Dynaverse.net
Please login or register.

Login with username, password and session length
Advanced search  

News:

Be sure to check out the Dynaverse.Net Repository, the most comprehensive SFC library around !! ftp.dynaverse.net

Pages: [1] 2 3 4  All

Author Topic: After a week banning. let's pick up where I left off.  (Read 2953 times)

0 Members and 1 Guest are viewing this topic.

Lepton

  • Lt. Commander
  • *
  • Offline Offline
  • Posts: 1427
After a week banning. let's pick up where I left off.
« on: April 30, 2006, 01:31:51 pm »
Since the other thread is locked, I will start a new thread regarding banning IPs of those with connection issues. 

First, I think it is beyond draconian to insist (then enforce/cajole via banning) on exposing people's systems to any manner of intrusion.  This has never been an issue on any server that I know of in the past to any significant degree that enforcing connectivity has been necessary.  People dropping is a nuisance at best.  I could also give a rat's ass what the net intelligentia  on this forum claim about the security on playing on a server with a firewall down.  I personally have not played with a firewall for quite some time as doing so did not allow me to connect properly to the server.  It's not as if I am advocating firewalls to any degree.  To me, this is hardly the issue at hand.  Be the facts as they may, it is not up to us to determine and force people into actions that they may feel jeopardize their security whether it is actually the case or not.  I doubt the server admin or the dynaverse governing body will be recompensing anyone that suffers damage to his or her system and/or data via a net attack however unlikely.

Second, what I find offensive is insisting upon asking people to do something which they may not be comfortable with and that this insistance is further backed-up with the cudgel-wielding server admin that will ban folks for having "connectivity issues".  To me, this has always been a community and as such, I am afraid, I will have to insist that any such rules that will potentially deny access to servers that would not exist without the community, that these kind of rules be up for public debate and that it is dependent upon the will of the community and not a rogue server admin how such connectivity issues will be handled. I do not believe it should be the role of the server admin to determine policies that effect something as basic as access to a server, especially if the dynaverse campaign runs on the actual physical server that hosts most public dynaverse servers.

Third, I find it offensive the manner in which this particular rule was announced to the community.  It was basically a "do this or else and to hell with those who don't do as I say".  I find that manner of communicating to be rude, and considering the source, emblematic of over-blown egotism that has no place in such a small community of players.  As I said previously, there are any number of other servers waiting in the wings.  Those who feel they are being brow-beaten as opposed to reasoned-with certainly have my full support in boycotting any server that would enforce the proposed banning policy without a frank discussion within the community about whether it is reasonable to insist that people open up their systems to any manner of attack, no matter how unlikely, if they do not wish to.

Finally, I find it no great disgrace to myself to suggest a boycott.  As the community becomes smaller and smaller, it is first of all incumbent upon us to have an inclusive and welcoming atmosphere and not to dictate to anyone the terms for participlating in our little world and second, as the community becomes smaller and smaller, the will of the community becomes more and more important as each person holds more of a stake in the life of the community.  If we were thousands, arbitrary decisions of this sort might not matter as much as those who are affected are relatively faceless and unknown, but as our circle tightens decisions are likely to effect those we know very directly and that is where and when we must be most accountable to the community, when the effects are known, direct, and frankly, in this small group, personal.


Repeated (though veiled) personal attack removed - I'm giving you a break here Lepton.
 Warning for repeated, though veiled personal attack.
« Last Edit: April 30, 2006, 05:10:43 pm by Bonk »
Logged



System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD

Nemesis

  • Captain Kayn
  • Global Moderator
  • Captain
  • *
  • Online Online
  • Posts: 7153
Re: After a week banning. let's pick up where I left off.
« Reply #1 on: April 30, 2006, 01:51:56 pm »
I agree with much of your viewpoint though not all of it but the personal conflict that resulted (on both sides) derailed the discussion rather than allowing it to be resolved.

Might I suggest that you stick to politely debating the issue and leave the personalities out of it?  In the long run it would be much more effective. 
Logged

Seti Team   "  Free Software

I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.

The responsibility falls on you to control your passions, not for the board members to endure it.

Remember. only you can prevent forum fires.

KAT Chuut-Ritt

  • His Humble Elegance
  • Rear Admiral
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 19390
  • Conservatism is a political Philosophy not a Party
Re: After a week banning. let's pick up where I left off.
« Reply #2 on: April 30, 2006, 02:08:39 pm »
Well said Nemisis +1 to you.


I alos agree pretty much with Lepton, but not totally.  A server admin can put any rules up he wishes and the host of the server can allow this or disallow this.  It is their right.  Is it productive to ban folkes using firewalls?  Likely not. 

What I believe in is a polite request not to run the firewalls, and pointing out the problems they casue followed by answers to concerns about turning them off that some may have to ease their fears.  A more suitable rule would be perhaps if a player who still wants to run a firewall drops or has lag in a mission then they are required to remove themselves from the contested area for an hour.  If their firewall causes no such problem then they are free to fly with it.  If it does cause such a problem, then they fly elsewhere for a while out of respect for the other players.

Draconian statements never go over well for good reason, polite requests usually achieve much of the goal and none of the ill will.
Logged

God Bless President Obama, may he lead wisely and live up to what could have been.

http://www.backwoodshome.com/articles/silveira49.html

Strat

  • D.Net Beta Tester
  • Lt. Junior Grade
  • *
  • Offline Offline
  • Posts: 349
Re: After a week banning. let's pick up where I left off.
« Reply #3 on: April 30, 2006, 02:28:22 pm »
We had a good long discussion about this in the D2 Server Admin forums, and basically came to the same conculsion:

Goal is good, attitude and method suck.
Logged

Grim

  • Lt.
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 990
Re: After a week banning. let's pick up where I left off.
« Reply #4 on: April 30, 2006, 03:16:10 pm »
I pretty much agree with most of Lepton's viewpoint, and agree with the posters above that it is far better to raise your viewpoint through polite and calm discussion rather than a heated rant that in most cases ends up becoming personal. Chuut raised the valid and important point that a server admin can choose to run a server as they see fit, the benefit of having such an open community and these resources such as the forums means a player can decide whether or not to fly a campaign/server, giving a player an option of choice.
« Last Edit: April 30, 2006, 03:31:51 pm by Grim »
Logged

Bonk

  • Ringworld Child
  • Administrator
  • Captain
  • *
  • Offline Offline
  • Posts: 9597
  • Tanj!
Re: After a week banning. let's pick up where I left off.
« Reply #5 on: April 30, 2006, 03:27:15 pm »
Bottom line: software firewalls are bad for the game and have probably more damage to the community than any other single issue.

Anyone is welcome to play on The Forge and Universe At War, regardless of what they are running on their PC, but if you are running a software firewall, please do not submit bug reports of any kind as they cannot be trusted. Secondly, please do not draft me or allow me to draft you, I prefer stable missions.

However, I insist on no software firewalls on MySQL test servers, thanks.
Logged

Reality is what doesn't go away when you stop believing in it. - Philip K. Dick

Nemesis

  • Captain Kayn
  • Global Moderator
  • Captain
  • *
  • Online Online
  • Posts: 7153
Re: After a week banning. let's pick up where I left off.
« Reply #6 on: April 30, 2006, 03:31:58 pm »
A more suitable rule would be perhaps if a player who still wants to run a firewall drops or has lag in a mission then they are required to remove themselves from the contested area for an hour.  If their firewall causes no such problem then they are free to fly with it.  If it does cause such a problem, then they fly elsewhere for a while out of respect for the other players.

Probably the best suggestion I've seen.  If the former thread had been able to continue it might have been solved a week ago.
Logged

Seti Team   "  Free Software

I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.

The responsibility falls on you to control your passions, not for the board members to endure it.

Remember. only you can prevent forum fires.

Bonk

  • Ringworld Child
  • Administrator
  • Captain
  • *
  • Offline Offline
  • Posts: 9597
  • Tanj!
Re: After a week banning. let's pick up where I left off.
« Reply #7 on: April 30, 2006, 03:59:18 pm »
A more suitable rule would be perhaps if a player who still wants to run a firewall drops or has lag in a mission then they are required to remove themselves from the contested area for an hour.  If their firewall causes no such problem then they are free to fly with it.  If it does cause such a problem, then they fly elsewhere for a while out of respect for the other players.

Probably the best suggestion I've seen.  If the former thread had been able to continue it might have been solved a week ago.

Been pretty much a standing rule for years:

Quote
9. If you are having a bad connection, either dropping a lot or causing your opponents to constantly drop, we ask that you stop playing for a while and try again later or move away from any other players on the map. If your connection continues to cause problems we ask that you do not play on SFC2.Net until you get a better connection.
http://www.sfc2.net/rules.asp

The problem is that software firewalls are unpredicatable - too much of a "black box".

There is nothing to tell us that if it works fine for hours it won't start acting up for some unknown reason right in the middle of a critical mission. Besides, why would anyone want to introduce instability into the game? Masochism?

Now if someone can show me an open-source software firewall where we can inspect the source code so we know exactly what it is doing, I might be able to approve of it.

I am speaking from experience, I very nearly abandoned OP in the first year because of ZoneAlarm. I uninstalled it and haven't looked back. I can guarantee you that many players have been lost to software firewalls, blaming instability on the game when in fact it was their software firewall.
« Last Edit: April 30, 2006, 04:10:56 pm by Bonk »
Logged

Reality is what doesn't go away when you stop believing in it. - Philip K. Dick

Bonk

  • Ringworld Child
  • Administrator
  • Captain
  • *
  • Offline Offline
  • Posts: 9597
  • Tanj!
Re: After a week banning. let's pick up where I left off.
« Reply #8 on: April 30, 2006, 04:25:38 pm »
A hypothetical case:

Your ISP port scans its clients for TOS compliance on a random schedule. (often routine) The security server hits your machine right in the middle of a significant 2vs2 dynaverse mission. What does your firewall do? Lock down the connection while it chews up cpu resources tring to figure out what is going on, meanwhile you drop from the mission much to the other players chagrin...

There are countless possible scenarios like this that will result in an unpredictable situation that would be just fine if there were no software firewall involved.

Lets say your anti-virus autoupdater runs mid mission, it queries the DNS server, but your software firewall blocks full communications with your DNS server (very frequently the case)... what is the result? Most likely a drop from mission.

To give you an idea:
http://www.freelabs.com/~whitis/isp_mistakes.html

Additionally, the majority of software firewalls can be broken...(do a little searching). If someone wants in to your machine real bad, they will get in one way or another if it is on the internet. If that is the case you must ask yourself, why would I be a target? If you have files critical to national security or multimillion dollar investments on a PC, then you probably should not be using it to play SFC on the internet. If you don't have such valuable files present on your system that others somehow know about, what are you doing to draw negative attention?

On top of it all, software firewalls are FALSE SECURITY!

Have you noticed that the people behind most of the security hype are trying to sell you something? I'm sure you all have seen the "Your computer may be at risk!" banner that leads to some nice and dandy spyware just for you!

The following links should give you some idea of jsut how secure some of the software firewalls are, (if the evaluations can be this easliy cracked you can be sure the rest of the app is not far behind):
(caution! follow links at your own risk!)
http://www.crackdb.com/index_1_z_2.html  (dozens of Zonealarm cracks)
http://www.crackdb.com/index_1_k.html (dozens of Kerio cracks)
http://www.crackdb.com/index_1_m_3.html (several McAfee cracks)
http://www.crackdb.com/index_1_n_4.html (several Norton cracks)
... I think you can see where I'm going with this.


« Last Edit: April 30, 2006, 05:06:27 pm by Bonk »
Logged

Reality is what doesn't go away when you stop believing in it. - Philip K. Dick

Lepton

  • Lt. Commander
  • *
  • Offline Offline
  • Posts: 1427
Re: After a week banning. let's pick up where I left off.
« Reply #9 on: April 30, 2006, 05:35:17 pm »
Sounds as if the issue is solved then.  Tact and education rather than bullying.  I assume that someone will inform he who shall not be named of this and we won't be seeing anymore veiled or unveiled threats to players in this community.  Sorry if my remarks stymied debate, but it seems that cooler heads and more reasonable minds are prevailing.
Logged



System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD

Dizzy

  • Captain
  • *
  • Offline Offline
  • Posts: 5596
Re: After a week banning. let's pick up where I left off.
« Reply #10 on: April 30, 2006, 07:29:13 pm »
What I believe in is a polite request not to run the firewalls, and pointing out the problems they casue followed by answers to concerns about turning them off that some may have to ease their fears.  A more suitable rule would be perhaps if a player who still wants to run a firewall drops or has lag in a mission then...

then... would be required to either stop running missions on the front lines (read: hexes adjacent to enemy hexes) or turn off their firewall.  ;) I agree Chuut. The rule will personify niceness to the point of being a gluttonous stuck pig gorged on please and pretty please.

Quote
Draconian statements never go over well for good reason, polite requests usually achieve much of the goal and none of the ill will.

True, but polite requets are also all too often ignored. I think I've made my point and CayneG and Bonk confirmed it; Software Firewalls are bad business for OP and turning them off for dyna sessions is only a good thing.


Lepton,  :stfu:
Logged

Dizzy

  • Captain
  • *
  • Offline Offline
  • Posts: 5596
Re: After a week banning. let's pick up where I left off.
« Reply #11 on: April 30, 2006, 08:42:20 pm »
Bottom line: software firewalls are bad for the game and have probably more damage to the community than any other single issue.

I insist on no software firewalls on MySQL test servers, thanks.

Make that SG servers as well.
Logged

Julin Eurthyr

  • Veltrassi Ambassador, Semi-Retired Admiral
  • Lt.
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 943
  • (ISC) RM/Strat. Com.- Retired and race whoring...
Re: After a week banning. let's pick up where I left off.
« Reply #12 on: April 30, 2006, 10:03:56 pm »
A hypothetical case:

Your ISP port scans its clients for TOS compliance on a random schedule. (often routine) The security server hits your machine right in the middle of a significant 2vs2 dynaverse mission. What does your firewall do? Lock down the connection while it chews up cpu resources tring to figure out what is going on, meanwhile you drop from the mission much to the other players chagrin...

There are countless possible scenarios like this that will result in an unpredictable situation that would be just fine if there were no software firewall involved.

Lets say your anti-virus autoupdater runs mid mission, it queries the DNS server, but your software firewall blocks full communications with your DNS server (very frequently the case)... what is the result? Most likely a drop from mission.

Ain't this the Truth...  I alluded to this in my "software firewall lessons learned" thread...

Perhaps, and this does require testing, which this community so loves to do, uninstalling / reinstalling the firewall, and clearing out all the port blocks built up by the firewall, might cut back / end the firewall connectivity issues.
Logged


AKA: Koloth Kinshaya - Lord of the House Kinshaya in the Klingon Empire
S'Leth - Romulan Admiral
Some anonymous strongman in Prime Industries

FPF-DieHard

  • MILF hunter
  • Captain
  • *
  • Offline Offline
  • Posts: 7438
Re: After a week banning. let's pick up where I left off.
« Reply #13 on: April 30, 2006, 10:47:00 pm »
If you connection sucks, stay off the frontline.  It doesn't matter why it sucks, firewall, crappy PC, whatever.   This should be common sense
Logged

What do you call a femal Klingon?  A Klunt!

The shortest path between 2 points is a straight line . . .

FA Frey XC

  • Site Owner
  • Administrator
  • Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 4730
    • WWW
Re: After a week banning. let's pick up where I left off.
« Reply #14 on: May 01, 2006, 07:11:57 am »
If you connection sucks, stay off the frontline.  It doesn't matter why it sucks, firewall, crappy PC, whatever.   This should be common sense
:goodpost:
Logged



Vice President of Technology,
Dynaverse Gaming Association
Owner, CEO XenoCorp Inc.
Gamespy Callsigh : FA_Frey_XC

DEFINITION :

CHEESMA [noun]: A highly ionized gaseous cloud of cheese that eminates from whatever Stoney, kougar or Merlin are flying.

Dizzy

  • Captain
  • *
  • Offline Offline
  • Posts: 5596
Re: After a week banning. let's pick up where I left off.
« Reply #15 on: May 01, 2006, 07:52:06 am »
If you connection sucks, stay off the frontline.  It doesn't matter why it sucks, firewall, crappy PC, whatever.   This should be common sense
:goodpost:

That's retroactive thinking. We need to be proactive. We all know software firewalls f*ck up connectivity so DONT use them. Doh. Like Bonk said, rule #9 has been around forever, but people need to know it's there mostly because of their software firewalls. If you turn them off, you wont be a bugger on the front lines. I need a hammer.
Logged

Lepton

  • Lt. Commander
  • *
  • Offline Offline
  • Posts: 1427
Re: After a week banning. let's pick up where I left off.
« Reply #16 on: May 01, 2006, 05:06:16 pm »
What I fail to understand is why anyone is in a tizzy about people's connection stability.  Is this really an issue or merely an occasional inconvenience?  I'd suggest that it is a mere occasional inconvenience which means there is little call for a strict rule and/or policy.  If someone can demonstrate to us all that this is a serious issue I'd be glad to hear it, but if this is more like 1 out to 10 missions effected or 1 out of 50 then who cares.

Let's reason this out.  On any given server, I'd argue there is a small percentage of players running firewalls.  Given the 24-hour nature of the server, on average it is likely to be rare that anyone is encountering someone running a firewall at any particular time in any particular mission.  This is a tempest in a teapot as far as I am concerned.  Has anyone done a poll asking how many people play on a server with a firewall up?  Might be good to have some data before drawing any conclusions or setting any policy.
Logged



System Specs:

Dell Dimension E521
AMD64x2 5000+
2G DDR2 RAM
ATI Radeon HD 4850 512MB GDDR3
250GB SATA HD

FPF-DieHard

  • MILF hunter
  • Captain
  • *
  • Offline Offline
  • Posts: 7438
Re: After a week banning. let's pick up where I left off.
« Reply #17 on: May 01, 2006, 05:16:25 pm »
Is this really an issue or merely an occasional inconvenience?


Absolutley and issue.   You know how hard it is to get 3 DNHs to jump a Frigate if the connections don't hold?   ;D
Logged

What do you call a femal Klingon?  A Klunt!

The shortest path between 2 points is a straight line . . .

762_XC

  • Guest
Re: After a week banning. let's pick up where I left off.
« Reply #18 on: May 01, 2006, 06:29:53 pm »
It's not 1 out of 50 or 1 out of 10. It's more like 2 out of 5 I'd say.
Logged

Dfly

  • Lt. Commander
  • *
  • Offline Offline
  • Posts: 1735
  • Lyran Alliance Lives
Re: After a week banning. let's pick up where I left off.
« Reply #19 on: May 01, 2006, 06:43:00 pm »
well if you are getting 2 out of 5, you better check your system.  I get about 1 out of 20, and it is usually with a known bad connection person.
Logged

KBF-Crim

  • 1st Deacon ,Church of Taldren
  • Global Moderator
  • Captain
  • *
  • Online Online
  • Gender: Male
  • Posts: 8757
  • Crim,son of Rus'l
Re: After a week banning. let's pick up where I left off.
« Reply #20 on: May 01, 2006, 11:33:51 pm »
It's not 1 out of 50 or 1 out of 10. It's more like 2 out of 5 I'd say.

Until there is a scientific gathering of data concerning each specific set of connections between each player and every other player...it's all BS...there is no hard number....and no one factor....

I never had 2 out of 5 on my worse day on dial up.....1 out of 20 was bad....at 2 out of 5, I wouldnt bother playing...

And as of yet....no one has been able to point to any real world situation by naming the ANY player with said firewalls or providing even the most basic of evidence other than "yeah I had problems connecting"....

Start posting and recording drops,the mission,the hex, each players connection, Operating system,System stats, DX version,Internet service provider,Whether or not both players have the updated OP DDL's,etc ,etc

And lets stop mixing the terms of software firewalls with hardware firewalls...
Logged


Klingon ARM

 “The religion of Islam above all others was founded upon the sword … Moreover it provides incentives to slaughter, and in three continents has produced fighting breeds of men – filled with a wild and merciless fanaticism”. – Winston Churchill

http://falconparty.com/

762_XC

  • Guest
Re: After a week banning. let's pick up where I left off.
« Reply #21 on: May 02, 2006, 08:55:26 am »
Well maybe we're talking about different things then. I'm talking about "host left" messages, unplayable lag, speed bugs, or anything else that make the mission unplayable. 2 out of 5 may be on the worst day with the worst players (in terms of connectivity) but on average it's far more frequent than 1 in 20.

If the incidence rate was as low as 5% server admins would not feel compelled to include a mandatory retry rule.
Logged

Bonk

  • Ringworld Child
  • Administrator
  • Captain
  • *
  • Offline Offline
  • Posts: 9597
  • Tanj!
Re: After a week banning. let's pick up where I left off.
« Reply #22 on: May 02, 2006, 09:00:21 am »
....at 2 out of 5, I wouldnt bother playing...

Exactly. When I used ZoneAlarm with OP I experienced 4/5 or 5/5 - nearly quit playing. Until it occurred to me to uninstall ZoneAlarm.

And as of yet....no one has been able to point to any real world situation by naming the ANY player with said firewalls or providing even the most basic of evidence other than "yeah I had problems connecting"....

I have outlined my personal case a number of times. Back on the Triangle I think it was. I was behind a linksys router properly configured and running Win2K. Running Zonelarm I dropped from nearly every mission. I uninstalled zoanalarm and my problems disappeared.

We are discussing software firewalls. (it is assumed that if your router has a firewall that you will disable it).

I have been fighting this battle for years, and gaining little ground.

I know for a fact that thay are bad for missions, don't believe me? Too bad. Prove it to yourself.

If you are unwilling to perform the necessary experiments to prove it to yourself, then I am sorry, there is nothing I can, or am willing to do (for you).

I grow weary, I'm about ready to give in and say fine - lets all run software firewalls all the time and suffer unstable missions. I can't imagine why we'd want to do that but it seems to be what people want.

I am done with this discussion. I've said my piece. No software firewalls on MySQL test servers period. If you insist on running a software firewall on The Forge or Universe At War, do not submit bug reports of any kind and please stay clear of me on the map.

One we have the server on MySQL stabilised under load I intend to look at seriously fortifying the firewall detector if possible. That is all I can do to force the issue. I'm done pissing into the wind.
« Last Edit: May 02, 2006, 09:43:14 am by Bonk »
Logged

Reality is what doesn't go away when you stop believing in it. - Philip K. Dick

Capt Jeff

  • 1AF
  • Lt.
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 693
Re: After a week banning. let's pick up where I left off.
« Reply #23 on: May 02, 2006, 09:22:49 am »
You're not pissing into the wind Bonk, I agree completly, and so does everyone I've talked to.

Taking the time to shut off the firewall before getting on D2 seems extremely worth it if it means eliminating host left or CTD's/lag/disconnects.

Just remember to turn it back on before going to the porn sites.....  ;)
Logged

Capt Jeff

SFC2.NET Administrator
C.O., Heavy Command Cruiser
USS Crasher NCC 1733

1AF---Friendship, Honor, Fun.  It's what we Play For.

Bonk

  • Ringworld Child
  • Administrator
  • Captain
  • *
  • Offline Offline
  • Posts: 9597
  • Tanj!
Re: After a week banning. let's pick up where I left off.
« Reply #24 on: May 02, 2006, 09:37:11 am »
Its encouraging to hear that, thanks. (Though don't assume it will eliminate host left or CTD's/lag/disconnects - greatly reduce, yes - eliminate, no - its not a magic bullet.)

I know I said I'd shut up about this, but I just remembered another thought I had - perhaps we could contact all software firewall producers and explain to them in great detail how SFC dynaverse works and perhaps they could make allowances for it in their firewalls... a bit of a long shot but might be worth looking into.
Logged

Reality is what doesn't go away when you stop believing in it. - Philip K. Dick

Capt Jeff

  • 1AF
  • Lt.
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 693
Re: After a week banning. let's pick up where I left off.
« Reply #25 on: May 02, 2006, 09:50:50 am »
Didn't mean to say eliminate, just greatly reduce  ;)

And when Storm Season 3 comes about, there will be a rule something like this:

Please make sure your internet connection and computer are as stable as possible.   Make sure you've disabled your A/V, firewall, and any updaters that may be running on your machine.  Also, make sure you are running as few proceses as possible on your computer to help with system performance.
Logged

Capt Jeff

SFC2.NET Administrator
C.O., Heavy Command Cruiser
USS Crasher NCC 1733

1AF---Friendship, Honor, Fun.  It's what we Play For.

762_XC

  • Guest
Re: After a week banning. let's pick up where I left off.
« Reply #26 on: May 02, 2006, 12:43:25 pm »
Yeah, AV is another big culprit.
Logged

GDA-S'Cipio

  • Brucimus Maximus
  • Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 4982
  • If I took the bones out, it wouldn't be crunchy.
Re: After a week banning. let's pick up where I left off.
« Reply #27 on: May 02, 2006, 01:03:05 pm »
Please make sure your internet connection and computer are as stable as possible.   Make sure you've disabled your A/V, firewall, and any updaters that may be running on your machine.  Also, make sure you are running as few proceses as possible on your computer to help with system performance.

For those who wish to comply, I'm not sure disabling is going to get the job done.  With the latest version of Norton AV, at least, I've noticed it keeps giving me alert messages and "I've just blocked a worm" messages, even after I've disabled it!

It's rather annoying.   So, on the machine I game on (in the back study where kids are verboten, only I am allowed on, and I can control exactly which sites it goes to) I've uninstalled Norton completely.  I still operate behind my router's NAT.

-S'Cipio
Logged

"I cannot undertake to lay my finger on that article of the Constitution which granted a right to Congress of expending, on the objects of benevolence, the money of their constituents."  - James Madison (chief author of the Constitution)

-----------------------------------------
Gorn Dragon Alliance member
Gorn Dragon Templar
Coulda' used a little more cowbell
-----------------------------------------

Bonk

  • Ringworld Child
  • Administrator
  • Captain
  • *
  • Offline Offline
  • Posts: 9597
  • Tanj!
Re: After a week banning. let's pick up where I left off.
« Reply #28 on: May 02, 2006, 01:28:29 pm »
For those who wish to comply, I'm not sure disabling is going to get the job done.  With the latest version of Norton AV, at least, I've noticed it keeps giving me alert messages and "I've just blocked a worm" messages, even after I've disabled it!

* Bonk goes into apoplectic fits...
Logged

Reality is what doesn't go away when you stop believing in it. - Philip K. Dick

Bugman67

  • Ensign
  • *
  • Offline Offline
  • Posts: 7
Re: After a week banning. let's pick up where I left off.
« Reply #29 on: May 02, 2006, 02:45:26 pm »
GDA-S'Cipio,
          I have Norton AV also and there is a button to turn the worm detection off as well as the regular disable button.


-Bugman-
Logged
Pages: [1] 2 3 4  All
« previous next »
 

Page created in 0.29 seconds with 19 queries.