Here's the model. Good job on the lightmaps. The model looks good. It took me a couple of tries to get the break model with the escape pods. I hadn't ever done (or seen) anything like that. I didn't break the model up into too many pieces (just 4) because the escape pods count as 8 pieces by themselves (for a total of 12 pieces). I've included a screenie of the breakmod (because I think it's cool
).
The lightmaps were made by 9of9, I just extract them from 32bit .tga textures of BC. I will change the readme for correct credits. This would be the second ship in my mod which has escape pods. (The first is a Galaxy class kitbashed by knox1711.)
You'll need to do your own gamefiles. Sorry, I'm not an SFC3 modeler and wouldn't know where to start.
Making damage maps(*D.bmp), make UI shots(BS/TI/VL.bmp), create .gf file(glowing groups/HP UI placement), recache .x files, and it should be done. I will release it seperately after it's released in my mod.
Thanks for your hardwork!