Topic: OK. Wow.  (Read 1338 times)

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Offline Bonk

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OK. Wow.
« on: November 17, 2010, 06:46:01 am »
The Third & The Seventh


Silestone -- 'Above Everything Else'


These are all renders (supposedly). How the heck did he do it?

Offline FRA.E.Kehakoul_XC

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Re: OK. Wow.
« Reply #1 on: November 17, 2010, 09:07:41 am »
Well the short one doesn't look rendered, it looks like high speed camera shots and fruits bathed in liquid  nitrogen shattered on surfaces but  proly is as well rendered .Maybe hes using some shattering algorithm with a compressed fluid dynamics component,...;) or a hardware phys engine for the bits and their behavior.

,you can  find doubled textures here and there but he got a big variety in it,anyways looks like a sh*tload of work!
SOund is in HD too,i would like to know the tools and plugins he used for this.

If you compare it with avatar for example nothing  is really surprising in regard to feasibility.

Anyways  WOW.
FRA.E.Kehakoul_XC

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Offline Bonk

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Re: OK. Wow.
« Reply #2 on: November 17, 2010, 09:51:18 am »
The part that blew my mind was the Guggenheim Museum Bilbao segment. (except for that last cut - that looked like a model)


Offline Starfox1701

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Re: OK. Wow.
« Reply #3 on: November 17, 2010, 01:31:46 pm »
That sirs is one nuclear powered render farm. :o

Offline Bonk

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Re: OK. Wow.
« Reply #4 on: November 18, 2010, 06:56:13 am »
If you compare it with avatar for example nothing  is really surprising in regard to feasibility.

Agreed. However, it just occurred to me that it is worth pointing out that it is one thing to model a fanciful fictional scene in incredible detail and quite another to model actual objects from reality in such incredible detail. (the antique camera in particular is the showpiece on this - though I think he takes his "dirty" textures too far on the windmills, you can see it is a texture)