Topic: Stargate Command(SGC MOD for SFC3)  (Read 22986 times)

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Offline CaptainTombs

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #20 on: March 03, 2006, 08:33:43 am »
i can probably get someone to hp the ships, thats another thing i need to do is get the staff for the mod sorted lol, but HP shouldnt be a problem i can get someone to do that

also when you want send the ships threw msn at ashaw8472@hotmail.com
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Offline Darkdrone

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #21 on: March 07, 2006, 03:07:22 am »
first ingame screenshots the modding is underway just weapons are being a pain in the A** as normal for sfc3
have to see what workarounds i come up with

DD

Offline Darkdrone

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #22 on: March 07, 2006, 10:34:01 am »
some more pics

DD

Offline CaptainTombs

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #23 on: March 07, 2006, 10:47:06 am »
Wo kick ass :), loving the Asgard ship and the gouald weapon station one totally kick ass DD :), F_W is going to work on the weapons for the mod to give it the effect of Stargate torps. You, Kreeargh and Sandman3d having been doing exceptional work on these ships they totally kick ass and its brought a refreshing SG feel to the community
Star Trek: Unity
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Sindell: One of the Anla-Shok has acted inappropriately and must be punished, perhaps even expelled.
G'Kar: What was his crime?
Sindell: Staying alive!
G'Kar: Curious. Until now, I hadn't known it was a crime.

Offline Darkdrone

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #24 on: March 07, 2006, 10:59:22 am »
sandmans X303 and F302 still working out how to get more fighters for the ship
the mod is starting to shape up now

F-W glad u doing the weapons it driving me mad lol

DD

Offline Darkdrone

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #25 on: March 07, 2006, 11:10:41 am »
ok got the x303 to carry 8 fighters like the show :)  can anyone rember how man the x304 carrys i think its 16?

DD

Offline Sandman3D

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #26 on: March 07, 2006, 12:54:49 pm »
Cool! I'll see what kind of specs I can find for the 303 and 304. :thumbsup:
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Offline Sandman3D

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #27 on: March 07, 2006, 01:08:10 pm »
Well, so far all I've found just says the Daedalus carries a full compliment of fighters. They are all in the starboard bay, leading to speculation that the port side bay is for recovery ops under fire. :-\
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All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

intermech

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #28 on: March 07, 2006, 03:06:42 pm »
Are you guys going to change the UI so it says "hyperspace" instead of "warp"?

This is so exciting, I can't wait!!!

Offline Jad

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #29 on: March 07, 2006, 07:49:38 pm »
Hows my Hat'ak model workin out 4 u?

Offline CaptainTombs

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #30 on: March 07, 2006, 09:15:56 pm »
not had time to look at it yet will do soon just been busy with other stuff
Star Trek: Unity
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Star Trek Unity (Fanfic with pictures)
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Sindell: One of the Anla-Shok has acted inappropriately and must be punished, perhaps even expelled.
G'Kar: What was his crime?
Sindell: Staying alive!
G'Kar: Curious. Until now, I hadn't known it was a crime.

intermech

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #31 on: March 08, 2006, 06:11:17 am »
Change weapon name? Man, I have been trying to figure that out, how is it done? Is it just the weapon items file, or is it in the strings also?? Are you allowed to help me ascend, or do I have to walk the path myself? (some Stargate jargon there)

Offline CaptainTombs

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #32 on: March 08, 2006, 09:17:57 am »
How many polygons per mesh/model cus i have a nice Hat'ak here that u can use for the Goa'uld, Tok'ra od the fre Jaffa... its jus bout 10k polys

ill be sending the mesh converted to F_W he can tell if its suitable for the game or not
Star Trek: Unity
"Recycling the Old to build the new ships of the Future"

Star Trek Unity (Fanfic with pictures)
Keep Credits where they belong

Sindell: One of the Anla-Shok has acted inappropriately and must be punished, perhaps even expelled.
G'Kar: What was his crime?
Sindell: Staying alive!
G'Kar: Curious. Until now, I hadn't known it was a crime.

intermech

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #33 on: March 08, 2006, 10:40:58 am »
Sounds great, that will be a must have. I will be worth a mint as a refference! Thanks

Offline Darkdrone

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #34 on: March 12, 2006, 11:41:40 am »
How about this for a screen :)

DD

Offline Sandman3D

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #35 on: March 12, 2006, 07:54:52 pm »
That looks awesome!! ;D
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."

Offline CaptainTombs

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #36 on: March 13, 2006, 12:21:21 pm »
looks kick ass i keep missing you on msn sorry about that, im working on a main image for the mod aswell, send me a pm if ya need info on anything
Star Trek: Unity
"Recycling the Old to build the new ships of the Future"

Star Trek Unity (Fanfic with pictures)
Keep Credits where they belong

Sindell: One of the Anla-Shok has acted inappropriately and must be punished, perhaps even expelled.
G'Kar: What was his crime?
Sindell: Staying alive!
G'Kar: Curious. Until now, I hadn't known it was a crime.

intermech

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #37 on: March 18, 2006, 08:12:40 pm »
Ooo, that is a good idea, the only critique I would have is, can you spread them out a little bit, that is the only thing, otherwise it looks like the rail guns on SGA. Man, I am on pins and needles for this mod!!

Offline CaptainTombs

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #38 on: March 18, 2006, 09:52:09 pm »
yea all they need is spacing really totally kick ass, also the mod will be getting an official home forum soon thanks to kreeargh
Star Trek: Unity
"Recycling the Old to build the new ships of the Future"

Star Trek Unity (Fanfic with pictures)
Keep Credits where they belong

Sindell: One of the Anla-Shok has acted inappropriately and must be punished, perhaps even expelled.
G'Kar: What was his crime?
Sindell: Staying alive!
G'Kar: Curious. Until now, I hadn't known it was a crime.

Offline Sandman3D

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Re: Stargate Command(SGC MOD for SFC3)
« Reply #39 on: March 19, 2006, 12:42:38 am »
OOooooooooo!!! :o Nice job bud!! ;D
"Proudly you gathered, rank on rank to war,
As you heard God's message from afar;
All you had hoped for, all you had, you gave
To save mankind-yourself you scorned to save."