New SFC 3 patch.. v534
« Reply #2 on: July 12, 2004, 12:44:30 pm »
Thank you Pestelance for all your hard work with these installers!  You rock bro!   :thumbsup:
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Offline Cozbo

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Re: New SFC 3 patch.. v534
« Reply #3 on: July 12, 2004, 10:19:34 pm »
I would to say thank you to all those who have worked hard to make this game better. I have enjoyed it for these last two years and EAW and SFC1 before it.

Thanks Taldren for making them all.

Offline Pestalence_XC

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Re: New SFC 3 patch.. v534
« Reply #4 on: July 13, 2004, 03:55:59 am »
The patch has been re-uploaded and the link is available in the first posting.. for those mirroring the patch, please read the bottom of the first post.

Thanks
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Offline atdi

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Re: New SFC 3 patch.. v534
« Reply #5 on: July 13, 2004, 08:01:28 am »
Cool THX but what about the german version?

Offline AdmWaterTiger-11thFleet-

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Re: New SFC 3 patch.. v534
« Reply #6 on: July 13, 2004, 10:28:45 am »
Just downloaded and still not working!

Gah!
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Offline Pestalence_XC

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Re: New SFC 3 patch.. v534
« Reply #7 on: July 13, 2004, 11:18:01 pm »
just updated the URL for the client patch DL inthe main posting.. this time I had it tested by Chris Jones prior to URL release.. it is verified that the URL is working correctly and that the file download and install correctly.

Sorry for the inconvience, but it is now worked out.. please download and mirror the file.

Thanks
"You still don't get it, do you?......That's what he does. That's all he does! You can't stop him! It can't be bargained with. It can't be reasoned with. It doesn't feel pity, or remorse, or fear. And it absolutely will not stop, ever, until you are dead!"

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Offline MrCue

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Re: New SFC 3 patch.. v534
« Reply #8 on: July 14, 2004, 02:59:31 am »
Server Kit
http://www.dynaverse.net/go.php?id=49&source=downloads

Patch
http://www.dynaverse.net/go.php?id=50&source=downloads

Clicking one of those links will send you to a random one of the known mirrors. If you post you links i'll add them to its mirror list.

Offline Red_Green

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Re: New SFC 3 patch.. v534
« Reply #9 on: July 14, 2004, 05:45:48 pm »
Thanks to everyone involved. I tried d/l ing this yesterday, it was estimated to take over 3 hours. Today it says 18 minutes.   ;D  Though it will probalbly end up being 30 or so. but still  ;D  ;D


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Offline Red_Green

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Re: New SFC 3 patch.. v534
« Reply #10 on: July 14, 2004, 07:40:35 pm »
Server Kit
http://www.dynaverse.net/go.php?id=49&source=downloads

Patch
http://www.dynaverse.net/go.php?id=50&source=downloads

Clicking one of those links will send you to a random one of the known mirrors. If you post you links i'll add them to its mirror list.


Not sure if the rotating mirror is a good idea. I d/led from that and the file won't work. Get error 21 invalid data in sprites.q3  after 79% of install.  This is on clean SFC3 install in WIN98.

So question is. How many of those mirrored sites have the old file still? I also want to know what the file size is, so I know if I got the complete file. Its listed as 31,040 kb.


The most creative person hides his sources the best!

"The universe hates you. Deal with it!"

Spoken by Harper in a 1st season episode of Andromeda.

"Pesimism is not a survival trait"

Offline MrCue

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Re: New SFC 3 patch.. v534
« Reply #11 on: July 15, 2004, 04:47:24 am »
Dynaverse, Battleclinic and nightsoft are in the list. BC and D.net use the same file, assured by frey that it was working.