Topic: Asteroid Base Missions  (Read 2666 times)

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Offline JohanobesusII

  • Lt. Junior Grade
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  • Posts: 117
Asteroid Base Missions
« on: July 07, 2008, 01:44:58 pm »
It has always been irritating that only the Federation has its own asteroid base.  Everyone else uses N-AB's.  Sometimes the game picks the base with race appropriate weapons, but that is as close as we get to race specific AB's.  Is there anyone who would be willing to rewrite the AB missions to select race specific bases?  (Obviously the player would have to add the bases to all the races, but that would be easy.)

Offline Tulwar

  • Lt. Commander
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Re: Asteroid Base Missions
« Reply #1 on: November 09, 2008, 11:05:31 pm »
I would welcome that, but there would have to be a standard mod to go along with the mission.  I would also appreciate spacedocks to upgrade over time.  In the early era, they should be the standard, defenseless things like in the stock game, but become progessively better armed with the era.  Firesoul's spacedocks are kinda tough for an X-ship.  Maybe this can be added to the wishlist for SFC4.
Cannon (can' nun) n.  An istrument used to rectify national boundries.  Ambrois Bierce, The Devil's Dictionary

Offline sfcv

  • just.... the game..
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Re: Asteroid Base Missions
« Reply #2 on: March 27, 2010, 02:50:12 am »
i can make asteroid bases for the other races if you want to.
here is your file, and it's ShipEdit 3 beta compatible as well and feel free to edit whatever you want if you dislike something.

ANd you can just delete the N-AB from the shiplist, it's not that hard though.
I think that if you delete it, it will randomly choose from the ones i made now, and that wouldn't be that bad, but in AB defense, you really should defend you race's own AB.
I'll try and i will notify you about the results.
« Last Edit: March 27, 2010, 08:07:00 am by sfcv »
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