Topic: Star Trek TOS 3.0 a mod for Star Wars Empire at War Forces of Corruption ready  (Read 11067 times)

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Offline Nomada_Firefox

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Hi. I have good news, I have released yesterday the last version from my star trek made with units from TOS and TMP era, some of them made by people from this community (thanks) and from ST world. You can check the readme for to know more about credits, the mod and more. http://firefoxccmods.com/Descargas/EAW/Readme_STTOS2.0mod.txt

Mainly the mod makes this and it can be downloaded only on my site http://firefoxccmods.com/

This is a complete new conversion for the game Star Wars Empire at War Forces of Corruption, it replaces the SW stuff by Star Trek stuff. This is the list from the main changes.

2.0 additions:

-Gorn, Hydran, Lyran, ISC and Mirak factions added.

-Space units from previous factions that you could see at Star Fleet Command II Empires at War.

-A new galactic conflict with all the mod factions, even the new and their planets.

1.0 additions:

-A complete new galactic conquest with all the three races, Federation, Klingon and Romulan + Orion pirates.

-47 new planets from Star Trek universe, all with new space maps, new stations and many more special features.

-New heroes for the three new main sides.

-Many new units and stations, all with new voices, abilities, effects and complete descriptions at english, the mod has been release only at english.

-New battle intro holograms.

-Federation units.

Scout class
Saladin class
Burke class
Arrow Class Fast Escort vessel
Akula class
Shiva class
Detroyat class
Chicago class
Dauntless class
Constitution class
Constellation class
Firestorm class
Longbow class
Federation class
Julius Caesar class
Oberth class
Akula class upgraded
Miranda class
Enterprise class
Star League class
Excelsior class
George W. Bush class
Excalibur class
Odyssey class
Orbital Battery
Captain Kirk at TOS Enterprise
Captain Kirk TMP at TMP Enterprise
Bill Chief in Command at Ulysses class
Captain Pike at Federation class
Captain Pike TMP at Star League class
Captain Bateson at Miranda Class
Captain Sulu at Excelsior Class
Oberth class Survey
Longbow class refit
Midway class
Defense Station A
Defense Station B
Defense Station C
Medium Shipyard
Heavy Shipyard
Advanced orbital station I
Advanced orbital station II
Trade station
Orbital mine
Jupiter station
Federation Coyote fighter tos and tmp era
Federation bomber
Federation Wraith bomber


-Klingon units.

Bird of Prey class
Bird of Prey Type AF class
D-20 class
K-5 class
E-5 class
D-5 class
K'Vort class
K'T'inga class
C-7 class
C-8 class
Warstrike class
Bloodstalker class
K22 class
Advanced D20 class
Bloodwing class
D5 class
D7 class
D-10 class
Kleev class
L24-C class
B-10V class
B-11 class
Captain Kruge at K22 class
Captain Koloth at D6
Captain Kang at D7
Captain Kor at DeathWing
Brigadier Kerla at D9
General Chang at B10
General Chang at Bird of Prey
Chancellor Gorkon at Chancellors D7
K'Farna class Survey Bird of Prey
Klingon Haze III fighter
Klingon bomber
Orbital battery
Defense Station A
Defense Station B
Defense Station C
Defense Station D
Medium Shipyard
Heavy Shipyard
Trade station
Orbital mine

-Romulan units.

Osprey class
Centarii class
Albatross class
Vulcanhawk class
Gallant class
Treachery class
Avocet class
Devilhawk class
Eagle class
Avion class
Triwing class
Broadwing class
Wraith class
Atranox class
Aquila class
Bright One class
Whitewind class
Experimental destroyer class
Stormbird class
Experimental battle cruiser class
Winged Defender class
Pheonix class
Nova class
King Condor class
Commander Tcael at SparrowHawk
Commander Gaius at StrikeHawk
Commander Keras at Sunhawk
Commander Ael at Melak I
Commander Mirek at Melak II
Commander Liviana at Romulan D7
Bright One class Survey
Romulan Bomber
Romulan Advanced Bomber
Orbital battery
Defense Station A
Defense Station B
Defense Station C
Orbital plasma gun
Medium Shipyard
Heavy Shipyard
Trade station
Orbital mine
Listening station

-Orion pirate units.
Orion frigate
Orion heavy cruiser
Orion dreadnought
Orion fighter

These are screenshot from the last version:









« Last Edit: September 19, 2015, 08:55:40 am by Nomada_Firefox »

Offline FPF-Tobin Dax

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Nice work!
Suspected leader of Prime Industries, #1 Pirate Cartel

Offline Nomada_Firefox

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Hi, I have not written here for many time but now Im making a upgrade for this mod with ground units. My idea was to make buildings and vehicles from the old Star Trek New Worlds. By the moment I have made at complete secret all the buildings (more of 50 new structures) and most of the Federation vehicles following the game manual. But I was thinking if these models could be found in the net extracted from the original game, it would be better, Im not god, my models will not be better and I have not new textures for them, at the end my point is more the gameplay than other feature.

Well, I make one model per day and probably I will finish them before to start the summer, all the version with ground units should be finished before end the summer, at the end the mod will add space and ground combat and probably for the future I will think at add the Dominion Wars. But by the moment, it is far for me. One step each time is better.

If you want contact me, Im at my site http://firefoxccmods.com/

Offline Sirgod

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This is awesome. I had just bought the gold version on Steam the other day. I had the regular Empires at war on disk for years, and have really got back into the whole RTS style game.  I'll def. be grabbing this, and thanks for bringing this to our attention.

This is some much needed good news for myself.

Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline Nomada_Firefox

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Hi all. Welcome to my next proyect, a Star Trek mod for the game Star Wars Empire at War Forces of Corruption with ground combat. Here you will see what I have been making the past months. Following the designs from the old Star Trek New Worlds, I have made new structures and vehicles for the Federation, Klingon and Romulans.

At this moment the amount of work is made at 90% and I will be showing them the next days. At this stage, I will release the mod with ground combat but at a first place I do not go to make too special new ground maps and the textures from the new units are not perfect, most of them are temporal.

About the new additions, these will be:

-More of 50 new structures from Federation, Klingon and Romulans.

-At least 8 new ground vehicles for these factions, several units from ground infantry, probably some heroes and new air units.

-A galactic conquest with ground maps for the Federation, Klingon and Romulans.





You can follow it at http://www.moddb.com/mods/foc-alliance-star-trek-tos or at my site http://firefoxccmods.com/

Offline Sirgod

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Exactly what my Friend Adam said. Looking good man.

Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline Nomada_Firefox

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Sorry if I have not posted here for many time but I was finishing other matters. Now this is my last update from the mod and probably it is very good.

I could import with success a model from Star Trek Elite Force 2 game. Now probably I can add better models for the infantry. It will take some more of time but not too much and they will be a lot more fun.

The image where you can see a structure will be a curious point from the mod. I have replaced most of the SW buildings by Star Trek buildings. By this reason now when a map where you could see a SW building as the Ewok houses, you will see structures like these.

Now, because I have a new source of infantry models, probably I can replace the Ewoks and others by Star Trek aliens as the Ferengi by example. Have fun.










Offline EschelonOfJudgemnt

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(snip)

Now, because I have a new source of infantry models, probably I can replace the Ewoks and others by Star Trek aliens as the Ferengi by example. Have fun.












These pics invoked these guys when I first glanced at this thread...

Klingons & Apes - separated at birth?

(looks awesome BTW!  just had to share the moment of humor that jumped into my brain...)
 ;D

Offline Nomada_Firefox

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Ah very funny, never I thought about this but now looking them, clearly Klingons look as the apes at planet of the apes film. We will see them how they look when I add the female.;)

Offline Sirgod

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That is some awesome work Nomada! I will def. be loading this up over the weekend.

Stephen
"You cannot exaggerate about the Marines. They are convinced to the point of arrogance, that they are the most ferocious fighters on earth - and the amusing thing about it is that they are."- Father Kevin Keaney, Chaplain, Korean War

Offline EschelonOfJudgemnt

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Ah very funny, never I thought about this but now looking them, clearly Klingons look as the apes at planet of the apes film. We will see them how they look when I add the female.;)

Hey, it's not your fault that Paramount unconsciously redesigned the Klingons with a similar skin color, and all their facial hair placed similarly to Rod Serling's Apes...
 ;D

Seriously, very nice work!  Keep on keepin on!

Offline Nomada_Firefox

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This is my last addition. Because Klingon woman fight as the man, I have added female soldiers.




Offline Nomada_Firefox

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These are the two basic type of soldiers for the Romulans, disruptor and plasma torpedo launcher. Probably I will add snipers for the Romulans.

I know, they look good but the conversion from the EF2 model is worse by several reasons, perhaps in a future it can be improved but it should be enough by the moment. Because it is a difficult mod, I do not want make too many things or I will not finish it never.




Offline Nomada_Firefox

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I have upload a video from a ground battle, it is a good preview about what Im making. There are a lot of unfinished work but each day, it looks better. Of course by several reasons, I work at this one or two days per week but it is enough. Enjoy it.


Offline Nomada_Firefox

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Hi all. Lately I have been making the ground-space weapons. They will be the space super weapons. At a first place, I have used for ground a design from a ground turret but I would like some different and I was thinking if somebody have a idea for a design of this.

This was my design for the Federation but I need some different. The unique thing which I have thought by the moment, it can be a turret made with the dish from a starship. I will try paint a design later and I will show you. However, I need some for the Klingons and perhaps for the Romulans, but these are a bit different from the others.


You watch a video from a skirmiss space battle where you can see how the Super Phaser weapon from Federation works. Yes, I need fix many other features and probably I will make many other improves with the past of the time.


Offline Nomada_Firefox

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Hi all. I have not written nothing for some of time. Lately I have reach the first stage from my mod development where the basic things are working. However the mod looks so fun than Im taking some more of time adding some good stuff and additional improves.

Here you can watch some minutes from the galactic conquest. This will not be the final galaxy because Im making it with more space between planets and thinking a bit in the future because perhaps one day I add the TNG era.
https://www.youtube.com/watch?v=FMVzDvOYDzg

I have updated the planets, nebulae and star backgrounds.
https://www.youtube.com/watch?v=cDJxQet0sso

Some of the new additions are aliens. These beings will be spawned by several buildings at different planets.











Other Aliens are Vulcans and another unknow race from the old Elite Force 2 game.

About more things, I have mounted a old Pentium III 1ghz with a Voodoo 3 graphics card and Im playing the old Star Trek New Worlds, I wanted see how the things were made at this game and I will add several similar features as the weapons. By example the phasers from Federation are blue and they not a beam. There are many things which I can make from it at my mod. Even probably I will make some more vehicles and structures. It will not be difficult if I take a close look in the old designs from STNW.

Well, this is all by the moment.
« Last Edit: June 01, 2015, 02:33:42 pm by Nomada_Firefox »

Offline Tulwar

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Wow!  I'll think of something intelligent to say later.
Cannon (can' nun) n.  An istrument used to rectify national boundries.  Ambrois Bierce, The Devil's Dictionary

Offline Nomada_Firefox

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More progress. I have added the Star Trek New Worlds music. I continue improving weapons and units. However, in the end of the video, you can see how Im added a new unit, I will not say by the moment the unit but it will be a infantry unit. Probably tomorrow when I show this unit, I add another fun and good unit for the Federation. Have fun.

Many things can be made if I have motivation.;)


Offline Nomada_Firefox

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Some new features here. Probably Im crazy starting some like this but I need them and even if you see only one vehicle, I have finished 6 from this faction and it is a matter of time add them to the game. Some of them very good as you will see other day.

If you want know about it, I do not wait more of two or three days working with each addtional faction. I made all the vehicles, structures and most of the code at only 5 hours and it could be less if I had been fighting with my 3Dmax by some problems with a bad shader. These things happen with you edit models from years ago.....





You can see other updates at my sites http://firefoxccmods.com/ or http://www.moddb.com/mods/foc-alliance-star-trek-tos

Offline Nomada_Firefox

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FOC Alliance - Star Trek TOS 3.0 released
« Reply #19 on: September 19, 2015, 08:54:59 am »
I have released the 3.0 version from this mod. You can find it only in the downloads from my site Firefoxccmods.com

The main changes are the ground combat for all the factions with new ground maps, ground models, buildings and more. A lot of good work.

You can check the credits and more here. http://firefoxccmods.com/Descargas/EAW/STTOS3.0readme.txt