Dynaverse.net

Taldrenites => Dynaverse II Experiences => Topic started by: Bonk on October 22, 2004, 09:08:56 pm

Title: SFB-OP lives!
Post by: Bonk on October 22, 2004, 09:08:56 pm
A server based on the SFB OP mod on an F&E map with a large mission selection. Traditional alliances.

Installers (http://members.lycos.co.uk/mastersarena/SFBOP.html)      Webmap (http://www.frescos.dns2go.com:30033/sfbop/)


VCs:

 - New territory held at end of server (2303): 1 per hex, 3 per base, 5 per planet (any territory held on a hex with an enemy on the other layer is worth double!).

 - PvP: PvP kills posted on this thread with a screenshot attached and confirmed on the webmap battles and destroyed ships records are worth 5. Post the film in the D.net library under "General" with the prefix "SFBOP04-" on the filename for a bonus 5!

 - Special: First Large Space Dragon and Juggernaught Kills - 5 for a screenshot attached to a post on this thread, Post the film in the D.net library under "General" with the prefix "SFBOP04-" on the filename for a bonus 5!

 - Additional special VCs TBA...


Rules:

 - Standard sporting conduct rules apply.

 - 1 hex LOS required (deepstrikes allowed - no disengagement)

 - "soft" disengagement rule - 2 turns (20 minutes) destroyed or disengaged.

 - Maximum two accounts (One empire, One Cartel - do not abuse to "rotfur").
   Accounts can be deleted on request if you change your mind.

 - Fleets allowed according to SFB CnC (as close as possible).
   Any single ship available is legal because of the way OP works.
   A leader or command version in a fleet requires two ships of equal class as well.
   No more than one specialty ship per fleet (bombardment, escort, leader or command ships)
   Maximum of one carrier per fleet. (a carrier in a fleet requires an escort and vice-versa...)

OoB:

 - Battleships, dreadnaughts and bases will only be made available on a first-come-first-served basis Sundays from 12-4PM ADT for those that can afford them. Heavy battlecruisers and carriers will be unrestriced but expensive as well.

Races:

Empires as normal,
Korgath = Tholian
Prime = Andro
Wyldefyre = WYN
Camboro = LDR
Orion = Orion
Beastraiders = Juggernaught, Space Dragon and stock BeastRaiders
Tigerheart and Syndicate are non-playable.

Settings:

 - Movement 2, draft radius 0, gamespeed 8.
 - 10 minute turns, starting year 2263, 1 year/day (server runs 40 days).
 - Destroyable bases
 - 107 missions used: 20 Stock, 24 EEK, 51 ED, 12 TG, up to 5 presented at once.
 - Andromedan "Deep Scan" will simulate displacement and Tholian tractor will simulate the web snare on Enemy Sweep Patrol. (as incentive to fly Thol or Andro)
Title: Re: SFB-OP lives!
Post by: drb on October 22, 2004, 09:34:20 pm
Hoi Bonk,

OMW!!!!!

Logging on as Gorn; callsign, as usual for such occasions, is sup.


Take care

drb (a.k.a. sup, mack)

P.S. Thanks!!!!!
Title: Re: SFB-OP lives!
Post by: GDA-S'Cipio on October 22, 2004, 10:26:24 pm

Excellent map, Bonk!

-S'Cipio
Title: Re: SFB-OP lives!
Post by: Soreyes on October 23, 2004, 12:13:50 am
As Soon As My lady gets off the computer ::)     I'll be there ;D
Title: Re: SFB-OP lives!
Post by: Bonk on October 23, 2004, 12:25:43 am

Excellent map, Bonk!

-S'Cipio

Thanks, Scipio - only had to copy it... there may be a few errors remaining, and the cartel regions are obviously adapted.

(P.S. additional server info added to initial post)
Title: Re: SFB-OP lives!
Post by: Bonk on October 23, 2004, 12:51:52 am
As Soon As My lady gets off the computer ::)     I'll be there ;D

Cool, hope to see you there!

(and a bump for edits.)
Title: Re: SFB-OP lives!
Post by: Dizzy on October 23, 2004, 01:00:51 am
+karma for ya bonk. ;)
Title: Re: SFB-OP lives!
Post by: Soreyes on October 23, 2004, 02:08:13 am
WOW What a rush this server is :thumbsup: :thumbsup: :woot:
Title: Re: SFB-OP lives!
Post by: el-Karnak on October 23, 2004, 03:14:14 am
Cap'n, therrrrrrrrrrre beeee  Frogs  here!! :D
Title: Re: SFB-OP lives!
Post by: deadmansix on October 23, 2004, 08:16:02 am

ok killed a dragon M-AML but not sure where to upload the film and don't know how to post the screen shot I know but I am a real dunce when it comes to things like this.
Title: Re: SFB-OP lives!
Post by: Gook on October 23, 2004, 08:43:53 am
DOh! just when I'm gonna be out of town for a week!!  :smackhead: :smackhead: :smackhead:

Good effoert and thanks Bonk.
Title: Re: SFB-OP lives!
Post by: Bonk on October 23, 2004, 09:49:10 am

ok killed a dragon M-AML but not sure where to upload the film and don't know how to post the screen shot I know but I am a real dunce when it comes to things like this.


To attach a file to a post, click the "Additional Options" link under text box where you type your post, and browse to the desired file using the "Browse" button to the right of the "Attach:" textbox. The file selected will be uploaded when you submit your post.

To submit a film to the Dynaverse.net library go here: http://www.dynaverse.net/v2/repository_upload.php and select "Film_Room/General", browse to your film (which you have saved as SFBOP04-SpaceDragon.rec) and press upload!
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on October 23, 2004, 09:57:18 am
Cap'n, therrrrrrrrrrre beeee  Frogs  here!! :D

Grabs shotgun.....

PULL! ......

BANG!


PULL......

BANG!


 ;D
Title: Re: SFB-OP lives!
Post by: Strafer on October 23, 2004, 12:23:25 pm
Ey ey! Gaston! You not go gunning out good lunch like that, ey!
Title: Re: SFB-OP lives!
Post by: FPF-Paladin on October 23, 2004, 02:50:04 pm
Whoohoo!  Thanks Bonk!

(thanks for the fun doing mission testing for KCW too, fun flying with you)

Will be there ASAP.. have some photons for all of you.
Title: Re: SFB-OP lives!
Post by: Bonk on October 23, 2004, 02:52:14 pm
Ey ey! Gaston! You not go gunning out good lunch like that, ey!

Bonk, while tutoring for a nice Taiwanese family sits down to join them for dinner:

Host: Bonk, you like "little chicken"?

Bonk: Um, I've prepared frogs legs in a 4 star French cuisine resort. I know 'em when I see 'em!

Host: Oh...
Title: Re: SFB-OP lives!
Post by: Bonk on October 23, 2004, 03:01:31 pm
DOh! just when I'm gonna be out of town for a week!!  :smackhead: :smackhead: :smackhead:

Good effoert and thanks Bonk.

Sorry bout the timing Gook, give us a visit when you get back!

Oh, and thanks for getting that Floyd song stuck in my head with yer sig...  ;D

Quote
I know a mouse and he hasn't got a house
I don't know why I call him Gerald
He's getting rather old but he's a good mouse

You're the kind of girl that fits in with my world
I'll give you anything, everything if you want things

I've got a clan of gingerbread men
Here a man, there a man, lots of gingerbread men
Take a couple if you wish, they're on the dish ...

Syd rocks man... gotta listen to piper now...
Title: Re: SFB-OP lives!
Post by: Bonk on October 23, 2004, 03:04:18 pm
Whoohoo!  Thanks Bonk!

(thanks for the fun doing mission testing for KCW too, fun flying with you)

Will be there ASAP.. have some photons for all of you.

Coolness, we'll be allied (I'm on as Gorn).  I'll be testing on KCW later in the week a little more too.
Title: Re: SFB-OP lives!
Post by: GDA-S'Cipio on October 23, 2004, 03:12:31 pm

Hey, Bonk, I've tried deep scan as an Andro a few times, and nothing happens.  What is supposed to happen?

-S'Cipio
Title: Re: SFB-OP lives!
Post by: Bonk on October 23, 2004, 03:38:40 pm

Hey, Bonk, I've tried deep scan as an Andro a few times, and nothing happens.  What is supposed to happen?

-S'Cipio

It's only in Enemy Sweep Patrol (a GAW prototype mission), press deep scan and you will zoom ahead at speed 500, press it again and you will come to a full stop. Its strictly a test of the possible scripting functionality really, but it's fun to play with. Same goes for the Tholian tractor ("web snare").
Title: Re: SFB-OP lives!
Post by: Klingon Fanatic on October 23, 2004, 04:07:57 pm

Hey, Bonk, I've tried deep scan as an Andro a few times, and nothing happens.  What is supposed to happen?

-S'Cipio

It's only in Enemy Sweep Patrol (a GAW prototype mission), press deep scan and you will zoom ahead at speed 500, press it again and you will come to a full stop. Its strictly a test of the possible scripting functionality really, but it's fun to play with. Same goes for the Tholian tractor ("web snare").

D/l your mod now ;) This sounds like fun!

KF
Title: Re: SFB-OP lives!
Post by: KBF-Kurok on October 23, 2004, 06:55:06 pm
it is a blast was just in a mission with Byda and Palidin what a rush 45 min of OMG.
Of course it was a base defense but it was a blast none the less.
Title: Re: SFB-OP lives!
Post by: Bonk on October 23, 2004, 07:12:20 pm
...what a rush 45 min of OMG.

Just wait till late... muahahaaa!  ;D
Title: Re: SFB-OP lives!
Post by: IAF Lyrkiller on October 23, 2004, 11:56:28 pm
I have one wee little problem at the moment, very soon i WILL be reinstalling windows on my laptop, soon. (and yes it needs it(not untill the end of October)). Now i cant find my OP disk, but will continue to look for it in my room.

The reason being I am in school, and it is taking up most of my time.

i will be back on soon... :)
Title: Re: SFB-OP lives!
Post by: deadmansix on October 24, 2004, 01:50:10 am

ok tried several times to post the screen shot here but it wont let me file is to big and I cant change it to anything but Tiff file,but I up loaded the film
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on October 24, 2004, 02:07:57 am
delete Londo Mollari Andro account, too cheesy for my taste.
Title: Re: SFB-OP lives!
Post by: deadmansix on October 24, 2004, 02:17:21 am
delete Londo Mollari Andro account, too cheesy for my taste.

whats a little cheddar in ones life from time to time (ok a lot of cheddar)
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on October 24, 2004, 04:12:31 am
I'd like to report the first kill of the server,

KOTHSoreyes Z-DF sucummed to the T-bomb barrage of my Z-CC

What are wingmen for....... :P
Title: Re: SFB-OP lives!
Post by: Bonk on October 24, 2004, 08:16:19 am

ok tried several times to post the screen shot here but it wont let me file is to big and I cant change it to anything but Tiff file,but I up loaded the film


Cool, thanks for taking the trouble, I'll check out the film! Save the screenshot as a .jpg using paint, for upload, should work.

edit: I took a look at the film:
http://www.dynaverse.net/downloads/repository/Film_Room/General/SFBOP04-SpaceDragon.rec

And boy is the Dragon allergic to stingers! lol, no point defense - its helpless, never even fired a plasma... Thanks for the film deadman.
(as an example, a screenshot from the film is attached as a .jpg - I saved the .bmp as .jpg in paint -> 48KB)

Alternatively, post screenshots in the library under "Images/OP Screenshots" with the SFBOP04- prefix if you find that more convenient.

10 points to the hydrans for the first SpaceDragon kill! (even though it was a cakewalk, lol).
Title: Re: SFB-OP lives!
Post by: Bonk on October 24, 2004, 08:18:00 am
The reason being I am in school, and it is taking up most of my time.

Damn school... wraken, fraken &%$^#, school...   ;)
Title: Re: SFB-OP lives!
Post by: Bonk on October 24, 2004, 08:20:32 am
delete Londo Mollari Andro account, too cheesy for my taste.

Done, it will take at noon (ADT) with the OoB reboot.
Title: Re: SFB-OP lives!
Post by: Bonk on October 24, 2004, 08:25:48 am
I'd like to report the first kill of the server,

KOTHSoreyes Z-DF sucummed to the T-bomb barrage of my Z-CC

What are wingmen for....... :P

Silly rabbit! I cannot award points for a friendly kill, or it would be abused... I'll put you down as in the running for the "Bastard" award.. ;)
Title: Re: SFB-OP lives!
Post by: FPF-Paladin on October 24, 2004, 10:10:44 am
it is a blast was just in a mission with Byda and Palidin what a rush 45 min of OMG.
Of course it was a base defense but it was a blast none the less.


That was you?  Man, you put up one hell of a fight!

Looking forward to meeting you again...
Title: Re: SFB-OP lives!
Post by: Green on October 24, 2004, 12:57:27 pm
Lotta fun Bonk.

The Andro Displacement works as advertised in Enemy Sweep.  Against a plasma shooter, that appears to be the only defense (but what a defense it is).

Not sure if the cartels are having an impact on changing DVs of other cartels/neutrals.  Haven't been able to change one yet.

The mandatories kinda of slow down cartel play, but that probably isn't a major factor since they are still fun to play.

(Plz delete account:  Green, Tholian)
Title: Re: SFB-OP lives!
Post by: Bonk on October 24, 2004, 01:14:50 pm
Not sure if the cartels are having an impact on changing DVs of other cartels/neutrals. Haven't been able to change one yet.

Been watching that, it  looks like your battles did have an effect (BlueGreen on the webmap battles record?), sounds like yer map may not be updating? I'll keep an eye on it and check the settings tho...

(Plz delete account: Green, Tholian)

Done, will take on next reboot at 4:00PM ADT today.
Title: Re: SFB-OP lives!
Post by: KBF-Kurok on October 24, 2004, 03:25:59 pm
i lookfoward to our next meeting also . :)
Title: Re: SFB-OP lives!
Post by: el-Karnak on October 24, 2004, 05:03:16 pm
Cap'n, therrrrrrrrrrre beeee  Frogs  here!! :D

Grabs shotgun.....

PULL! ......

BANG!

Prepare to be Pacified (BBQed), Fuzzball!! :D

Quote
- Andromedan "Deep Scan" will simulate displacement and Tholian tractor will simulate the web snare on Enemy Sweep Patrol. (as incentive to fly Thol or Andro)

You want this in all the EEK missions?
Title: Re: SFB-OP lives!
Post by: deadmansix on October 24, 2004, 07:22:34 pm

ok tried several times to post the screen shot here but it wont let me file is to big and I cant change it to anything but Tiff file,but I up loaded the film


Cool, thanks for taking the trouble, I'll check out the film! Save the screenshot as a .jpg using paint, for upload, should work.

edit: I took a look at the film:
[url]http://www.dynaverse.net/downloads/repository/Film_Room/General/SFBOP04-SpaceDragon.rec[/url]

And boy is the Dragon allergic to stingers! lol, no point defense - its helpless, never even fired a plasma... Thanks for the film deadman.
(as an example, a screenshot from the film is attached as a .jpg - I saved the .bmp as .jpg in paint -> 48KB)

Alternatively, post screenshots in the library under "Images/OP Screenshots" with the SFBOP04- prefix if you find that more convenient.

10 points to the hydrans for the first SpaceDragon kill! (even though it was a cakewalk, lol).



tryed that but 98se doesnt have that option beleve me I have tryed   ;D
Title: Re: SFB-OP lives!
Post by: Bonk on October 24, 2004, 11:28:13 pm
Quote
- Andromedan "Deep Scan" will simulate displacement and Tholian tractor will simulate the web snare on Enemy Sweep Patrol. (as incentive to fly Thol or Andro)

You want this in all the EEK missions?

I wouldn't mind having a set like that to use with this mod, thanks for offering. Not critical tho, I intended only to update the missions installer for this server if we get the last few kinks out of 2.21.
Title: Re: SFB-OP lives!
Post by: Bonk on October 25, 2004, 02:27:45 am
Caught those bad kitties base busting with cheap ships near Klingon territory... the points negate because we each lost two ships but I thought I'd post the screenshots and fillm as an example and cuz it was fun! 20 points for the Tholians and 20 points for the Kzinti.

Destroyed ships record:
Quote
Destroyed:
WkaahH's Y-CC BPV:148 Dmg:71%
KATCR's Z-AxCVA BPV:80 Dmg:78%
KOTHSoreyes's Z-CD BPV:113 Dmg:75%
WkaahH's Y-CA BPV:128 Dmg:70%

Survived:
WkaahH's Y-CA BPV:128 Dmg:12%

Battle location: 25,16
Battle Participants:
Host: KOTHSoreyes Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
WkaahH Victory level: Victory
Regular prestige: 300 Bonus prestige: 0
KATCR Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
AI
Empire Defence value shift: 7-->6
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-25 03:27:06


Film:
http://www.dynaverse.net/downloads/repository/Film_Room/General/SFBOP04-WkaahH-Tholian-vs-Kzinti-01.rec

Screenshots:
http://www.dynaverse.net/downloads/repository/Images/OP%20Screenshots/SFBOP04-WkaahH_vs_KATCR_KOTHSoreyes_01.JPG
http://www.dynaverse.net/downloads/repository/Images/OP%20Screenshots/SFBOP04-WkaahH_vs_KATCR_KOTHSoreyes_02.JPG
http://www.dynaverse.net/downloads/repository/Images/OP%20Screenshots/SFBOP04-WkaahH_vs_KATCR_KOTHSoreyes_03.JPG
http://www.dynaverse.net/downloads/repository/Images/OP%20Screenshots/SFBOP04-WkaahH_vs_KATCR_KOTHSoreyes_04.JPG

(P.S. the super-tractor from Soreyes' CD later in the mission was not there, seems a bug in the film)

Thanks for the fun battle guys!  ;D
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on October 25, 2004, 06:03:19 am
LOL Great game Bonk, but you didn't exactly "catch us" as we called you in to test whether Tholians would draft as allies or enemies and called you to a hex to test it........ ;)


Title: Re: SFB-OP lives!
Post by: Soreyes on October 25, 2004, 06:09:37 am
GAWD!!!!  I didn't know those ships had that many rear firing phasers :o

GG there Bonk!!!  That was fun. :gg:
Title: Re: SFB-OP lives!
Post by: Bonk on October 25, 2004, 09:01:47 am
LOL Great game Bonk, but you didn't exactly "catch us" as we called you in to test whether Tholians would draft as allies or enemies and called you to a hex to test it........ ;)

Hehe, OK, so I added a little drama. Party pooper!  :P
Title: Re: SFB-OP lives!
Post by: el-Karnak on October 25, 2004, 09:35:12 am
Quote
- Andromedan "Deep Scan" will simulate displacement and Tholian tractor will simulate the web snare on Enemy Sweep Patrol. (as incentive to fly Thol or Andro)

You want this in all the EEK missions?

I wouldn't mind having a set like that to use with this mod, thanks for offering. Not critical tho, I intended only to update the missions installer for this server if we get the last few kinks out of 2.21.

No one ever uses the pirate races anymore so I am just gonna standardize the Prime cartel to be Andro and Korgath to be Tholian in the EEK mission pack.  Any other GAW shiplist designers will just have to change the races they use for Andro/Thol to the SFB-OP model.

As for fixing the other kinks. My interest in SFC-OP goes to NIL if the ISC is not involved so given the current dyna choices it's simply not worth the programming/analysis effort for me anymore.

To think that ISC has not been available on a good dyna since SS2 is a real royal community screw-up, IMHO, which makes me very angry and disappointed and disillusioned and at the end of my patience rope.  No ifs, buts or ands about that.  :cuss:
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on October 25, 2004, 01:20:15 pm
NOTE:  Karnak's Planetary Defense draws out of era AI, and needs to be fixed or pulled.  Got a KCR SPA etc in early..... >:(
Title: Re: SFB-OP lives!
Post by: Bonk on October 25, 2004, 01:58:04 pm
NOTE:  Karnak's Planetary Defense draws out of era AI, and needs to be fixed or pulled.  Got a KCR SPA etc in early..... >:(

Thanks for the note Chuut. I'll pull that tonight. I think the Planetary Assault may have to go too... (edit: I won't get to this till tomorrow but its not a mandatory so you should be ok...)
Title: Re: SFB-OP lives!
Post by: Kroma BaSyl on October 25, 2004, 09:31:44 pm
Hey Bonk, when I ran the uninstall it didn't restore my previous shiplist/fighterlist. Was it supposed to?
Title: Re: SFB-OP lives!
Post by: Bonk on October 26, 2004, 02:32:14 am
Hey Bonk, when I ran the uninstall it didn't restore my previous shiplist/fighterlist. Was it supposed to?

It will restore whatever shiplist and fighterlist, strings and textures you had when you installed SFB-OP, I have swapped between it and OP+ many times no problem. I used to include stock files in my installer to restore on uninstall, but because of download size pressure I went with the strategy of backing up whatever shiplist was present when SFB-OP is installed. It is possible if you install SFB-OP over itself, without first uninstalling, it will back up the current shiplist to restore, which is the sfb-op shiplist... All my installers now check to see if the mod is already installed and refuse to install if it is already present or if a previous version is present. I apologise for not thinking to include this in SFB-OP-04, it will be in the next version, so that you cannot accidentially install it over itself, thus backing up the mod for restoration instead of previous files. It sounds like this is what you have done.

Let me know if you need any stock/OP+ files, I can zip em up and pass em on. (edit: a set of stock files to restore from sfb-op is attached below - my current installer created backup folder...)

Also, for reference, the NSIS installer scripts for SFB-OP and the newer KCW installer (with over-installation protection) are attached for comparison.

Title: Re: SFB-OP lives!
Post by: Kroma BaSyl on October 26, 2004, 06:51:09 am
Yeah, I only installed it once, and had OP+ previous, but when I ran the uninstall it still has the SFB-OP shiplist/ftrlist in the spec dir. Weird. Not sure if it matters, but I choose to keep a copy of the Models and whatever the second prompt asked if you wanted to keep.

No big deal, as I can just copy the OP+ files in manually, just thought it strange. I'll try the install uninstall agian latr today and let you know if it works better. Thanks.
Title: Re: SFB-OP lives!
Post by: RazalYllib on October 26, 2004, 07:15:16 am
Interesting setup Bonk, take yet another bow.

One bothersome Shiplist entry, the WVL...2 X Plasma R on a Single Hard Point ACK!!!...no flexibility...
Title: Re: SFB-OP lives!
Post by: Bonk on October 26, 2004, 07:37:53 am
Yeah, I only installed it once, and had OP+ previous, but when I ran the uninstall it still has the SFB-OP shiplist/ftrlist in the spec dir. Weird. Not sure if it matters, but I choose to keep a copy of the Models and whatever the second prompt asked if you wanted to keep.

No big deal, as I can just copy the OP+ files in manually, just thought it strange. I'll try the install uninstall agian latr today and let you know if it works better. Thanks.

The other thing that can cause this is having the shiplist open in say excel while uninstalling... (I did that uninstalling OP+ once it and gave the same effect, took me a while to figure it out.)
Title: Re: SFB-OP lives!
Post by: Bonk on October 26, 2004, 07:39:14 am
Interesting setup Bonk, take yet another bow.

One bothersome Shiplist entry, the WVL...2 X Plasma R on a Single Hard Point ACK!!!...no flexibility...

Thanks RazalYllib, there are some hardpoint issues remaining on this list. I'll look at that one.
Title: Re: SFB-OP lives!
Post by: Commander Maxillius on October 26, 2004, 01:21:33 pm
Interesting setup Bonk, take yet another bow.

One bothersome Shiplist entry, the WVL...2 X Plasma R on a Single Hard Point ACK!!!...no flexibility...

Thanks RazalYllib, there are some hardpoint issues remaining on this list. I'll look at that one.


Oh, and the WVL isn't appearing in the yards :(
Title: Re: SFB-OP lives!
Post by: Bonk on October 26, 2004, 01:51:13 pm
Interesting setup Bonk, take yet another bow.

One bothersome Shiplist entry, the WVL...2 X Plasma R on a Single Hard Point ACK!!!...no flexibility...

Thanks RazalYllib, there are some hardpoint issues remaining on this list. I'll look at that one.


Oh, and the WVL isn't appearing in the yards :(


And it won't until Sunday between 12 and 4 PM ADT (see the OoB note at beginning of thread).
Title: Re: SFB-OP lives!
Post by: Soreyes on October 26, 2004, 05:43:25 pm
Still having a Blast......and getting Blasted ;D

Found just a few Hickups last night.

1. Planet Def.  Still drawing out of era ships......Early for us, Late for Attackers.

2. Rom Falcon Maulers doing double shots

3. During a Starbase assalt we found that the DefSats were hitting us at range 23 to 25 with full damage from Ph-2s

4. This may be because of the Cartel set up. Tried to hit some ISC bases, and pulled Rom bases

Great Set up Bonk :thumbsup:

Wish I took a Screen shot of when Chuuts 24 fighters collided with a Rom Battle Stations fighter wing, Oh the carnage that ensued was something else to behold ;D

Title: Re: SFB-OP lives!
Post by: Bonk on October 26, 2004, 06:44:52 pm
Thnks for the feedback.

1. Planet Def. Still drawing out of era ships......Early for us, Late for Attackers.

I'm pulling the EEK planet assault and defense tonight.

2. Rom Falcon Maulers doing double shots
3. During a Starbase assalt we found that the DefSats were hitting us at range 23 to 25 with full damage from Ph-2s

Can't seem to find a reason for either in the shiplist, is it one mission/author in particular? Sounds like legendary weapons officers are in there somewhere. Was it in ED, EEK or stock missions? (Karnak, any legendary weapons officers in 2.1?)


4. This may be because of the Cartel set up. Tried to hit some ISC bases, and pulled Rom bases

Were you flying as a Cartel or Empire? Which missions?
(sorry to respond with more questions, lol...)

Wish I took a Screen shot of when Chuuts 24 fighters collided with a Rom Battle Stations fighter wing, Oh the carnage that ensued was something else to behold ;D

That is what I love about this mod, the battles can get really haywire.  ;D
Title: Re: SFB-OP lives!
Post by: Hexx on October 26, 2004, 08:20:54 pm
Think somethings wrong with your server setup
I lost a match against Soreyes.

That can't be right.




On another note.
No matter how many times I've had a ship fly up to me, tractor me, and launch drone after drone into me I never learn...
Title: Re: SFB-OP lives!
Post by: Soreyes on October 26, 2004, 08:51:45 pm
Quote
. Rom Falcon Maulers doing double shots
3. During a Starbase assalt we found that the DefSats were hitting us at range 23 to 25 with full damage from Ph-2s


Can't seem to find a reason for either in the shiplist, is it one mission/author in particular? Sounds like legendary weapons officers are in there somewhere. Was it in ED, EEK or stock missions? (Karnak, any legendary weapons officers in 2.1?)


It was during a EEK Starbase Assult. I believe you might be right about the Legendary wepons officers. it was only during this mission that I noticed this.
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on October 28, 2004, 02:37:57 am
BUMP just for easy reference.
Title: Re: SFB-OP lives!
Post by: Soreyes on October 28, 2004, 10:31:17 pm
Back to the top........ So we can find the web map ;D
Title: Re: SFB-OP lives!
Post by: madelf on October 29, 2004, 12:19:34 am
Ok, I was bored enough to play this chaos, but I need a link for the shiplist, karnak missions and whatnot that I'm missing.
Title: Re: SFB-OP lives!
Post by: Bonk on October 29, 2004, 12:20:51 am
Ok, I was bored enough to play this chaos, but I need a link for the shiplist, karnak missions and whatnot that I'm missing.


Check the top of the thread (http://www.dynaverse.net/forum/index.php/topic,163348147.msg1122467753.html#msg1122467753)!
Title: Re: SFB-OP lives!
Post by: madelf on October 29, 2004, 12:23:48 am
Ok, I was bored enough to play this chaos, but I need a link for the shiplist, karnak missions and whatnot that I'm missing.


Check the top of the thread ([url]http://www.dynaverse.net/forum/index.php/topic,163348147.msg1122467753.html#msg1122467753[/url])!


Wowm 2nd line of the thread, very clever of you to actually put something so easy to find.  I was in 'other admins' mode, and immeiatley skipped the first half, knowing all other dyna admins bury their installers deep in the rules!  Thanks  =)
Title: Re: SFB-OP lives!
Post by: madelf on October 29, 2004, 12:26:14 am
Though it IS 45.3 Mb, if I try to DL this, I mighr be ready sometime tuesday.  A big hearty  :P from a dial up user, lol
Title: Re: SFB-OP lives!
Post by: Bonk on October 29, 2004, 12:42:42 am
Though it IS 45.3 Mb, if I try to DL this, I mighr be ready sometime tuesday.  A big hearty  :P from a dial up user, lol

Sorry dude, not much I can do there. I feel for ya. I really have to get a "mo-models" version done. Again, I apologise, but I have shrunk it to 45 from 105 MB as it was in version 03, over 50% smaller! (and less fattening too!). Thanks for the interest, I hope you are patient enough to download it, I think its a lot of fun.  ;D
Title: Re: SFB-OP lives!
Post by: KBF-Kurok on October 29, 2004, 09:41:31 am
 yea ME it is alot of fun.
Title: Re: SFB-OP lives!
Post by: KBF-Kurok on October 29, 2004, 02:33:57 pm
ok im messing around with the ISC and am getting gorn ai as helpers. So far i have  had them in the stock Base Assult and in Karnacks Combined Arms Patrol. Not that i mind a couple of gorn dreds  helping me knock down  bases  but im getting no dv shift in them.
Title: Re: SFB-OP lives!
Post by: Soreyes on October 29, 2004, 03:20:44 pm
HEY!!!!!!   Thats Chuuts and my job to go around knocking down bases
Title: Re: SFB-OP lives!
Post by: Bonk on October 29, 2004, 07:21:21 pm
ok im messing around with the ISC and am getting gorn ai as helpers. So far i have  had them in the stock Base Assult and in Karnacks Combined Arms Patrol. Not that i mind a couple of gorn dreds  helping me knock down  bases  but im getting no dv shift in them.

Damn, I was afraid of that, one end of the map needs total war missions and the other doesn't... The ISC needs some allies... Not much I can do now without a reset, that sucks!  >:(  (hmm, but I could switch the whole missions pack to total war...lemme consider that)
Title: Re: SFB-OP lives!
Post by: GDA-S'Cipio on October 29, 2004, 08:24:55 pm
ok im messing around with the ISC and am getting gorn ai as helpers. So far i have  had them in the stock Base Assult and in Karnacks Combined Arms Patrol. Not that i mind a couple of gorn dreds  helping me knock down  bases  but im getting no dv shift in them.

Damn, I was afraid of that, one end of the map needs total war missions and the other doesn't... The ISC needs some allies... Not much I can do now without a reset, that sucks!  >:(  (hmm, but I could switch the whole missions pack to total war...lemme consider that)

Bonk:

You could try just editing the map to put a couple of Lyran "embassy" bases in ISC space, and change them to be allied to the Lyrans.  That should give the ISC an ally it can draw ships from for missions.  Make it plain that it is *illegal* for the Lyrans to make use of these bases.  It should be a long time before the ISC and Lyrans meet up.

I have no idea what effect allying them to a cartel will do, or if that would even help.  I've never tried that.

-S'Cipio
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on October 29, 2004, 10:28:43 pm
Ahh thats the crafty Gorn I know, getting Lyran helpers for the ISC on base assaults..... ;)

Gonna give you +1 good karma for that one, we Bastards have to stick together you know... ;D
Title: Re: SFB-OP lives!
Post by: KBF-Nail on October 30, 2004, 12:12:25 am
Tried as Andros on there. Went too look at one of the ships. I think it was the Conquistador. Locked my whole comp up. Just too let u know.
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 06:26:12 am
Tried as Andros on there. Went too look at one of the ships. I think it was the Conquistador. Locked my whole comp up. Just too let u know.

Thanks for the note. It works fine for me when I look at it in the vessel library. Mind trying again to see if it was coincidence or an actual shiplist issue?
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 06:36:32 am
Bonk:

You could try just editing the map to put a couple of Lyran "embassy" bases in ISC space, and change them to be allied to the Lyrans.  That should give the ISC an ally it can draw ships from for missions.  Make it plain that it is *illegal* for the Lyrans to make use of these bases.  It should be a long time before the ISC and Lyrans meet up.

I have no idea what effect allying them to a cartel will do, or if that would even help.  I've never tried that.

-S'Cipio

Thanks for the suggestion, but the problem is I cannot edit the current political tensions in the SQL db, they just make no sense at all... still a mystery to me. The initial tensions are there plain as day, but the current political tensions are encoded somehow. If I could change the current political tensions that would avoid a missions change. I'll try and find the time this weekend to decode the current tensions and fix this.

Title: PvP kill
Post by: FPF-Tobin Dax on October 30, 2004, 11:40:39 am
Destroyed:
SPQRPardek.'s L-CWLp BPV:147 Dmg:74%

Survived:
SHG-Dax's Z-CC BPV:135 Dmg:2%

Battle location: 2,7
Battle Participants:
Host: SPQRPardek. Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
SHG-Dax Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
AI
Empire Defence value shift: 0-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-30 13:03:49
Title: Re: SFB-OP lives!
Post by: FPF-Tobin Dax on October 30, 2004, 11:41:44 am
I tried to post the screenshot here but got an error message saying that the file was too big. Film has been uploaded to film-general.

I hope I have the file small enough now.
Title: Re: SFB-OP lives!
Post by: GDA-S'Cipio on October 30, 2004, 12:43:00 pm

Thanks for the suggestion, but the problem is I cannot edit the current political tensions in the SQL db, they just make no sense at all... still a mystery to me. The initial tensions are there plain as day, but the current political tensions are encoded somehow. If I could change the current political tensions that would avoid a missions change. I'll try and find the time this weekend to decode the current tensions and fix this.



Doh!  Sorry.  I did not realize you were using an SQL database.  I've never run an SQL server, so I'm afraid I'm useless to you on this issue.

(Hmmm.... so what happens if you change the original settings in the current database?  I could be wrong, but I'm only remembering one tension matrix in the flatfile DB.  But like I said, I really know nothing about the layout of the SQL so they could be very, very different.)

-S'Cipio
Title: Re: PvP kill
Post by: Bonk on October 30, 2004, 02:16:43 pm
Destroyed:
SPQRPardek.'s L-CWLp BPV:147 Dmg:74%

Survived:
SHG-Dax's Z-CC BPV:135 Dmg:2%

Battle location: 2,7
Battle Participants:
Host: SPQRPardek. Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
SHG-Dax Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
AI
Empire Defence value shift: 0-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-30 13:03:49


Thanks for the screenshot and film TobinDax, 10 points for the Kzinti! Look out, Pardek's gonna hunt you now...  ;D
Title: Re: SFB-OP lives!
Post by: Soreyes on October 30, 2004, 03:40:56 pm
Well does this

Destroyed:
Hexx's L-DWLpm BPV:117 Dmg:68%

Survived:
KOTHSoreyes's Z-DF BPV:74 Dmg:12%

Battle location: 9,4
Battle Participants:
Host: KOTHSoreyes Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
Hexx Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
AI
AI
Empire Defence value shift: 5-->5
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-29 22:38:04


Or this Count

Destroyed:
Hexx's L-DWL BPV:104 Dmg:62%

Survived:
deadmansix's H-LB BPV:150 Dmg:0%
KOTHSoreyes's Z-DF BPV:74 Dmg:16%

Battle location: 18,13
Battle Participants:
Host: Hexx Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
deadmansix Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
KOTHSoreyes Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
Empire Defence value shift: 5-->6
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-26 22:10:35

 ;D ;D ;D
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 03:45:17 pm
Doh!  Sorry.  I did not realize you were using an SQL database.  I've never run an SQL server, so I'm afraid I'm useless to you on this issue.

(Hmmm.... so what happens if you change the original settings in the current database?  I could be wrong, but I'm only remembering one tension matrix in the flatfile DB.  But like I said, I really know nothing about the layout of the SQL so they could be very, very different.)

-S'Cipio

Bing! idea!... I can just copy from a race that has the desired current tension value to paste into the ISC part of the matrix... now how to ally them... I was thinking with the Roms and Andros...
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 03:48:24 pm
Well does this

Destroyed:
Hexx's L-DWLpm BPV:117 Dmg:68%

Survived:
KOTHSoreyes's Z-DF BPV:74 Dmg:12%

Battle location: 9,4
Battle Participants:
Host: KOTHSoreyes Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
Hexx Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
AI
AI
Empire Defence value shift: 5-->5
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-29 22:38:04


Or this Count

Destroyed:
Hexx's L-DWL BPV:104 Dmg:62%

Survived:
deadmansix's H-LB BPV:150 Dmg:0%
KOTHSoreyes's Z-DF BPV:74 Dmg:16%

Battle location: 18,13
Battle Participants:
Host: Hexx Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
deadmansix Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
KOTHSoreyes Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
Empire Defence value shift: 5-->6
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-26 22:10:35

 ;D ;D ;D

With a screenshot, 5 points each, and with a film 10 points each.
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 04:18:49 pm
Political tensions edited on the live server, the ISC should now be allied (trade agreemnt?) with the Roms, this may not take till a reboot and I can change it back or to a different setup (Andros?), but would like to know if it takes on the live server...
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on October 30, 2004, 04:45:21 pm
--------------------------------------------------------------------------------
Battle location: 10,10
Battle Participants:
SHG-Dax Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
Host: KBFLordKrueg Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
AI
Empire Defence value shift: 1-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-30 18:33:06

Dax-M-CC
Krueg-D5D
Dax destroyed.
Convoy Raid in Neb, and he had 2 Qships and 2 M-CLs! Bastage!  ;)
VGG, Tobin.
Title: Re: SFB-OP lives!
Post by: Hexx on October 30, 2004, 05:36:37 pm
Well does this

Destroyed:
Hexx's L-DWLpm BPV:117 Dmg:68%

Survived:
KOTHSoreyes's Z-DF BPV:74 Dmg:12%

Battle location: 9,4
Battle Participants:
Host: KOTHSoreyes Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
Hexx Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
AI
AI
Empire Defence value shift: 5-->5
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-29 22:38:04


Or this Count

Destroyed:
Hexx's L-DWL BPV:104 Dmg:62%

Survived:
deadmansix's H-LB BPV:150 Dmg:0%
KOTHSoreyes's Z-DF BPV:74 Dmg:16%

Battle location: 18,13
Battle Participants:
Host: Hexx Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
deadmansix Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
KOTHSoreyes Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
Empire Defence value shift: 5-->6
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-26 22:10:35

 ;D ;D ;D

With a screenshot, 5 points each, and with a film 10 points each.


How's about I just admit that it happened, you throw the VP at him, and we forget the possibility that a screenie or film exists...
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 05:41:17 pm
How's about I just admit that it happened, you throw the VP at him, and we forget the possibility that a screenie or film exists...

Why don't I doubt this...  ;) OK, 10 VCs awarded to the Kzinti for these two kills.
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 05:42:43 pm
--------------------------------------------------------------------------------
Battle location: 10,10
Battle Participants:
SHG-Dax Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
Host: KBFLordKrueg Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
AI
Empire Defence value shift: 1-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-30 18:33:06

Dax-M-CC
Krueg-D5D
Dax destroyed.
Convoy Raid in Neb, and he had 2 Qships and 2 M-CLs! Bastage!  ;)
VGG, Tobin.


I'll amend it to 5 points for the post and a bonus five for screenshot or film (considering the bother). 5 points to the Klingons.
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 05:45:28 pm
Yippee! I successfully edited the political tensions on the live server! (no reboot) The Roms and ISC are now allied, this should fix the AI issue as long as we're cool with this new friendship!  ;D
Title: Re: SFB-OP lives!
Post by: FPF-Tobin Dax on October 30, 2004, 06:18:03 pm
--------------------------------------------------------------------------------
Battle location: 10,10
Battle Participants:
SHG-Dax Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
Host: KBFLordKrueg Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
AI
Empire Defence value shift: 1-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-30 18:33:06

Dax-M-CC
Krueg-D5D
Dax destroyed.
Convoy Raid in Neb, and he had 2 Qships and 2 M-CLs! Bastage!  ;)
VGG, Tobin.


Kreug flew to perfection. Wish I could have too. Nicely done!
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on October 30, 2004, 07:19:49 pm
--------------------------------------------------------------------------------
Battle location: 10,10
Battle Participants:
SHG-Dax Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
Host: KBFLordKrueg Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
AI
Empire Defence value shift: 1-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-10-30 18:33:06

Dax-M-CC
Krueg-D5D
Dax destroyed.
Convoy Raid in Neb, and he had 2 Qships and 2 M-CLs! Bastage!  ;)
VGG, Tobin.


I'll amend it to 5 points for the post and a bonus five for screenshot or film (considering the bother). 5 points to the Klingons.

Well, I did save the film, but didn't take any screenshots. Forgot all about that until after Dax was dead, still was fighting those 2 CLs and one of the Q-Ships at the time, was kinda busy to take many screenshots, heh.
I don't have a site to host it on, how should I send it?

*edit* NM, just reread the first post and saw about posting films. I'll try and remember the screenshot next time!  ;)
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on October 30, 2004, 09:05:20 pm
Posted Film (I think, lol).
Let me know if it doesn't come out and I can try again.
Title: Re: SFB-OP lives!
Post by: Bonk on October 30, 2004, 09:44:57 pm
Posted Film (I think, lol).
Let me know if it doesn't come out and I can try again.


Yup, the film came out fine. Well flown, I could see the deathblow coming... lol. I enjoyed watching the film, thanks for posting it. Bonus 5 points to the Klingons for the film (http://www.dynaverse.net/downloads/repository/Film_Room/General/SFBOPO4-Dax%20Dies.rec) of the kill.
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on October 30, 2004, 10:54:04 pm
kewl...and TY.
BTW, hats off to ya for the models, really brings back those SFB memories. Havn't tried the Andros or Tholians yet, but have seen several Fed, Mirak, Hydran and Orion, just like the miniatures...Nice!  :notworthy:
Title: Re: SFB-OP lives!
Post by: Green on October 31, 2004, 08:42:10 am
Bonk,

Trying to view the G-BDD in the library caused a CTD.  Tried again with the same results.

Also, plz delete GreenGorn's Gorn account.  Going to try another race.
Title: Re: SFB-OP lives!
Post by: Bonk on October 31, 2004, 09:45:30 am
Bonk,

Trying to view the G-BDD in the library caused a CTD.  Tried again with the same results.

Also, plz delete GreenGorn's Gorn account.  Going to try another race.

Thanks for the note, I'll take a look at the G-BDD to see if there is a problem. I'll delete your GreenGorn account with the OoB reboot at noon ADT today.
Title: Re: SFB-OP lives!
Post by: Bonk on October 31, 2004, 11:14:14 am
I checked the G-BDD in the yards on the server, no crash for me. Seemed to work fine. I suspect that you and Nail both may have tried to look at a ship just as the shipyard changed? (cus it worked fine for me in both cases). Maybe just check to make sure a turn break isn't about to come up before you look at a ship?
Title: Re: SFB-OP lives!
Post by: Green on October 31, 2004, 12:30:45 pm
No problem on the BDD.  It may have to do with me switching between the game and the computer when going to the library.

Two seperate questions ...

1.  The H-AxCV is displaying some unusual traits.  These might be intentional and part of the transfer from SFC to SFB, but I figured I should mention them.

- The AxCV begins each battle at 5/6th of a hull.

- The AxCV model also reflects damage (no damage is present in the supply yard though)

- During my first mission, before launching anything, I received the "we will defend you" comm.  I looked in the bay and I still had my 4 squadrons.  However a fifth squadron was already launched, but it was not visible on the screen.  This seemed to correspond with when I launch my fighters, each squadron only had 5 fighters in it.  I have only seen this once, and it has never duplicated.

- The AxCV takes damage to the hull even though the shields are all up and undamaged (could this be a model size issue?). 

2.  I went to the Website to look at the shipyards.  I was asked for my d2 name and d2 e-mail, which I provided.  The screen then asked me to login, but there was nowhere to login, and then it immediately returned me to the main page.  What am I doing wro9ng?


Thanks, great server.
Title: Re: SFB-OP lives!
Post by: Bonk on October 31, 2004, 12:59:29 pm
Again, thanks for the detailed notes.

Sounds like a problem with the H-AxCV in the shiplist, I'll take a look. Possibly a models size issue (a file is on the way), I'll look at the shiplist first though.

To purchase from the webmap shipyard you must enter your character name on the server and the associated gamespy account e-mail address exactly and it should work.
Title: Re: SFB-OP lives!
Post by: Green on October 31, 2004, 01:34:05 pm
Thanks Bonk.  Got in to look at the yards (nice set-up).

Oh, and I meant to say AxCVA, not AxCV ... but you probably already know that.
Title: Re: SFB-OP lives!
Post by: SPQRPardek on October 31, 2004, 02:32:04 pm
can not buy replacement Lyran PF's in the yard, maybe because there not out yet? the Romulan KRV has a problem , that the fighters cant not be purchased, but the K7V the fighters can be purchased its wierd...
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on October 31, 2004, 05:36:27 pm
By sheer luck moved into a Neb hex just as Deadman entered it, quickly took a "Patrol" and since he was in an AuXCV vs my D5D simply left without either one of us doing anything, fired once at his rear from 6 away just as he exited...
Gave DV shift in his favor and gave me a defeat and 500 PP... :-\
Sorry, don't remember exact patrol, only that it said Patrol and nothing else.
Title: Re: SFB-OP lives!
Post by: Bonk on October 31, 2004, 11:15:07 pm
By sheer luck moved into a Neb hex just as Deadman entered it, quickly took a "Patrol" and since he was in an AuXCV vs my D5D simply left without either one of us doing anything, fired once at his rear from 6 away just as he exited...
Gave DV shift in his favor and gave me a defeat and 500 PP... :-\
Sorry, don't remember exact patrol, only that it said Patrol and nothing else.


Sounds like a stock patrol. The AxCVA has a lower BPV than the D5D, you just witnessed the patrol bug. I knew it would happen, but people like the stock patrols.
Title: Re: SFB-OP lives!
Post by: Bonk on October 31, 2004, 11:18:37 pm
can not buy replacement Lyran PF's in the yard, maybe because there not out yet? the Romulan KRV has a problem , that the fighters cant not be purchased, but the K7V the fighters can be purchased its wierd...

Sounds like another availability issue (like the G-IIs out of era on carriers), let me check it out and I should be able to fix it server-side. (won't get to it till tomorrow) Thanks for all the notes guys, I'm gathering all kinds of little fixes for the next version of SFB-OP.

edit: All rom carriers now loaded with G-1s by default. (should fix rom fighter availability) Lyran PFs are not out till year 13 (neither are anybody elses really) what ship are you in? I need to look at PFT vs PF YFAs...(edit: going to leave them as is the PFs and PFTs arent out till year 15 so other ships that can carry them will just have to wait - only a few days/years)... still looking at the H-AxCVA...
Title: Re: SFB-OP lives!
Post by: KBF-Nail on November 01, 2004, 12:55:31 am
Problesm  I encoutered


1. Not getting Paid for missions.  (Ran 3 base missions with pardek he was paid I wasmt. I was ISC.
2. As Andros every hex was almost a mandotory mission.
3. U didnt give me enough starting prestige. ;D
4. I want a Andro BB



thats about it.


Oh in future could u combine some races so we can have andros and thols on the main race map instead of the pirate?
Title: Re: SFB-OP lives!
Post by: Bonk on November 01, 2004, 01:19:27 am
Problesm  I encoutered


1. Not getting Paid for missions.  (Ran 3 base missions with pardek he was paid I wasmt. I was ISC.
2. As Andros every hex was almost a mandotory mission.
3. U didnt give me enough starting prestige. ;D
4. I want a Andro BB



thats about it.


Oh in future could u combine some races so we can have andros and thols on the main race map instead of the pirate?

1 - was that a Karnak mission? base assault or defense? - known problem (I can pull it, we have lots).
2 - check the other layer - pirates are affected by it for mandatories.
3 - lol, you lost it all? ships are cheap...
4 - Andro BBs will only be available sundays 12-4 PM ADT after 2283 (and will be expensive)

Oh, and I am looking at shifting the races around the layers for other servers on this mod.
Title: Re: SFB-OP lives!
Post by: KBF-Nail on November 01, 2004, 01:21:25 am
I was Joking about  # 3 and 4 bonk.  But u could credit me say 100K just for being a nice guy  ;D ;D
Title: Re: SFB-OP lives!
Post by: Bonk on November 01, 2004, 01:24:29 am
I was Joking about  # 3 and 4 bonk.  But u could credit me say 100K just for being a nice guy  ;D ;D

Hehe, funny guy. +1 for the helpful feedback though!  :thumbsup:

(oh yeah what base mission was that?)
Title: Re: SFB-OP lives!
Post by: KBF-Nail on November 01, 2004, 01:30:49 am
im not sure what mission it was bonk i was drafted both. I dont remember sorry!!
Title: Re: SFB-OP lives!
Post by: Bonk on November 01, 2004, 01:51:42 am
np, I'll keep an eye out for it...  :skeptic:
Title: Re: SFB-OP lives!
Post by: FPF-Paladin on November 01, 2004, 01:10:43 pm
Match earlier, vs  Tolkien:

http://www.frescos.dns2go.com:30033/sfbop/recbatt.php

Battle location: 10,8
Battle Participants:
Host: Tolkien Victory level: Devastating Defeat
Regular prestige: -75 Bonus prestige: 0
SSCF-Paladin Victory level: Astounding Victory
Regular prestige: 266 Bonus prestige: 0
Empire Defence value shift: 7-->8
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-01 14:35:21


gg Tolkien
Title: Re: SFB-OP lives!
Post by: FPF-Paladin on November 01, 2004, 01:12:02 pm
(sorry about the lack of a combat film, I didn't realize points were being awarded for them)

*has films turned on now*

Thanks to LordKrueg for pointing that out (after taking out a CC+ from underneath me)
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on November 01, 2004, 01:16:49 pm
--------------------------------------------------------------------------------
Battle location: 10,11
Battle Participants:
Host: KBFLordKrueg Victory level: Victory
Regular prestige: 1041 Bonus prestige: 60
SSCF-Paladin Victory level: Defeat
Regular prestige: 202 Bonus prestige: 0
Empire Defence value shift: 6-->5
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-01 14:58:36

--------------------------------------------------------------------------------
Convoy Escort (for me)
D5D vs F-CC+ and AI FFD
Capped FFD, CC destroyed.
Film uploaded.
Tried to attach screenshot..twice..but it doesn't seem to work... :-\
GG, Paladin. <S>
Notice DV shift still went his way... >:(
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on November 01, 2004, 03:22:23 pm
Trying screenshot...again
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on November 01, 2004, 06:12:38 pm
--------------------------------------------------------------------------------
Battle location: 10,10
Battle Participants:
Host: KOTHSoreyes Victory level: Devastating Defeat
Regular prestige: 100 Bonus prestige: 0
KBFLordKrueg Victory level: Victory
Regular prestige: 686 Bonus prestige: 0
AI
AI
Empire Defence value shift: 1-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-01 19:55:02

--------------------------------------------------------------------------------

D5D vs DF. Missed the screenshot this time, but film has been uploaded.
GG Soreyes.
And again he got the DV shift... :-\
Title: Re: SFB-OP lives!
Post by: FA Frey XC on November 01, 2004, 06:35:04 pm
I have stickied this post for the time being.

Regards,
Title: Re: SFB-OP lives!
Post by: Bonk on November 01, 2004, 07:00:39 pm
Thanks Frey!

5 points to the Feds for Paladin's posted kill  (looks like you two have met once or twice since - hopefully Tolkien will report...;)) and a total of 20 points for Krueg's two kills with screenshot and film. (Nice screenshot Krueg!  8) )

Krueg, in your mission against Soreyes, the DV shift was correct, from Kzinti 1 to Neutral 0.  (Check the colors on the battles record) In the mission against Paladin it was not correct however (Klingon 6->5), do you recall the mission?

P.S. you can get the destroyed ships info here (http://www.frescos.dns2go.com:30033/sfbop/destship.php) (in addition to the regular recent battles report - will show destroyed ships on drops though...)
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on November 01, 2004, 09:58:22 pm
--------------------------------------------------------------------------------
Battle location: 18,13
Battle Participants:
Host: KBFLordKrueg Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
SSCF-Paladin Victory level: Draw
Regular prestige: 150 Bonus prestige: 0
AI
Empire Defence value shift: 5-->4
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-01 23:43:01

--------------------------------------------------------------------------------
D5D vs F-CF
GG Paladin, again. Although tractoring me probably wasn't the best of ideas!  ;)
Interesting, it gave him a draw even though he was destroyed.
Again I missed the screenshot, got to learn to keep ready when the end is near!   :P   Film has  been uploaded, though.
A good day for me today, 3 kills, 60 VCs!
And I am soooo liking these models! Excellent textures!
Not sure about the earlier mission type...some kind of patrol, I think.
Title: Re: SFB-OP lives!
Post by: SPQRPardek on November 01, 2004, 10:32:55 pm
Battle location: 40,11
Battle Participants:
Host: SPQRPardek Victory level: Astounding Victory
Regular prestige: 900 Bonus prestige: 750
sup Victory level: Draw
Regular prestige: 400 Bonus prestige: 0
AI
AI
AI
AI
Empire Defence value shift: 6-->7
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-01 22:17:00


nice battle vrs Sup . he had a feet of Gorm BF's plus some AI i had a SUA plus a ISC DNE and a ISC CL... all enemy ships destoryed GG Sup :thumbsup:
Title: Re: SFB-OP lives!
Post by: Bonk on November 02, 2004, 06:07:44 am
Good show guys! 10 points to the Klingons for Kreug's kill of Paladin and film. 15 points to the Roms for Pardek's post of his destruction of sup's three gorn ships.

Glad you're enjoying it Krueg! The Klingons might just win this on your points alone!

And what this? Pardek in a SUA? <shudder> this will not do...!  ;)
Title: Re: SFB-OP lives!
Post by: Sethan on November 02, 2004, 08:45:44 am
Having a blast (what little time I get to play), but getting a pair of R-FE as my allies in every battle is starting to get old.  ;)
Title: Re: SFB-OP lives!
Post by: KBF-Nail on November 02, 2004, 08:53:34 am
 :'(  :'(  :'(  :'(               Im so proud of my Green Blooded Bastard!    U did me proud.   Im glad u finally watched your supereio <Nail> and put the tactis u learned from me too use. ;D




Battle location: 40,11
Battle Participants:
Host: SPQRPardek Victory level: Astounding Victory
Regular prestige: 900 Bonus prestige: 750
sup Victory level: Draw
Regular prestige: 400 Bonus prestige: 0
AI
AI
AI
AI
Empire Defence value shift: 6-->7
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-01 22:17:00


nice battle vrs Sup . he had a feet of Gorm BF's plus some AI i had a SUA plus a ISC DNE and a ISC CL... all enemy ships destoryed GG Sup :thumbsup:
Title: Re: SFB-OP lives!
Post by: SPQRPardek on November 03, 2004, 03:15:51 pm
pic of the SUA ;D

(http://mywebpages.comcast.net/pardek2003/images/SUA.jpg)
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on November 03, 2004, 06:34:18 pm
Was flying with Kytarh about 7:30 pm and the server crashed, came back up after a few minutes, but when we tried to log back on it just counted down without allowing us to get back on. Repeated attempts were unsuccessful.  :(
Title: Re: SFB-OP lives!
Post by: Bonk on November 03, 2004, 06:49:26 pm
Just rebooted it, should be OK now.
Title: Re: SFB-OP lives!
Post by: SPQRPardek on November 03, 2004, 10:53:06 pm
Destroyed:
sup's G-CDD BPV:132 Dmg:73%
sup's G-HDV BPV:101 Dmg:68%
sup's G-HDE BPV:116 Dmg:78%

Survived:
SPQRPardek's R-CNV BPV:220 Dmg:60%

Battle location: 38,11
Battle Participants:
Host: sup Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
SPQRPardek Victory level: Astounding Victory
Regular prestige: 2300 Bonus prestige: 0
AI
Empire Defence value shift: 0-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-04 00:37:36

heck of a battle i should have died, but that Romulan luck saved me ;) GG Sup :thumbsup:
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on November 04, 2004, 07:18:54 am
Destroyed:
Sethan's R-SUA BPV:192 Dmg:60%

Survived:
KATCR's Z-MAC BPV:123 Dmg:16%

Battle location: 39,11
Battle Participants:
Host: Sethan Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
KATCR Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
AI
Empire Defence value shift: 15-->16
Cartel Defence value shift: 15-->15
Battle finished at: 2004-11-04 07:03:12


Had a DWD ai helper that made the difference, well fought match by Sethan despite the odds being against him in the ambush mission.
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on November 04, 2004, 01:07:20 pm
Maxillius issued a challange on the forums, I answered it loud and clear..... ;D

Destroyed:
Maxillius's R-RGK BPV:179 Dmg:66%

Survived:
KATCR's Z-MAC BPV:123 Dmg:18%

Battle location: 39,11
Battle Participants:
Host: Maxillius Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
KATCR Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
Empire Defence value shift: 16-->17
Cartel Defence value shift: 15-->15
Battle finished at: 2004-11-04 14:52:24


Remembered to take a screenie at the very end.

(http://www2.boomspeed.com/chuutritt/Maxboom.JPG)

GG Maxillius, the cloak at the end was brave. 
Title: Re: SFB-OP lives!
Post by: drb on November 04, 2004, 01:21:42 pm
Hoi Pardek,

 Yes very good games, both of them. As you have noticed I am working on flying fleets. Yes, it needs work.

The last battle we had:
Quote
Destroyed:
sup's G-CDD BPV:132 Dmg:73%
sup's G-HDV BPV:101 Dmg:68%
sup's G-HDE BPV:116 Dmg:78%

Survived:
SPQRPardek's R-CNV BPV:220 Dmg:60%

Battle location: 38,11
Battle Participants:
Host: sup Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
SPQRPardek Victory level: Astounding Victory
Regular prestige: 2300 Bonus prestige: 0
AI
Empire Defence value shift: 0-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-04 00:37:36

heck of a battle i should have died, but that Romulan luck saved me  GG Sup

From the start I only wanted your CNV to be "paid off." I really thought I was one ph3 from blowing the crippled hulk up. (Battle report says you made it out with 60%, I wonder where that number came from? hehe) Great games each time I get a little closer to providing a little "escape pod paid leave" for you.

Take care

drb

Title: Re: SFB-OP lives!
Post by: SPQRPardek on November 04, 2004, 03:52:38 pm
true dat i wish i had 60% hull left after that battle. was more like 5% :gg:

link to film here...........http://mywebpages.comcast.net/pardek2003/PardekvrsSupRound2.rec

pic of CNV ;)

(http://mywebpages.comcast.net/pardek2003/images/ARomCV2.jpg)
Title: Re: SFB-OP lives!
Post by: SPQRPardek on November 06, 2004, 11:07:38 pm
Destroyed:
KOTHSoreyes's Z-BBV BPV:360 Dmg:79%

Survived:
Lear's R-KFR BPV:120 Dmg:7%
HydranGreen's H-CHC BPV:162 Dmg:27%
SPQRPardek's R-KRVB BPV:159 Dmg:14%
SPQRPardek's R-OMH BPV:215 Dmg:0%

Battle location: 40,11
Battle Participants:
Host: HydranGreen Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
SPQRPardek Victory level: Victory
Regular prestige: 650 Bonus prestige: 480
KOTHSoreyes Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
Lear Victory level: Victory
Regular prestige: 650 Bonus prestige: 0
AI
Empire Defence value shift: 12-->12
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-06 20:20:56

GG guys...... :thumbsup:
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on November 07, 2004, 09:45:50 am
Soreyes flew something bigger than a Drone Frigate?  :o
Title: Re: SFB-OP lives!
Post by: Lear on November 07, 2004, 12:13:40 pm
No I had the Little Frig. a KFR
felt like carring a Knife to a Gun Fight.
Everybody else had BBs and DNs

Title: Re: SFB-OP lives!
Post by: Soreyes on November 07, 2004, 01:45:14 pm
Funny thing about that battle was that I sent my Fighters off to wards Pardek. The next thing I saw was my fighters chasing you Lear.  Thats when I figured out that I was about to go "BOOM"  I Think I got hit by about 20 F-Torps from the Fighters and DefSats, not to mention the R and a couple of S-torps from Pardek :rofl:


 :gg: :gg: :woot:
Title: Re: SFB-OP lives!
Post by: SPQRPardek on November 07, 2004, 09:36:25 pm
Destroyed:
GDA-Byda's G-HDA BPV:130 Dmg:72%
Lear's R-SUK BPV:197 Dmg:64%
GDA-Byda's G-CVAF BPV:254 Dmg:79%

Survived:
SPQRPardek's R-CNH BPV:263 Dmg:1%
KOTHSoreyes's Z-DWD BPV:86 Dmg:14%

Battle location: 40,11
Battle Participants:
Host: KOTHSoreyes Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
SPQRPardek Victory level: Victory
Regular prestige: 650 Bonus prestige: 480
GDA-Byda Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
Lear Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
AI
Empire Defence value shift: 1-->1
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-07 21:25:39

nice battle guys :gg:
Title: Re: SFB-OP lives!
Post by: SPQRPardek on November 07, 2004, 09:39:20 pm
Destroyed:
SPQRPardek's R-K5D BPV:88 Dmg:55%

Survived:
SPQRPardek's R-CNH BPV:263 Dmg:7%
GDA-Byda's G-CCH BPV:171 Dmg:9%
KATCR's Z-MAC BPV:123 Dmg:0%
Bosn's H-CHA BPV:150 Dmg:5%


Look at all the love......... :2gun:  nice game guys i ran out of room..............
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on November 07, 2004, 09:50:20 pm
And here is a screenie of the escort going boom

(http://www.boomspeed.com/chuutritt/pardek.JPG)

GG Pardek
Title: Re: SFB-OP lives!
Post by: Bonk on November 10, 2004, 12:40:26 am
Great stuff guys! I'll tally up the points when some more reports pile up!

Just posting now to let you know the webmap is down until my dynamic DNS provider is back up. (It's up for renewal this month too... hmmm...They're usually extremely reliable...)

Edit: my dynamic DNS service is back up now! Yay!
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on November 10, 2004, 06:15:54 am
Hey Bonk,

Missions run by Kzinti and Hydran forces have been raising the ISC DVs with sucessful missions.  Might wanna check your racial tensions. 
Title: Re: SFB-OP lives!
Post by: Bonk on November 10, 2004, 09:06:02 am
Hey Bonk,

Missions run by Kzinti and Hydran forces have been raising the ISC DVs with sucessful missions.  Might wanna check your racial tensions. 

Thanks, that should not be! I'll take a look tonight, I'm pretty sure I had it right. I've noticed that server settings that work well with EEK and ED missions produce unuexpected DV results with stock missions. Is this only happening on stock missions or all of them?
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on November 10, 2004, 02:29:17 pm
All of them I believe, Karnak missions and stock for sure.
Title: Re: SFB-OP lives!
Post by: Soreyes on November 11, 2004, 06:47:05 am
Last night we found that we were having a whole lot of CTDs. It seemed like every 3rd mission we would CTD.
We were out base busting, myself, Deadmansix and Chuut. At the time we were the only three on the server.

Title: Re: SFB-OP lives!
Post by: Bonk on November 11, 2004, 09:23:45 am
Last night we found that we were having a whole lot of CTDs. It seemed like every 3rd mission we would CTD.
We were out base busting, myself, Deadmansix and Chuut. At the time we were the only three on the server.

That sounds like an as yet undetected shiplist/model error... which empires bases were you hitting?
Title: Re: SFB-OP lives!
Post by: FPF-SCM_TraceyG_XC on November 11, 2004, 10:47:00 am
Deadman and I were hitting a Klingon base and we didnt have any problems.
Title: Re: SFB-OP lives!
Post by: Soreyes on November 11, 2004, 01:25:55 pm
We were going through ISC space. We never came accrose any ISC ships, just Roms.
Title: Re: SFB-OP lives!
Post by: FPF-SCM_TraceyG_XC on November 11, 2004, 01:41:46 pm
We were going through ISC space. We never came accrose any ISC ships, just Roms.

Do you remember which missions?
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on November 11, 2004, 01:49:10 pm
Base Assaults mostly, stock and Karnak, but also Deep Space patrols.

as for the ISC DV shifting the wrong way seems to happen with Karnak missions and Stock, Dave's seem to work correctly.
Title: Re: SFB-OP lives!
Post by: Bonk on November 11, 2004, 02:21:36 pm
Deadman and I were hitting a Klingon base and we didnt have any problems.

Good to know, thanks.

I know the cause of the ISC issue. Initially I left the ISC at the stock settings of an initial tension of 1000 wrt everyone else. This causes a problem when not using "total war" missions. (Scripts will generate enemies and allied AI, screwing up the DV shift). I am still not clear on how the current tensions are encoded in the political tensiopn matricx blob, the initial tensions are plain as day, but the current tensions make no sense at all, it seems encrypted somehow. I copied another races current political tensions to the ISC so they would be allied with the Roms to avoid the "non- total-war situation. It seems it is not quite right. Perhaps I'll just put it back the way it was and the ISC will have to live with the lack of total-war missions on this server. I might find the energy to make another crack at decoding the current poitical tensions to get the desired result tho...
Title: Re: SFB-OP lives!
Post by: FPF-SCM_TraceyG_XC on November 11, 2004, 02:27:02 pm
I have some copies of databases from past servers along with gf files. I'm sure we can decode the political matrix. Can you send me a copy of what you have along with your political matrix settings?
Title: Re: SFB-OP lives!
Post by: Bonk on November 11, 2004, 02:44:49 pm
The current political tension matrix is attached to the post above (formatted to be readable). The initial tensions are attached to this post as the metamap.gf (though edited to correspond to the changes I made to the blob). The unformatted blob is also attached.
Title: Re: SFB-OP lives!
Post by: FPF-SCM_TraceyG_XC on November 11, 2004, 02:50:12 pm
Got them, thanks.
Title: Re: SFB-OP lives!
Post by: Bonk on November 14, 2004, 07:18:50 pm
Server down till I get recovered from a nasty power outage...
Title: Re: SFB-OP lives!
Post by: Bonk on November 14, 2004, 09:14:20 pm
Well, I just learned that a power failure will completely destroy all data on a MySQL installation running on a unix box.  >:(   I restored the db that was backed up two weeks ago, sorry folks. I promise to back up more frequently, and I'll look into building a UPS.
Title: Re: SFB-OP lives!
Post by: Soreyes on November 15, 2004, 04:08:22 am
Thats OK Bonk. Me and Chuut needed more bases to blow up any how ;D....... We ran out :D
Title: Re: SFB-OP lives!
Post by: Tumulorum Fossor on November 21, 2004, 01:56:55 am
Hey, Bonk:
I'm intermittently (read: almost always) getting a "Found Bad CRC" error for the following files - kar_meleeaction.scr , kar_skirmishaction.scr ,  met_nwtraining.scr  - when I try to log onto your server during the "Security Check".  A friend of mine with whom I was talking on the phone as he was logging in tonight got the same error with the same files, though it resolved after he rebooted.  No such luck on my end (though I was able to log on once tonight, briefly).  Both my friend and I have the same setup in terms of OP install (using OP Mod Chooser 6.5, to hop between Taldren, OP+, GW4, and SFB-OP).

Just thought you should know.   Thanks for the server and mod in the first place, by the way.

-TF

Title: Re: SFB-OP lives!
Post by: Bonk on November 21, 2004, 08:51:26 am
Hey, Bonk:
I'm intermittently (read: almost always) getting a "Found Bad CRC" error for the following files - kar_meleeaction.scr , kar_skirmishaction.scr ,  met_nwtraining.scr  - when I try to log onto your server during the "Security Check".  A friend of mine with whom I was talking on the phone as he was logging in tonight got the same error with the same files, though it resolved after he rebooted.  No such luck on my end (though I was able to log on once tonight, briefly).  Both my friend and I have the same setup in terms of OP install (using OP Mod Chooser 6.5, to hop between Taldren, OP+, GW4, and SFB-OP).

Just thought you should know.   Thanks for the server and mod in the first place, by the way.

-TF



Thanks for the note. That's odd. I haven't tested a login since the power outage (the serverkit has not been rebooted for a week either- maybe it just needs a reboot.) I'll give it a kick and test a login.
Title: Re: SFB-OP lives!
Post by: Bonk on November 21, 2004, 09:57:52 am
Just uninstalled GW4 and OP+, installled SFBOP04 and the missions and tested a login OK. Ran a monster mission, it was a hoot! I got the Juggernaught and a space dragon, it was pretty easy cuz I had a fleet. (film (http://www.dynaverse.net/downloads/repository/Film_Room/General/SFBOP04-Juggernaught.rec) posted and screenshot attached) Thats 10 points for the Gorns!  :woot:

It is a long mission list to validate, if you get an error, perhaps try a refresh on the serverlist and try to login again. Or uninstall and reinstall the missions if you still get an error.

(P.S. just rebooted for OoB, and will again at 4PM ADT today)
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 01, 2004, 08:46:49 pm
Almost forgot about this one from a couple days ago...film uploaded.
Flying as Rom for this one.
My KRL vs his CAD+

Battle location: 38,10
Battle Participants:
Host: Bos'n Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
DarkOverLord Victory level: Victory
Regular prestige: 500 Bonus prestige: 2000
AI
AI
Empire Defence value shift: 7-->7
Cartel Defence value shift: 7-->7
Battle finished at: 2004-11-28 23:36:27

VGG
Title: Re: SFB-OP lives!
Post by: LordSaxon on December 02, 2004, 03:07:39 pm
Im getting a Bad CRC message for the met_NWConvoyEscort.scr
Any help would be appreciated.
KBF LordSaxon
Title: Re: SFB-OP lives!
Post by: Bonk on December 02, 2004, 05:35:06 pm
You get the missions installer here (http://members.lycos.co.uk/mastersarena/SFBOP.html)? (maybe just uninstall and reinstall the missions if you already have)
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 02, 2004, 05:50:02 pm
I've been getting that message since last night Bonk. And I've played on it a few times before. I even unistalled it last night and re-downloaded the missions, thinking you might have changed something. Same message.
Same message today as well.
I thought maybe you did it to encourage people to play on your SQL stock test server instead.  :P
Title: Re: SFB-OP lives!
Post by: Bonk on December 02, 2004, 05:53:55 pm
I've been getting that message since last night Bonk. And I've played on it a few times before. I even unistalled it last night and re-downloaded the missions, thinking you might have changed something. Same message.
Same message today as well.
I thought maybe you did it to encourage people to play on your SQL stock test server instead.  :P

Lol, I'm not that devious, but now that you mention it...

Seriously tho, I'll give it a reboot and install the mod and test a login before the SQL test. But you have to promise to login to the SQL test! :D

I may need to shorten the missionlist, perhaps it is just too long... I'll do that if this happens again.
Title: Re: SFB-OP lives!
Post by: Bonk on December 02, 2004, 06:08:41 pm
Rebooted 'er and tested a login ok. Let me know if this happens again and I'll shorten the missionlist a bit to see if it helps.
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 04, 2004, 09:44:37 am
Well, went to log inot D2, and don't see either SFB-OP or the SQL test server...they down?
Title: Re: SFB-OP lives!
Post by: Bonk on December 04, 2004, 10:38:56 am
Sorry bout that, decided to move the MySQL test server to my server temporarily. SFB-OP will be back up as soon as this test is complete.  ;D
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 11, 2004, 09:49:26 am
reporting for Pardek.

Battle location: 37,10
Battle Participants:
Host: SPQRPardek Victory level: Victory
Regular prestige: 300 Bonus prestige: 0
B.Q.Clinton Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
Empire Defence value shift: 4-->3
Cartel Defence value shift: 7-->7
Battle finished at: 2004-12-11 11:41:27

Nicely Done, sir!
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 11, 2004, 11:39:42 am
12:35 EST, server dropped... :(
Title: Re: SFB-OP lives!
Post by: Bonk on December 11, 2004, 12:38:42 pm
got it, thanks.
Title: Re: SFB-OP lives!
Post by: Bonk on December 14, 2004, 06:59:44 am
I got hit with another power outage over the weekend. Server will be down for another few days - I'm going to take this opportunity to upgrade and update it. (and get some time in on WCH!)
Title: Re: SFB-OP lives!
Post by: el-Karnak on December 14, 2004, 02:36:02 pm
I got hit with another power outage over the weekend. Server will be down for another few days - I'm going to take this opportunity to upgrade and update it. (and get some time in on WCH!)

No!!!!!!!!!!!!!!!!!  I want my SFBOP now!! I want it N-O-W, N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W!!

This is all about little ole self-absorbed me. I want it now!! N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,!!!

I want it!! I want it!! I want it!! I want it!!I want it!! I want it!!I want it!! I want it!!I want it!! I want it!!I want it!! I want it!!I want it!! I want it!!I want it!! I want it!!I want it!! I want it!!I want it!! I want it!!

Gimme!! Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!Gimme!!

BTW, did I say please?

Oh well,  I still want it N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W,N-O-W!!!

 ;D ;D ;D
Title: Re: SFB-OP lives!
Post by: Bonk on December 14, 2004, 04:08:39 pm
Ok, ok, lol, it should be back up for now. (time warped back to last backup again... gotta do something about this power situation...). I'll be taking it down tomorrow for that upgrade anyway.
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 14, 2004, 08:37:35 pm
Ugh, that "time warp" took away at least a good weeks worth of work.  :(
I hope when you do your updates, you'll just reset the map as well.
Especially since the roster's already been cleared.
Title: Re: SFB-OP lives!
Post by: Bonk on December 15, 2004, 06:53:04 am
Ugh, that "time warp" took away at least a good weeks worth of work.  :(
I hope when you do your updates, you'll just reset the map as well.
Especially since the roster's already been cleared.

Sorry bout that Krueg, this power outage business is pissing me off good... only problem is a UPS to last 8 hours is gonna break the bank...

The roster has not been cleared, perhaps I will just reset it with the update... I will backup the db daily now, promise.
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 15, 2004, 10:06:03 am
It wasn't? Strange, had 2 different accounts (Klink and Rom), but when I went to sign in, it made me create a new account and start over.
Ah well...spent 5-6 days taking all those hexes back (with other players helping) in Klingon and Romulan space...not worth doing all over again.
Let me know when the map get's reset.
Title: Re: SFB-OP lives!
Post by: el-Karnak on December 15, 2004, 10:05:31 pm
Ok, ok, lol, it should be back up for now. (time warped back to last backup again... gotta do something about this power situation...). I'll be taking it down tomorrow for that upgrade anyway.

Thanks!! ;D
Title: Re: SFB-OP lives!
Post by: Bonk on December 18, 2004, 09:44:24 am
Server will be down for upgrades for a while today.

I'm thinking of resetting as Krueg suggested and tally the current VC's as "Round 1". I need to modify/remove the terrian VCs for a low population server. I think I'll change it to "new territory held"...:

New territory held (at end of server - 2303): 1 per hex, 3 per base, 5 per planet (any territory held on a hex with an enemy on the other layer is worth double!).

which necessitates the converse...

Initial territory lost (at end of server-2303): -1 per hex, -3 per base, -5 per planet.

Any thoughts while I work on the upgrade?
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 18, 2004, 03:07:58 pm
Well, reset sounds good, but, sucks for the Klingons and Roms scorewise. Before the set back to the last save, the klingons had retaken all the hexes in their space, puls a couple xtra, taken out 3 Feds bases and a Hydran base, plus both the planets on the Fed border in the neutral zone. And the Roms had also reclaimed all their original hexes and taken the Mirak planet on the Fed border. And we had just built a nice bridge between Klingon and Romulan space.
The Lyrans had even managed to take all but a couple hexes back in their space.
Figured out why I had to make new characters, it rolled back to a time before I logged on to the server. And I had made Rear Admiral on both Rom and Klink accounts.  :-\
I checked the roster page, noticed a couple other names missing from it as well. Pilots I flew both with and against.
So much lost time...
Title: Re: SFB-OP lives!
Post by: Bonk on December 18, 2004, 08:17:27 pm
So much lost time - its terrible - oh the humanity! ;)

The terrain VCs are cancelled. The PvP VCs are still on.  If you still feel you have lost time, for the third time I apologise, but part of the point of the game is to lose time isn't it? If you still feel you have "lost time", there is not much more I can say but sorry.

I'll restate that I'll backup the db daily now.

The upgrade is taking longer that I thought, for the first time I have run into MS's activation feature preventing a sucessful partition copy - weird, never happened to me before... so I'll have to do a full reinstall of the server - pain...
Title: Re: SFB-OP lives!
Post by: Bonk on December 19, 2004, 12:44:04 am
Upgrade complete (figured out my partition copying error - yay!).

Server reset.

SQL db backups every 30 minutes now as a cron job - no more power outage issues... should have taken the time to set this up ages ago, again I aplogise, but it took me most of the evening to figure out how to set it up, glad I figured it out though.

"Round 1" VCs to be tallied shortly (after I finish an experiment).

Any desired changes? - Request em now!
Title: Re: SFB-OP lives!
Post by: el-Karnak on December 20, 2004, 09:22:17 am
Upgrade complete (figured out my partition copying error - yay!).

Server reset.

SQL db backups every 30 minutes now as a cron job - no more power outage issues... should have taken the time to set this up ages ago, again I aplogise, but it took me most of the evening to figure out how to set it up, glad I figured it out though.

"Round 1" VCs to be tallied shortly (after I finish an experiment).

Any desired changes? - Request em now!


Crontab is every Unix sys. admin friend. Windows Scheduled Tasks if you are a NT sys. admin.

http://www.adminschoice.com/docs/crontab.htm
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 24, 2004, 06:05:47 pm
First Blood is drawn by the Romulans:
--------------------------------------------------------------------------------
Battle location: 43,8
Battle Participants:
Host: Nerva Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
DarkOverLord Victory level: Victory
Regular prestige: 500 Bonus prestige: 0
AI
Empire Defence value shift: 5-->4
Cartel Defence value shift: 7-->7
Battle finished at: 2004-12-24 19:46:18

--------------------------------------------------------------------------------
G-BF vs R-KRC
A very good game! Cost me 193 in repair alone.  :thumbsup:
Film uploaded.
10 VCs for the Empire!
Title: Re: SFB-OP lives!
Post by: deadmansix on December 25, 2004, 02:55:07 pm

bonk just dl the SFB-op mission pack and tried to log on but it says that I am missing a file the file is

met-tgconvoyraid.scr so you might want to check that out.
Title: Re: SFB-OP lives!
Post by: Soreyes on December 25, 2004, 03:25:27 pm

bonk just dl the SFB-op mission pack and tried to log on but it says that I am missing a file the file is

met-tgconvoyraid.scr so you might want to check that out.

Same here bonk. Tried to download Tracys new mission. but no love at all .... Come on Bonk we need to build new roads     ;D
Title: Re: SFB-OP lives!
Post by: Bonk on December 25, 2004, 07:34:03 pm

bonk just dl the SFB-op mission pack and tried to log on but it says that I am missing a file the file is

met-tgconvoyraid.scr so you might want to check that out.

I updated the mission pack twice today and have logged in on the current one - perhaps you have this morning's installer and not this afternoon's. I'll double check when I get home.
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 25, 2004, 08:57:05 pm
Yeah, I had to re-download the installer before it let me log on. Thank you Tracey!  ;)
Title: Re: SFB-OP lives!
Post by: Green on December 25, 2004, 09:36:49 pm
Works good, lasts a long time.  :)

So Bonk, when will you put SFB-OP up as a campaign w/ VCs et al?  It really is a nice list.
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on December 25, 2004, 11:18:44 pm
The KHS Rosinante Z-CC took out Trajan's D6D

film here:

http://www.boomspeed.com/chuutritt/Trajan.rec
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on December 26, 2004, 12:03:36 am
Rosinante on the Road

My KHS Rosinante Z-CC captured a fiendish Lyran named Likkerpig trying to raid our 'Nip fields in his CW+p

film here

http://www.boomspeed.com/chuutritt/Likkerpig.rec

GG Pig
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on December 26, 2004, 02:02:20 am
Likkerpoo the Klingon in his D5C fell to the KHS Rosinante Z-CC

He put up a valiant fight defending the klingon stardocks, but his ship was out of her class, although the pilot most certainly wasn't.

film here:

http://www.boomspeed.com/chuutritt/Likkerpoo.rec
Title: Re: SFB-OP lives!
Post by: Bonk on December 26, 2004, 08:24:19 am
Wow, Chuut's been busy.  I saw drb got poor 'ol piggie last night too... hehe

Works good, lasts a long time.  :)

So Bonk, when will you put SFB-OP up as a campaign w/ VCs et al?  It really is a nice list.

Thanks Green. There are VC's and all.. (new terrain and PvP). I'm just waiting for a crowd to show up! We could schedule it as-is for anytime as a full server, like now?

Or do you mean more specific VCs (certain planets and hexes etc...and a storyline)? Maybe a different political setup? I am using close to the default political setup for SFB-OP,  maybe I should look at a clear-cut two sided war like I have on UAW?

(just did the OoB reboot early today, DNs, BBs, and bases will be available all day today - on the server and on the webmap shipyard - Happy Holidays!)
Title: Re: SFB-OP lives!
Post by: Bonk on December 26, 2004, 09:33:18 am
I'm going to update the mission pack one more time with Tracey's new mission (sorry for the many changes - my fault). Will happen shortly.

I'm looking at redoing the alliances too which will require a reset - best to do it early I figure. (If we do it I'll back up the db in case too many complain about the change and want to go back.)

Any thoughts on changing the alliances?

something like:

United Federation of Planets
Hydran Kingdom
Gorn Confederation
Kzinti Hegemony

Tholian Holdfast
Lyran Democratic Republic
Orion Cartel

vs

Klingon Empire
Romulan Star Empire
Lyran Star Empire
Interstellar Concordium

Andromedans
WYN Star Cluster
BeastRaiders Cartel

...as opposed to the current setup which is stock modified slightly so that the traditional alliances are in place. Changing it to a straight two-way war may help provide more consistent AI draws...
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 26, 2004, 09:39:07 am
Sounds good, Bonk.
Title: Re: SFB-OP lives!
Post by: Bonk on December 26, 2004, 10:05:13 am
Server is back up with the new mission - I'll hold off on editing the alliances and resetting till I get more comments.
Title: Re: SFB-OP lives!
Post by: Green on December 26, 2004, 01:12:59 pm
Or do you mean more specific VCs (certain planets and hexes etc...and a storyline)? Maybe a different political setup? I am using close to the default political setup for SFB-OP,  maybe I should look at a clear-cut two sided war like I have on UAW?

More specific VCs, for individual planets/bases.  A build-up of the server (on the forums) to allow players to select sides and strategies.  You could use the classic settings, since it is based on SFB.  But do believe you are right that a 2 sided campaign would work better.
Title: Re: SFB-OP lives!
Post by: KBFTrajan on December 26, 2004, 01:54:15 pm
Battle location: 10,11
Battle Participants:
Host: Trajan Victory level: Astounding Victory
Regular prestige: 900 Bonus prestige: 250
Ssstinky Victory level: Draw
Regular prestige: 400 Bonus prestige: 0
AI
AI
AI
AI
Empire Defence value shift: 6-->7
Cartel Defence value shift: 7-->7
Battle finished at: 2004-12-26 15:24:30
Title: Re: SFB-OP lives!
Post by: KBFTrajan on December 26, 2004, 03:04:04 pm
--------------------------------------------------------------------------------
Battle location: 10,8
Battle Participants:
Host: Trajan Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
drb Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
Empire Defence value shift: 8-->8
Cartel Defence value shift: 7-->7
Battle finished at: 2004-12-26 16:42:33
Title: Re: SFB-OP lives!
Post by: Green on December 26, 2004, 04:21:00 pm
Are we suppose to be posting our kills?  If so ... oops.
Title: Re: SFB-OP lives!
Post by: Soreyes on December 26, 2004, 04:46:18 pm
Battle location: 11,10
Battle Participants:
Host: Trajan Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
KOTHSoreyes Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
Empire Defence value shift: 7-->6
Cartel Defence value shift: 7-->7
Battle finished at: 2004-12-26 18:24:05

It was a fun battle. I was in a Z-CC and Trajan was in a K-D5D. Trajan hurt me early in the match. So I started to fly around all the rocks and through the dust fields. In the end Trajan was watching my drone wave then went Boom.  VGG Trajan :thumbsup:
Title: Re: SFB-OP lives!
Post by: Klingon Fanatic on December 26, 2004, 07:33:31 pm
 ;D

BONK, when are you going to revise the SFB mod? If I may, perhaps Brezgonne's two Tholian folders could be consolidated into one folder and some of the Ultimate TOS models could be added to the Fleetdock13 ships in the next revision?

Qapla!

KF

Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on December 26, 2004, 09:06:02 pm
The Z-MEC KHS Cheese Grater took possession of Lord Saxons D5E.

He put up a helluva fight despite his ship being heavily outgunned, and it seems his skills are not rusty in the least.

film here:

http://www.boomspeed.com/chuutritt/Saxon.rec
Title: Re: SFB-OP lives!
Post by: Bonk on December 26, 2004, 09:28:02 pm
;D

BONK, when are you going to revise the SFB mod? If I may, perhaps Brezgonne's two Tholian folders could be consolidated into one folder and some of the Ultimate TOS models could be added to the Fleetdock13 ships in the next revision?

Qapla!

KF



I hope to do so in the next few months. I'll look at that. I'm noting other suggestions and bugs as we go on the server.
Title: Re: SFB-OP lives!
Post by: KBFTrajan on December 27, 2004, 06:07:34 pm
Destroyed:
Ssstinky's G-CC+ BPV:150 Dmg:74%

Survived:
Trajan's K-D5D BPV:111 Dmg:15%
LordKrueg's K-D5D BPV:111 Dmg:0%

Battle location: 10,6
Battle Participants:
Host: LordKrueg Victory level: Astounding Victory
Regular prestige: 310 Bonus prestige: 0
Trajan Victory level: Astounding Victory
Regular prestige: 310 Bonus prestige: 0
Ssstinky Victory level: Devastating Defeat
Regular prestige: -75 Bonus prestige: 0
AI
Empire Defence value shift: 8-->8
Cartel Defence value shift: 15-->15
Battle finished at: 2004-12-26 19:36:57
Title: Re: SFB-OP lives!
Post by: KBFTrajan on December 27, 2004, 06:08:14 pm
Destroyed:
drb's H-DE BPV:80 Dmg:55%

Survived:
Trajan's K-D5D BPV:111 Dmg:15%

Battle location: 10,12
Battle Participants:
Host: drb Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
Trajan Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
Empire Defence value shift: 3-->2
Cartel Defence value shift: 7-->7
Battle finished at: 2004-12-27 19:31:26
Title: Re: SFB-OP lives!
Post by: LordSaxon on December 28, 2004, 03:18:08 pm
   
Fought this one last night, after losing to CHutt:

   Destroyed:
drb's H-LM BPV:143 Dmg:77%
LordSaxon's K-F5C BPV:94 Dmg:70%
Ssstinky's G-HDD BPV:111 Dmg:73%

Survived: Not a Targ-damn one of us!!

Battle location: 10,11
Battle Participants:
Host: drb Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
LordSaxon Victory level: Astounding Victory
Regular prestige: 2600 Bonus prestige: 0
Ssstinky Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
AI
AI
Empire Defence value shift: 5-->5
Cartel Defence value shift: 7-->7
Battle finished at: 2004-12-26 23:16:30
After their nasty little fighters waxed my F5C I took control of the FRD's and gave em' hell. When they were near crippled I had 2 AI reinforcements arrive to finish them off. Great battle guys!!
KBF LordSaxon
Title: Re: SFB-OP lives!
Post by: KBFTrajan on December 28, 2004, 08:30:30 pm
--------------------------------------------------------------------------------
Destroyed:
Trajan's K-D5D BPV:111 Dmg:3%
drb's H-LM BPV:143 Dmg:75%

Survived:
DarkOverLord's R-KRL BPV:184 Dmg:15%

Battle location: 10,12
Battle Participants:
Host: DarkOverLord Victory level: Victory
Regular prestige: 980 Bonus prestige: 250
drb Victory level: Defeat
Regular prestige: 311 Bonus prestige: 250
Trajan Victory level: Victory
Regular prestige: 969 Bonus prestige: 250
AI
Empire Defence value shift: 7-->7
Cartel Defence value shift: 7-->7
Battle finished at: 2004-12-28 22:20:46
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on December 28, 2004, 09:46:28 pm
And film has been uploaded.
A great battle, 59 min 26 sec long. I was hoping that before SDing his ship Trajan would have been allowed to take out the AI, it would have made for a much shorter game.
I guess I'm picking up flying Rom pretty decent... :P
GG, drb.
Title: Re: SFB-OP lives!
Post by: KBF-Nail on December 29, 2004, 07:59:09 am
bonk ever consider putting the thols and andros on the empire map side instead of the cartel? i thik that would be a real blast. maybe combine the lyrans and klink shiplist or something like that. Im only asking because I LOVE CHEESE!!!!!!!!!!!! ;D
Title: Re: SFB-OP lives!
Post by: deadmansix on January 01, 2005, 01:34:13 pm
Bonk will SFOP be convertied to OP+4.0 or stay 3.4
Title: Re: SFB-OP lives!
Post by: Hexx on January 01, 2005, 02:48:01 pm
BTW, maybe this has been answered but how did you get some of the ships to have 6Pf's?
Title: Re: SFB-OP lives!
Post by: Bonk on January 01, 2005, 03:53:36 pm
bonk ever consider putting the thols and andros on the empire map side instead of the cartel? i thik that would be a real blast. maybe combine the lyrans and klink shiplist or something like that. Im only asking because I LOVE CHEESE!!!!!!!!!!!! ;D

Yes I have considered it, but obviously have not done it yet. Rod and I were working on adding additional empires to the map, as one way. I might eventually run a server with it that features the specialty races.
Title: Re: SFB-OP lives!
Post by: Bonk on January 01, 2005, 03:54:00 pm
Bonk will SFOP be convertied to OP+4.0 or stay 3.4

Not OP+ based ;)
Title: Re: SFB-OP lives!
Post by: Bonk on January 01, 2005, 03:58:23 pm
BTW, maybe this has been answered but how did you get some of the ships to have 6Pf's?


Um there is? Lol, I don't remember... lemme check...

edit: ok - I found one... the Z-MONPF - a Kzin monitor with PFT pallet...

...to be honest I did not intend for that to be there nor did I know it works!  :o (Perhaps because the carrier is donated?)

Lemme go test it out...
Title: Re: SFB-OP lives!
Post by: Hexx on January 01, 2005, 04:10:33 pm
Actually my bad- only launches 4pfs
Just saw it in the lost and assumed it launched the full 6.
Title: Re: SFB-OP lives!
Post by: Bonk on January 01, 2005, 04:17:19 pm
Actually my bad- only launches 4pfs
Just saw it in the lost and assumed it launched the full 6.

Ah, I won't bother checking it then. Thanks for pointing it out. I'll add it to my fix list.
Title: Re: SFB-OP lives!
Post by: likkerpig on January 01, 2005, 05:31:02 pm
SSCF Day put up a teamspeak channel for the server.... Bonk's Server.
For your info....
Title: Re: SFB-OP lives!
Post by: WarSears on January 02, 2005, 01:40:03 am
Me and LordSaxon got drb in his CHA gg bud <S> I still haven figured out why it gave us a defeat  ::)


Destroyed:
drb's H-CHA BPV:150 Dmg:77%

Survived:
LordSaxon's K-AD5 BPV:120 Dmg:7%
WarSears's K-D5D BPV:111 Dmg:0%

Battle location: 8,11
Battle Participants:
drb Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
Host: LordSaxon Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
WarSears Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
Empire Defence value shift: 0-->0
Cartel Defence value shift: 7-->7
Battle finished at: 2005-01-02 01:43:12
Title: Re: SFB-OP lives!
Post by: LordSaxon on January 02, 2005, 01:54:31 am
Destroyed:
KOTHSoreyes's Z-DWD BPV:86 Dmg:62%

Survived:
LordSaxon's K-AD5 BPV:120 Dmg:0%

Battle location: 10,10
Battle Participants:
Host: KOTHSoreyes Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
LordSaxon Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
AI
AI
Empire Defence value shift: 13-->13
Cartel Defence value shift: 7-->7
Battle finished at: 2005-01-01 21:34:47

GG Soreyes
Title: Re: SFB-OP lives!
Post by: LordSaxon on January 02, 2005, 02:13:04 am
Me and LordSaxon got drb in his CHA gg bud <S> I still haven figured out why it gave us a defeat  ::)


Film here:  http://www.dynaverse.net/downloads/repository/Film_Room/General/SFBOP04-drb's%20demise.rec

It gave us a defeat because it was a Convoy Raid that ended after drb died, because no freighters had been killed.
GG guys
KBF LordSaxon
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on January 03, 2005, 09:07:59 am
Well faced my first Jaggernaunt...what a beastie! Film has been uploaded, but, the screenshot makes it tough to tell it exploded,  since there is no break model for the jaggernaunt.

Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on January 03, 2005, 09:13:52 am
From yesterdays combat:

Destroyed:
2tone's F-BCG BPV:180 Dmg:73%

Survived:
AK_Vader-iCoP's F-CVA+r BPV:165 Dmg:1%
LordSaxon's K-B10V BPV:360 Dmg:2%
LordKrueg's K-D5D BPV:111 Dmg:0%

Battle location: 38,11
Battle Participants:
Host: 2tone Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
AK_Vader-iCoP Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
LordSaxon Victory level: Victory
Regular prestige: 930 Bonus prestige: 520
LordKrueg Victory level: Victory
Regular prestige: 450 Bonus prestige: 0
AI
AI
Empire Defence value shift: 10-->10
Cartel Defence value shift: 7-->7
Battle finished at: 2005-01-02 17:59:02

Destroyed:
AK_Vader-iCoP's F-CVA+r BPV:165 Dmg:79%

Survived:
DarkOverLord's R-KRL BPV:184 Dmg:7%
LordSaxon's K-B10V BPV:360 Dmg:1%

Battle location: 38,11
Battle Participants:
Host: DarkOverLord Victory level: Victory
Regular prestige: 1081 Bonus prestige: 135
AK_Vader-iCoP Victory level: Defeat
Regular prestige: 78 Bonus prestige: 0
LordSaxon Victory level: Victory
Regular prestige: 1541 Bonus prestige: 270
AI
Empire Defence value shift: 13-->13
Cartel Defence value shift: 7-->7
Battle finished at: 2005-01-02 23:40:23

GGs all. Now if we could just keep Vader from dropping after his ship blows up, therefore actually removing him from it.  ;)
Films uploaded.
Title: Re: SFB-OP lives!
Post by: Hexx on January 03, 2005, 11:26:32 am
That's a juggernaut?
I killed one, but being called INT I didn't think to record it.
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on January 03, 2005, 01:55:08 pm
32ndshin and I encountered and destroyed a Lorge Space Dragon and killed it. They're still worth VCs as well aren't they?
Film is uploaded.
Title: Re: SFB-OP lives!
Post by: LordSaxon on January 03, 2005, 11:14:16 pm
I think AK Vader-iCoP is ghosted on the server; he's been listed as on since last night when he dropped at end of mission.
KBF LordSaxon
Title: Re: SFB-OP lives!
Post by: Bonk on January 04, 2005, 05:13:49 am
I think AK Vader-iCoP is ghosted on the server; he's been listed as on since last night when he dropped at end of mission.
KBF LordSaxon

Thanks LordSaxon, it does appear so, still logged on but no battles since last night - I'll give the server a kick... 

Hexx, yes the M-INT is a Juggernaught (left a copy in as M-INT as scripts call for it)

LordKreug, yes the first Space Dragon and Juggernaught kills of this round are worth points. Good job!

Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on January 04, 2005, 05:16:20 am
I think AK Vader-iCoP is ghosted on the server; he's been listed as on since last night when he dropped at end of mission.
KBF LordSaxon

Thanks LordSaxon, it does appear so, still logged on but no battles since last night - I'll give the server a kick... 

Hexx, yes the M-INT is a Juggernaught (left a copy in as M-INT as scripts call for it)

LordKreug, yes the first Space Dragon and Juggernaught kills of this round are worth points. Good job!



LOL was killing em left and right last week, oh well
Title: Re: SFB-OP lives!
Post by: Bonk on January 04, 2005, 06:17:11 am
I think AK Vader-iCoP is ghosted on the server; he's been listed as on since last night when he dropped at end of mission.
KBF LordSaxon

Thanks LordSaxon, it does appear so, still logged on but no battles since last night - I'll give the server a kick... 

Hexx, yes the M-INT is a Juggernaught (left a copy in as M-INT as scripts call for it)

LordKreug, yes the first Space Dragon and Juggernaught kills of this round are worth points. Good job!



LOL was killing em left and right last week, oh well

I did post it... how about as a consolation - I'll give you a Juggernaught so you can terrorize the map with it if you like.... then you'll be the VC...  ;D (just tell me the account name)
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on January 04, 2005, 01:51:39 pm
I've terrorized the map without any juggernaught  ;D
Title: Re: SFB-OP lives!
Post by: KBFTrajan on January 06, 2005, 06:59:49 pm
Deadmansix  MNV vs Trajan  KCR and LordKrueg K10v

Deadmansix loses the MNV.

GG Deadman

KBF Trajan
Title: Re: SFB-OP lives!
Post by: Green on January 06, 2005, 07:59:53 pm
Hexx - Dead
Likkerpig - Dead
Likkerpig - Dead again
Hexx - Dead again
Soth - Dead
Lear - Dead
Trajan - Dead

No posts
No pics
No points
No care
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on January 06, 2005, 08:22:44 pm
Deadmansix  MNV vs Trajan  KCR and LordKrueg K10v

Deadmansix loses the MNV.

GG Deadman

KBF Trajan

Film uploaded, GG all.
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on January 07, 2005, 09:14:54 pm
--------------------------------------------------------------------------------
Battle location: 38,12
Battle Participants:
Host: Ternado Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
LordKrueg Victory level: Victory
Regular prestige: 300 Bonus prestige: 1200
Empire Defence value shift: 5-->6
Cartel Defence value shift: 7-->7
Battle finished at: 2005-01-07 22:46:51

--------------------------------------------------------------------------------
C7V vs BCF
gg, sir.  :)
Film has been uploaded
Title: Re: SFB-OP lives!
Post by: SPQRPardek on January 07, 2005, 11:39:29 pm
Destroyed:
deadmansix's H-OS BPV:202 Dmg:81%

Survived:
Krull's L-BBV BPV:350 Dmg:8%

Battle location: 1,11
Battle Participants:
Host: deadmansix Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
Krull Victory level: Victory
Regular prestige: 900 Bonus prestige: 0
AI
AI
Empire Defence value shift: 15-->16
Cartel Defence value shift: 15-->15
Battle finished at: 2005-01-07 22:54:32

lots of AI in that battle ....GG  :thumbsup:
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on January 08, 2005, 07:21:28 am
OS? You mean MNV...Monarch BB. big difference.
Title: Re: SFB-OP lives!
Post by: Hexx on January 08, 2005, 12:23:57 pm
BTW Bonk
The extra 2 phaser 2's on the Bobcat "P" and the leader variant aren't usable.
(Spots 16 & 17 on the weapons list in shipedit)
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on January 08, 2005, 12:37:37 pm
Likely the weapons officer can't reach the firing button....... ;D
Title: Re: SFB-OP lives!
Post by: SPQRPardek on January 08, 2005, 02:00:25 pm
OS? You mean MNV...Monarch BB. big difference.


thats what the report said on the webmap thingy, i dont know ???
Title: Re: SFB-OP lives!
Post by: KAT Chuut-Ritt on January 08, 2005, 02:16:16 pm

No posts
No pics
No points
No care

 ;D +1 Karma for you!
Title: Re: SFB-OP lives!
Post by: Bonk on January 08, 2005, 06:40:25 pm

No posts
No pics
No points
No care

 ;D +1 Karma for you!

I'd automate the kill reporting if missions did not crash or players alt out. (can't seperate crashes from real results in the db). Hmmm perhaps you could tell the difference from within the script and store the result elsewhere...?

Anyway, points for screenhots and films was to fill up the new D.net library with some stuff and provide a place to store choice battles. The server is only semi-serious and is about having fun, so by no means feel obliged or pressured to get bogged down in documentation and kill reporting. This was an experiment and a somewhat successful one, I'm very pleased with the level of participation and feedback.  ;D


BTW Bonk
The extra 2 phaser 2's on the Bobcat "P" and the leader variant aren't usable.
(Spots 16 & 17 on the weapons list in shipedit)


Thanks Hexx, noted in my fix list...


OS? You mean MNV...Monarch BB. big difference.


thats what the report said on the webmap thingy, i dont know ???


Remember what hex the battle was in? There was a battle a little earlier in which deadman's BB was destroyed but no survivors reported:

Quote
Destroyed:
deadmansix's H-MNV BPV:402 Dmg:3%

Survived:

Battle location: 8,10
Battle Participants:
Host: deadmansix Victory level: Devastating Defeat
Regular prestige: -150 Bonus prestige: 0
AI
Empire Defence value shift: 7-->6
Cartel Defence value shift: 7-->7
Battle finished at: 2005-01-06 19:41:08

The battle logging of the kit does not seem to be entirely reliable, which may be due to the scripts themselves... I'm pretty confident in the logic of my destroyed ships script (attached for inspection), but I'll take another look at it to see if I can find any flaws.

... now that we have the serverkit source I can hopefully decode the shipcachevector blob now, just need to find the time, energy and motivation... which will allow trading in of ships on the webpage, a "garage" and account creation!  8)
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on January 09, 2005, 12:08:15 pm


The battle logging of the kit does not seem to be entirely reliable, which may be due to the scripts themselves... I'm pretty confident in the logic of my destroyed ships script (attached for inspection), but I'll take another look at it to see if I can find any flaws.

... now that we have the serverkit source I can hopefully decode the shipcachevector blob now, just need to find the time, energy and motivation... which will allow trading in of ships on the webpage, a "garage" and account creation!  8)

Quote

Yeah, I noticed that, too. Sometimes if a player ctd'd or had a "host left" message, the log would show that ship destroyed. I noticed many reports that were not completely accurate with the results.
As far as the MNV/OS thing, not sure...Deadman did have another MNV after he lost the first one, perhaps he downsized before the mission Pardek got him. If I'm in error on his ship, I apologze. Not that it really matters much since all kills are worth the same no matter what size they are and the fact that this is a fun server.
And, it has been fun.  ;)
Title: Re: SFB-OP lives!
Post by: LordSaxon on January 10, 2005, 09:38:29 am
Logged on this morning, and was not presented w/ any missions in any hex I moved into. Logged off to try and relog, and the server was gone from the list. Any ideas?
KBF LordSaxon
Title: Re: SFB-OP lives!
Post by: Bonk on January 10, 2005, 10:57:21 am
Logged on this morning, and was not presented w/ any missions in any hex I moved into. Logged off to try and relog, and the server was gone from the list. Any ideas?
KBF LordSaxon

Server had crashed (was up for 2.5 days straight), rebooted, thanks for posting.
Title: Re: SFB-OP lives!
Post by: Bonk on January 10, 2005, 03:48:40 pm
OK, we are having some trouble getting a good enough crowd to test SGO4... SFB-OP will come down until testing on SGO4 is complete and the server well underway.

Sorry for any inconvenience but we really need to hustle on SGO4!  SFB-OP will return! Soon... Thank you for your patience and understanding.
Title: Re: SFB-OP lives!
Post by: KBFTrajan on January 10, 2005, 04:59:51 pm
Bonk, the server is down at 5:59 pm

Trajan
Title: Re: SFB-OP lives!
Post by: Bonk on January 10, 2005, 06:45:50 pm
Bonk, the server is down at 5:59 pm

Trajan

I know, see previous post. To be courteous and helpful, I've decided to take my servers down while SGO is in testing to help get the necessary numbers on so the campaign will run smoothly. My servers will be back up once SGO4 is well underway. I hope you understand.

There will be a new installer for the SGO4 test posted tonight, so lend a hand if yer willing!
Title: Re: SFB-OP lives!
Post by: KBFLordKrueg on January 10, 2005, 11:40:27 pm
I have to say, as proud owner of over 150 original SFB miniatures, the models on your server are very true to them. I have greatly enjoyed this server because of that.
I will say, however, your Klingon and K/R models are very dark. And I have my lighting turned up higher than default. In the SFB mini painting instuctions, it listed the Klingons as being "blue-gray" and the Roms as "light Gray". Might help to see them if they were a bit lighter.
Perhaps a consideration for the future. It is a shame to have to strain to see the great detail put into some of the models.
I especially enjoy the DN and B-10(B-11) models. And the Gorns, Hydran, Mirak(Kzinti)...the list goes on...
I think it would be great to see this becoame a more "serious" server and become a more populated. I've had a blast and some great battles there.
Can't wait to see it back up.
Kudos for all the work involved in putting it together.
Title: Re: SFB-OP lives!
Post by: Bonk on January 21, 2005, 06:06:36 am
Thanks for the comments LordKrueg.  ;D

Thread unstickied to make room for SGO4 stuff for now.
Title: Re: SFB-OP lives!
Post by: ak_vader on February 03, 2005, 02:50:15 pm
From yesterdays combat:

Destroyed:
2tone's F-BCG BPV:180 Dmg:73%

Survived:
AK_Vader-iCoP's F-CVA+r BPV:165 Dmg:1%
LordSaxon's K-B10V BPV:360 Dmg:2%
LordKrueg's K-D5D BPV:111 Dmg:0%

Battle location: 38,11
Battle Participants:
Host: 2tone Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
AK_Vader-iCoP Victory level: Defeat
Regular prestige: 0 Bonus prestige: 0
LordSaxon Victory level: Victory
Regular prestige: 930 Bonus prestige: 520
LordKrueg Victory level: Victory
Regular prestige: 450 Bonus prestige: 0
AI
AI
Empire Defence value shift: 10-->10
Cartel Defence value shift: 7-->7
Battle finished at: 2005-01-02 17:59:02

Destroyed:
AK_Vader-iCoP's F-CVA+r BPV:165 Dmg:79%

Survived:
DarkOverLord's R-KRL BPV:184 Dmg:7%
LordSaxon's K-B10V BPV:360 Dmg:1%

Battle location: 38,11
Battle Participants:
Host: DarkOverLord Victory level: Victory
Regular prestige: 1081 Bonus prestige: 135
AK_Vader-iCoP Victory level: Defeat
Regular prestige: 78 Bonus prestige: 0
LordSaxon Victory level: Victory
Regular prestige: 1541 Bonus prestige: 270
AI
Empire Defence value shift: 13-->13
Cartel Defence value shift: 7-->7
Battle finished at: 2005-01-02 23:40:23

GGs all. Now if we could just keep Vader from dropping after his ship blows up, therefore actually removing him from it.  ;)
Films uploaded.

well i did alt4 one time after retreating off board but didnt realise that it didnt give you guys a default win...as far as destroying my cva or 2tones bcg neither of us have ever flown either of those ships on this server.. not sure where's those battle stats are from...i did want to fly the cva but have never had one yet.  Interesting to say the least.