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Author Topic: ***** STRESS TEST for SG6***** Was last night, test is over thx all  (Read 1151 times)

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Dizzy

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We need everyone on. D/L the installer if you already have not and help us stress test the server. Without at least 20 people on taking missions at the same time I'll likely hold off the start date... So far everything is looking good, but doing a stress test is absolutely necessary. So please today this Friday and stick around and run some missions! It's imperative we make sure everything is stable so this Saturdays noontime launch date depends on you!

Diz
« Last Edit: August 05, 2006, 11:17:47 am by dizzy »
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Soreyes

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #1 on: August 04, 2006, 01:27:37 am »
Rodger Wilco. 
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SideSwipe9th

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #2 on: August 04, 2006, 06:30:24 am »
em what time do you want us there at?
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #3 on: August 04, 2006, 11:22:50 am »
From 8:30pm central to 11pm central.

That will give everyone across the US time zones time to login and all be there at once.
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Lieutenant_Q

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #4 on: August 04, 2006, 12:38:21 pm »
I can't be on until 10 PM unfortunately, but I'll do my part from 10 to 11...even if its just sitting there and taking up bandwidth.  ;D
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #5 on: August 04, 2006, 12:42:58 pm »
Just start running missions. That's all we need to do to determine the stress test.

I'd really not like to hold this server off any longer if I can help it... So depending on how many peeps we get on at the same time tonight, we may use that number as the server player limit.

Bonk and Tool, PM me on the status of the TS channels.
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Bonk

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #6 on: August 04, 2006, 12:57:34 pm »
Do we have a final map and shiplist? (I got the misisons and the TG ones pulled)

Are we going to use them tonight?

It will take me some time to take care of it all once I get them and I'd rather not get the final files hours before launch.

I'll look into SSCF TS.

I'd like to have everything finalised before a stress test. And I'd suggest we do it at a time that is not prime cable TV stealing hours.
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #7 on: August 04, 2006, 01:28:58 pm »
Test will be done on current missions and shiplsit. No new D/Leds
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #8 on: August 04, 2006, 01:41:48 pm »
Ill be away and wont be back till 8-9pm central tonight. See u on the stress test server which will have a clean reset. So redo your characters.
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MtO Lyrkiller

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #9 on: August 04, 2006, 06:09:01 pm »
I wont be on probably until 10:30 to 11:00ish. :)

I will try to be on. I make no promises. ;D
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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #10 on: August 04, 2006, 06:16:02 pm »
Well I am coming on the server for a hour, but SG-1 and SGA start tonight so I wont be able to be there for more then a hour..from what I have seen so far the server has seen pretty stable, but I will let the experts be the judge of that tonight :)
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #11 on: August 04, 2006, 08:47:38 pm »
Bonk... how do we know when the most players were on?

Run missions everyone!
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #12 on: August 04, 2006, 08:49:53 pm »
I see 10 players on. We need 20. We dont do it tonight we can do it tomorrow...

Ill be on HOPEFULLY later. My wife called and said she is spending her bonus check at victoria secrets... weeeeeeeeeeeeeeee! That means I have at least a few more mins with my girfriend b4 she gets home. j/k.
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762_XC

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #13 on: August 04, 2006, 10:06:50 pm »
Give me my (leg) tard.
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #14 on: August 04, 2006, 10:39:26 pm »
We have 18 players online. RUN MISSIONS!!!!

We need about 7 more.
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #15 on: August 04, 2006, 10:51:11 pm »
20 peeps and I have to logoff for a while I think 20 player cap will be a fallback. See what we get tomorrow. Server will likely start sometime afternoon tomorrow if all goes well...

Thank you everyone who tested. And stop forfeiting missions... Run patrols 2 and 3 up.
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762_XC

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #16 on: August 04, 2006, 11:02:42 pm »
Server burped 0103 EDT.

2nd burp in 30 mins.
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Bonk

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #17 on: August 05, 2006, 06:29:14 am »
Server burped 0103 EDT.

2nd burp in 30 mins.

How many were on teamspeak?

And were people forfeiting? We should not be forfeting on tests... I already know it destabilises the server... it will saturate cpu use and it will stay there until the server crashes. We do not need to test forfeits.

edit: in the event that people were not forfeting and nobody was on teamspeak I will get to work on the flatfile setup anyway.
« Last Edit: August 05, 2006, 07:00:55 am by Bonk »
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KBFLordKrueg

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #18 on: August 05, 2006, 07:09:15 am »
Server burped 0103 EDT.

2nd burp in 30 mins.

How many were on teamspeak?

And were people forfeiting? We should not be forfeting on tests... I already know it destabilises the server... it will saturate cpu use and it will stay there until the server crashes. We do not need to test forfeits.

edit: in the event that people were not forfeting and nobody was on teamspeak I will get to work on the flatfile setup anyway.

There was no Coalition on TS anyway. And in the time I was on, the only forfiets I saw was from us all piling into a single hex and missions failing to get everyone. (ie: draft, get the "forever count" then drop back to map and get a forfiet in the news)
I was on only for about an hr tho.
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Bonk

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #19 on: August 05, 2006, 07:37:38 am »
Since we do not have time to determine if the burps were caused by TS bandwidth use and/or forfeits we will be going flatfile. No OCI but just a standard webmap. No biggie, we can play with the new toys on The Forge when SGO6 is completed. (and get back to debugging the serverkit)
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KBFLordKrueg

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #20 on: August 05, 2006, 07:42:06 am »
Since we do not have time to determine if the burps were caused by TS bandwidth use and/or forfeits we will be going flatfile. No OCI but just a standard webmap. No biggie, we can play with the new toys on The Forge when SGO6 is completed. (and get back to debugging the serverkit)

*SIGH*
So who has to do the ship assignments?  (And I was so looking forward to assigning someone a E3 for being stupid... :P )
That's a real bummer tho....was really hoping for a good SQL server.... :-\
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Bonk

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #21 on: August 05, 2006, 07:54:16 am »
Ship assignments will be done with Dave's new flatfile editor while the server is down, by me I guess.

Patience grasshopper, we will have an SQL server soon (aside from The Forge) debug runs will resume when SGO6 is complete.

I'm putting in the new missions now, but do not have the new shiplist and map yet and will not have it for a few hours, so once the flatfile test goes up there will be seperate downloads for missions until I get the new shiplist. Once I have the new shiplist I can create the new insstaller and upload it over about two hours.
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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #22 on: August 05, 2006, 08:08:37 am »
We were running some forfeits around 1am eastern as it was requested, that's why Dizzy asked us to stop after we delivered a few.
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Bonk

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #23 on: August 05, 2006, 08:13:35 am »
Yes, forfeits will often crash the server whether it is running on SQL or the flatfile. We are addressing indirectly related code in the debug development version of the kit. Ultimately I would like to disable the ability to forfeit as fixing it properly would involve re-writing much of the serverkit code.
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Lepton

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #24 on: August 05, 2006, 09:48:18 am »
One or two burps on an SQL server and we are ready to bag it???  Flatfile servers have burps, ne c'est pas?  Are we getting a little ahead of ourselves here?
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #25 on: August 05, 2006, 09:58:35 am »
I'd like to try it again with the fixed shiplist where take out the long character names and parentheses. We just pile on and see what happens.
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FPF-DieHard

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #26 on: August 05, 2006, 10:01:06 am »
Lets go live with it and see what happens.   The forfeits were intentional and will not be done to that degree on a production server.

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #27 on: August 05, 2006, 10:12:39 am »
We were running some forfeits around 1am eastern as it was requested, that's why Dizzy asked us to stop after we delivered a few.

after you logged off and Dizzy had asked that forfeits be stopped, there were none that I saw for at least 1 hour later.  However, somewhere around 2-3 am EST there was 1 player who did multiple forfeits(at least 8) that I noticed.  This was right around the time it burped again, and after that there was only Warp and myself online.  We both ran a mission or 2 then logged off for the night.
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Dizzy

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #28 on: August 05, 2006, 10:15:28 am »
forfeits cause the server CPU to SPIKE. Causes crashes. Flatfile works the same way. We should probably try flatfile with a buncha peeps and forfeit a few missions and keep an eye on the server CPU process to see if it spikes. May not be sql at all... Maybe that the processor CPU cant handle it.
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Bonk

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Re: ***** STRESS TEST for SG6 TONIGHT *****
« Reply #29 on: August 05, 2006, 10:22:16 am »
As mentioned above. It does not matter whether the server is run on SQL or not, forfeits saturate CPU use and will eventually cause the server to crash. It may be amplified by using SQL due to the additional cpu overhead of MySQL but the effect holds for the flatfile as well. I know this to be true.

The flatfile test server is up and running. Do not bother forfeiting, I already know exactly what it does to the server in any configuration. The forfeit penalty will remain at 1000 PP to discourage forfeits.

Webmap is here: http://www.dynaverse.net/webmap_sgo6_ff/

Updated missions required here: http://www3.telus.net/NuclearWessels/sfc/downloads/NWPack.exe

The new SGO6 installer will not be posted until approximately 2 hours after I have received the new shiplist.
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