Topic: Gamespy clone works with SFCOP!  (Read 8717 times)

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Offline d4v1ks

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Re: Gamespy clone works with SFCOP!
« Reply #20 on: March 03, 2016, 04:54:37 pm »
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« Last Edit: April 12, 2016, 02:41:09 pm by d4v1ks »
"But he isn't wearing anything at all!" (The Emperor's New Clothes)

Offline FA Frey XC

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Re: Gamespy clone works with SFCOP!
« Reply #21 on: March 03, 2016, 05:02:20 pm »
d4v1ks, just make an OP 2.6 patch already!!

And, jeez, Frey, can't we promote d4v1ks past "Lt. Junior Grade"?  I mean, it's like he's Wesley Crusher, Junior Boy Wonder.

DONE!!!!!

:)

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Offline Tumulorum Fossor

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Re: Gamespy clone works with SFCOP!
« Reply #22 on: March 03, 2016, 08:33:27 pm »
Thank you, sir!

Offline RazalYllib

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Re: Gamespy clone works with SFCOP!
« Reply #23 on: March 04, 2016, 06:29:42 pm »
This is incredibly interesting news.

Need to find my OP disk, get the HD patch as well, been some time since I warmed up plasma.
Comes a time when the blind man takes your hand
Says "don't you see?"
Gotta make it somehow
On the dreams you still believe
Don't give it up
You got an empty cup
Only love can fill
Only love can fill

Offline d4v1ks

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Re: Gamespy clone works with SFCOP!
« Reply #24 on: March 09, 2016, 10:03:25 pm »
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« Last Edit: April 12, 2016, 02:41:18 pm by d4v1ks »
"But he isn't wearing anything at all!" (The Emperor's New Clothes)

Offline TarMinyatur

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Re: Gamespy clone works with SFCOP!
« Reply #25 on: March 10, 2016, 08:36:07 am »
As you can see in the image, we successfully moved to the same hex. d4v1ks got a drafting message when I selected a mission. There are details to work out, of course.
« Last Edit: March 10, 2016, 02:43:13 pm by TarMinyatur »

Offline Beansolo

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Re: Gamespy clone works with SFCOP!
« Reply #26 on: March 10, 2016, 10:37:53 am »
Well done d4v1ks!  After the breakthrough last year discovering Qtracker solves the GameSpy login issue, I have been meaning to do the same for SFC3 (hexedit the server and client binaries) to simplify setup for multiplayer dynaverse3 play.  I admit having to mess with numerous steps like primary DNS and hosts file edits is cumbersome.

This is exactly what I had hoped for... the clever diehards would take it and run to make things even more seamless and adapt it to other SFC games. 

Beansolo.

Offline d4v1ks

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Re: Gamespy clone works with SFCOP!
« Reply #27 on: March 10, 2016, 01:45:06 pm »
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« Last Edit: April 12, 2016, 02:41:24 pm by d4v1ks »
"But he isn't wearing anything at all!" (The Emperor's New Clothes)

Offline Beansolo

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Re: Gamespy clone works with SFCOP!
« Reply #28 on: April 02, 2016, 10:49:39 am »
Hi d4v1ks - Your recent efforts with SFCOP prompted me to simplify the SFC3 solution as well (thanks for the motivation!).  I've updated my post (http://www.dynaverse.net/forum/index.php/topic,163394297.0.html) in the Dynaverse 3 Forum on the simplified method.  I also added some notes for anyone wanting to use the server kit and how to get that working via Qtracker's GameSpy emulation.

Beansolo.

Offline d4v1ks

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Re: Gamespy clone works with SFCOP!
« Reply #29 on: April 03, 2016, 01:43:29 pm »
You are welcome Beansolo,
We just helped each other. :)
"But he isn't wearing anything at all!" (The Emperor's New Clothes)