Topic: mulitplayer skirmish  (Read 2472 times)

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damo1

  • Guest
mulitplayer skirmish
« on: May 28, 2003, 06:47:12 pm »
is there a way to beam marains in mulitplayer skirmish
when a try to it says capture is disabled or something
like that

dmp114

  • Guest
Re: mulitplayer skirmish
« Reply #1 on: May 28, 2003, 07:38:11 pm »
There is no way that I know of, I think it is hard coded into the .EXE file  

TarMinyatur

  • Guest
Re: mulitplayer skirmish
« Reply #2 on: May 29, 2003, 08:33:02 am »
What game and what script are you talking about?

SFC2 Free-for-all disables multiplayer capture. I've written some scripts with FMSE that enable multiplayer capture. http://www.geocities.com/t1m_baldw1n
A direct link: http://members.cox.net/timbaldwin/FairStart5.zip

I have no idea what SFC3 allows with respect to your question.
« Last Edit: May 29, 2003, 08:37:15 am by TarMinyatur »

damo1

  • Guest
Re: mulitplayer skirmish
« Reply #3 on: May 29, 2003, 03:33:40 pm »
its for SFC3

The_Pelican

  • Guest
Re: mulitplayer skirmish
« Reply #4 on: May 30, 2003, 01:32:35 pm »
In SFC3, capture is disabled in both PvP skirmish, and D3. It is hard-coded, it's included in the script as well, but removing it or adding it makes no difference.