Topic: The Forge - The Hammer of Thor  (Read 50568 times)

0 Members and 1 Guest are viewing this topic.

Offline FCM_SFHQ_XC

  • There is life outside of Windows..
  • Administrator
  • Lt. Commander
  • *
  • Posts: 2267
  • Gender: Male
  • Starbase Atlantis [X-refit]
    • 9th Fleet
The Forge - The Hammer of Thor
« on: September 04, 2007, 04:38:55 pm »
The Forge - The Hammer of Thor Campaign Server

SERVER STATUS CURRENTLY:  Offline Permanetly
Down Time Expected: Scraped

Running on 2.5.5.2 latest build of the MySQL server.

Online Campaign Interface:
The Hammer of Thor Online Campaign Interface(OCI)

Installation Instructions(In this order)
1. Stock OP
2. 2552 patch
3. OP + 4.0
4. The Forge Scripts 1
5. The Forge Scripts 2


**************************************************************************

The Forge - The Hammer of Thor is the second in a series of "minicampaigns" hosted by Dynaverse.net and Xenocorp.

These campaigns are the pilot for our SQL based server kit, and will run until the VCs are met, the other side surrenders, or the other side is wiped out.    This server is running on beta builds of our SQL server kit.  The schedule for the server (outlined below) is to give our developers much needed data and a field test of the latest build.

Special Victory Conditions will be unique to each side.

PVP
PVP points will be awarded for the following:
BB - 10 points
CVA - 7 points
DN - 5 points
BCH - 2 points

-Please report your kills in the OCI interface. Be sure to have it screenshot-ed as well, even though this is a more of a "fun" server over a full campaign.

PvP Area
Although PvP is allowed in all hexes of the map, the CENTER (hexes with DV 15) will be most favorable to PvP in this map. Lower DV then the outside neutral barriers, each side will easily be able to reach eachother so that those who wish for PvP will not have to wait a while

Hex Flipper Area
Outside of the DV 15 hexes(above and below) is very high DV hexes specifically for hex flippers. With such high DV hex flippers will have to work together to quickly lower the DV of hexes, and quickly raise it as well. These 2 areas are designed to take a while to flip.

Inside your Territory:
Except for the first line of hexes, most remain at a low DV. They are easily flipable, so therefore be wary of the otherside, as if they break through the first line, then it will be hard to repel them.

Fleeting Rules
Capital ships may not fleet together.  Fleets may consist of no more than one Capital ship and two other ships.  All fleet are required to have a CA Command Cruiser if the fleet contains 3 ships(More then 1+ ships will allow the fleeting rule to apply).

Hex Ban
Disengagement - 20 turns
Destruction - 10 turns

"The Hammer"
Unique set of VC territories and Planets. Each will be unique to the other side, and if all are captured equals the destruction of the other side. All hexes that add to the completion of "The Hammer" VC must reach DV of at least 50% of the max DV before they count, and should they drop below it, then the VC will not count till it is back up to the DV requirement.

Other Notes
-Note this map has little in the way of planets or starbases compared to most maps, especially within the territories itself.
-The "Homeworld Ring" around each race that has economy CAN NOT BE ATTACKED until all other hexes of that race have been removed. Static Economy.
-The "Front Races" (Kzinti Hegemony and ISC) have the lowest econ while the races in the back of the map have the highest starting economy
-BB's will be available this time
-SFB shiplist and fighterlist
-Some new missions, and some updated missions are in thanks to Dave :)
-Have fun!
« Last Edit: November 02, 2007, 09:06:26 am by SrCpt_SFHQ_XC »
Starfleet Headquarters out.

Fleet Commodore, XenoCorp, ISC Fleet.

Offline FCM_SFHQ_XC

  • There is life outside of Windows..
  • Administrator
  • Lt. Commander
  • *
  • Posts: 2267
  • Gender: Male
  • Starbase Atlantis [X-refit]
    • 9th Fleet
Re: The Forge - (ToBeNamedSoon)
« Reply #1 on: September 04, 2007, 07:36:16 pm »
Working on getting it up now.. getting a small error server side Im trying to sort out, before I keep it up permanetly
Starfleet Headquarters out.

Fleet Commodore, XenoCorp, ISC Fleet.

Offline Farfarer

  • Lt. Junior Grade
  • *
  • Posts: 227
  • Gender: Male
Re: The Forge - (ToBeNamedSoon)
« Reply #2 on: September 04, 2007, 08:02:14 pm »
Rarely, in the history of posting, has there been one so exploitable as a "double entendre", but I shall refrain lest I diminish your ardour, no, weaken the stiffness of your effort, no again, ummm, soften your penetrating perspicacity, no that's not right either...

Offline FPF-Tobin Dax

  • D.Net VIP
  • Commander
  • *
  • Posts: 2719
  • Gender: Male
Re: The Forge - (ToBeNamedSoon)
« Reply #3 on: September 04, 2007, 08:06:05 pm »
Call it The Viagra Effect.    :angel:
Suspected leader of Prime Industries, #1 Pirate Cartel

Offline Lear

  • Lt. Junior Grade
  • *
  • Posts: 114
Re: The Forge - (ToBeNamedSoon)
« Reply #4 on: September 04, 2007, 08:16:34 pm »
it is up but I keep getting file errors

Offline FCM_SFHQ_XC

  • There is life outside of Windows..
  • Administrator
  • Lt. Commander
  • *
  • Posts: 2267
  • Gender: Male
  • Starbase Atlantis [X-refit]
    • 9th Fleet
Re: The Forge - (ToBeNamedSoon)
« Reply #5 on: September 04, 2007, 08:19:22 pm »
You've updated your install with the new missions and shiplist right?

EDIT: I see ternado managed to log in
Starfleet Headquarters out.

Fleet Commodore, XenoCorp, ISC Fleet.

Offline Ternado

  • Lt. Junior Grade
  • *
  • Posts: 55
Re: The Forge - (ToBeNamedSoon)
« Reply #6 on: September 04, 2007, 08:31:20 pm »
But I havn't updated yet..d/n new scripts now.

Offline Lear

  • Lt. Junior Grade
  • *
  • Posts: 114
Re: The Forge - (ToBeNamedSoon)
« Reply #7 on: September 04, 2007, 08:32:59 pm »
yes already did

Offline Lear

  • Lt. Junior Grade
  • *
  • Posts: 114
Re: The Forge - (ToBeNamedSoon)
« Reply #8 on: September 04, 2007, 08:34:58 pm »
error in fighter.txt, and a bunch of ed missions

Offline FCM_SFHQ_XC

  • There is life outside of Windows..
  • Administrator
  • Lt. Commander
  • *
  • Posts: 2267
  • Gender: Male
  • Starbase Atlantis [X-refit]
    • 9th Fleet
Re: The Forge - (ToBeNamedSoon)
« Reply #9 on: September 04, 2007, 08:37:39 pm »
yes, Im working on it now.. we might have to stay with the original shiplist and fighterlist.. working on it now
Starfleet Headquarters out.

Fleet Commodore, XenoCorp, ISC Fleet.

Offline Lear

  • Lt. Junior Grade
  • *
  • Posts: 114
Re: The Forge - (ToBeNamedSoon)
« Reply #10 on: September 04, 2007, 08:41:18 pm »
errors in,
ftrlist.txt
MET_ed10(colonization,fleetassault,monster,patrol,patrolenemy).scr
MET_ED17patrol.scr

Offline Lear

  • Lt. Junior Grade
  • *
  • Posts: 114
Re: The Forge - (ToBeNamedSoon)
« Reply #11 on: September 04, 2007, 08:42:26 pm »
just trying to be helpful take your time./

Offline KBFLordKrueg

  • Commander
  • *
  • Posts: 3733
  • KBF CO
Re: The Forge - (ToBeNamedSoon)
« Reply #12 on: September 04, 2007, 08:42:33 pm »
errors in,
ftrlist.txt
MET_ed10(colonization,fleetassault,monster,patrol,patrolenemy).scr
MET_ED17patrol.scr


Yeah, same here... :(
Lord Krueg
KBF CO
We are the Dead

Offline KBFLordKrueg

  • Commander
  • *
  • Posts: 3733
  • KBF CO
Re: The Forge - (ToBeNamedSoon)
« Reply #13 on: September 04, 2007, 08:43:24 pm »
just trying to be helpful take your time./


Agreed...if you need another day to make it work, no problem.
It's not like we've got 25 guys waiting on ya... ;)
Lord Krueg
KBF CO
We are the Dead

Offline FCM_SFHQ_XC

  • There is life outside of Windows..
  • Administrator
  • Lt. Commander
  • *
  • Posts: 2267
  • Gender: Male
  • Starbase Atlantis [X-refit]
    • 9th Fleet
Re: The Forge - (ToBeNamedSoon)
« Reply #14 on: September 04, 2007, 08:46:24 pm »
Im thinking it is not liking the number of missions in the scripts folder even though severl of those arent enabled in the server kit..Im going to go through and clean up the mission files..
I could use an extra day, as Im not sure how long this will take to do.. I will put up the Forge while you guys wait on me(old shiplist and scripts, not the new ones).
Sorry for this.. I so was not expecting it to not detect all the new missions. >:(
Starfleet Headquarters out.

Fleet Commodore, XenoCorp, ISC Fleet.

Offline KBFLordKrueg

  • Commander
  • *
  • Posts: 3733
  • KBF CO
Re: The Forge - (ToBeNamedSoon)
« Reply #15 on: September 04, 2007, 08:50:25 pm »
NP, man.
I did just check, I do have the SFB shiplist installed.
Not sure about the missions, too many to look thru.
It might be even better to take a few days and shoot for a Fri start, if for no other reason it'll give us time to spread the word.  ;D
Lord Krueg
KBF CO
We are the Dead

Offline FCM_SFHQ_XC

  • There is life outside of Windows..
  • Administrator
  • Lt. Commander
  • *
  • Posts: 2267
  • Gender: Male
  • Starbase Atlantis [X-refit]
    • 9th Fleet
Re: The Forge - (ToBeNamedSoon)
« Reply #16 on: September 04, 2007, 08:53:10 pm »
Sounds good.. its been a while since the main Forge has been up, so use the time to enjoy yourselves on that. I'll work on this, and consult with Braxton to get this working ASAP.
Starfleet Headquarters out.

Fleet Commodore, XenoCorp, ISC Fleet.

Offline KBFLordKrueg

  • Commander
  • *
  • Posts: 3733
  • KBF CO
Re: The Forge - (ToBeNamedSoon)
« Reply #17 on: September 05, 2007, 03:05:20 pm »
Just a on-a-whim suggestion.

The shape of the map reminds me of the symbol of Thors Hammer from the StarGate series...

Maybe name the campaign "Thor's Hammer" or something...?

Thor's Anvil...?



Lord Krueg
KBF CO
We are the Dead

Offline FCM_SFHQ_XC

  • There is life outside of Windows..
  • Administrator
  • Lt. Commander
  • *
  • Posts: 2267
  • Gender: Male
  • Starbase Atlantis [X-refit]
    • 9th Fleet
Re: The Forge - (ToBeNamedSoon)
« Reply #18 on: September 05, 2007, 03:28:19 pm »
Actually you know that would be most appropiate since its also running on the server Thor :D .. its been a while since I saw Thor's hammer episode, but it does somewhat look like it :)
Starfleet Headquarters out.

Fleet Commodore, XenoCorp, ISC Fleet.

Offline KBFLordKrueg

  • Commander
  • *
  • Posts: 3733
  • KBF CO
Re: The Forge - (ToBeNamedSoon)
« Reply #19 on: September 05, 2007, 03:34:08 pm »
Actually you know that would be most appropiate since its also running on the server Thor :D .. its been a while since I saw Thor's hammer episode, but it does somewhat look like it :)

Especially after a few beers thru tired, squinty eyes... :P
Lord Krueg
KBF CO
We are the Dead