I will reduce the explosion rates, paying attention to the PFs.
Cool...
too many spares or not enough?
Waayyy too many, so much that it seems to be causing bugs in spares on the server. (I'd at least make sure all have less than 128 spares)
EDIT: The maximum "Damage Control" on the stock and OP+4 shiplists is 16 (80 spares) which does not seem to cause issues. (max DC = 10 for ships (battleships) , 12 for planets and 16 for starbases) There are valuus of 17-22 on the UAW shiplist that should be brought into line with values that are known to work.
Also, I'd like to change the name from UAW Test Server to simply say, 'Universe At War', maintaining the current settings and roster.
Consider it done!