Topic: Excalibur Retexture WIP  (Read 8373 times)

0 Members and 1 Guest are viewing this topic.

Chrystoff

  • Guest
Re: Excalibur Retexture WIP
« Reply #20 on: March 20, 2004, 07:47:51 am »
Looking forward to seeing the FCX & Spade class with your textures. Very exiting!  

starforce2

  • Guest
Re: Excalibur Retexture WIP
« Reply #21 on: March 20, 2004, 07:38:06 pm »
I've always wondered, are the excalibur saucers the same size as the excelciors? Or are they larger? I am fairly sure they are ment to be larger than TMP sacuers. I want to get an idea of how much bigger the  excalibur version of the miranda(with the galaxy nacelles) is compared to the original  miranda.

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #22 on: March 20, 2004, 09:35:19 pm »
It was suppose to be scaled as a NCC or NCA so it should be about 20% larger than a FCL. As forthe other comparison the Excalibur should be larger by about 5-10% just by comparing the windows on the saucer section.

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #23 on: March 21, 2004, 10:41:24 pm »
Alright!

The lower hull is done Pictures will follow in just a bit. This will be a 4-5 ships release, that will include a Spade Class, Excalibur Class (in a Dn, CA, AND BB versions) and a Updated Don Rosa Class. All these will be released at one time and in seperate downloads but I am not going to update as I finish each ship Like I have done in the past, so Patients will be needed here.

-GAFY?
 

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #24 on: March 21, 2004, 11:01:47 pm »
Current WIP pics of the ships. Two are shown here the Dn version of the Excalibur and the Spades Retexture.




ModelsPlease

  • Guest
Re: Excalibur Retexture WIP
« Reply #25 on: March 22, 2004, 01:32:42 am »
   

Kaenyne

  • Guest
Re: Excalibur Retexture WIP
« Reply #26 on: March 22, 2004, 08:21:02 am »
Your WIPs look great, Captain!

The Spades is a neat kitbash.

And I'm glad to see you taking on the stock FCX. It's a great ship that needs your touch.

 

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #27 on: March 22, 2004, 04:59:19 pm »
Yeah only problem is narrowing down what to do for textures on the warp drive, I have about 15 ideas. This is far to many to make and I am not sure yet which ones like the best.

Kaenyne

  • Guest
Re: Excalibur Retexture WIP
« Reply #28 on: March 23, 2004, 08:34:15 am »
Hmmmm...maybe you can do what you did with one of your Excelsiors and make three engines textures. One "main" textures and a couple of alternates. Then later if you want to include more, have another file of texture sets.

Just a suggestion.

Kaenyne

  • Guest
Re: Excalibur Retexture WIP
« Reply #29 on: March 24, 2004, 08:28:48 am »
Bumpin' 'cause it's exciting!

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #30 on: March 25, 2004, 02:08:53 am »
Quote:

Hmmmm...maybe you can do what you did with one of your Excelsiors and make three engines textures. One "main" textures and a couple of alternates. Then later if you want to include more, have another file of texture sets.

Just a suggestion.  




Might just do that...

Don't know though as the first set is taking me a long time trying to figure it all out, so I don't know if I will have the patients it takes to do more than the first one I finish.

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #31 on: March 25, 2004, 11:25:44 am »
Well the first of 4 is now available and ready for download.

The Spades includes a few extra textures in it as well, as well as a updated engine rear cover. She is available in the retexture section as the Spades_Retexture on the second page here.

Little write up for the spades to give an idea of how to use her:

This ship is about 10% larger than a FCL, and has multiple textures available. The first is with one shuttle bay that can be used as an attack ship or long ranged scout. The second has two top opening bays that would allow it to be used as a troop ship with larger quater areas behind the bays. The last one is useful as a priorty cargo carrier and has three bays to allow rapid transfer of materials. This version can also be used as a shuttle carrier or escort carrier. The Spades classes most noticible feature is the over sized warp engines for greater speed, and the large torpedo launcher on the top.



enjoy!

-GAFY?

Chrystoff

  • Guest
Re: Excalibur Retexture WIP
« Reply #32 on: March 25, 2004, 11:45:46 am »
She's a beauty, Captain Ron!  

Kaenyne

  • Guest
Re: Excalibur Retexture WIP
« Reply #33 on: March 25, 2004, 11:55:21 am »
She's quite the looker!

Tonight she will be in my fleet!

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #34 on: March 26, 2004, 11:51:55 pm »
And a continuation on the Excalibur Retexture here is the current WIP on the Engines type I the TNG styled versions.



The other two I was working on are more of a TMP style and they are all on the iffy list of completion right now, because of time restrainants.

ModelsPlease

  • Guest
Re: Excalibur Retexture WIP
« Reply #35 on: March 27, 2004, 12:06:46 am »
Outstanding work as usual Captain Ron sir , I'm D/L'ing the Spades right now,looking forward to The DN release as well.
 
-MP  

Kaenyne

  • Guest
Re: Excalibur Retexture WIP
« Reply #36 on: March 30, 2004, 10:18:24 am »
Just wanting to know how the Excalibur is coming along.

I'm rather excited aboutt this ship.

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #37 on: March 30, 2004, 10:35:16 am »
Haven't had the time to work on these ships for the last week. The CA version is the farthest along as I chose that ship for the one with the simpliest version of the engine textures. So I well probably release that one soon, I still have Registries to do and to check it in game for size. The CA version will be out by this weekend more than likily, but the others will be a while before they are finished; April is normally a busy month for me.

Kaenyne

  • Guest
Re: Excalibur Retexture WIP
« Reply #38 on: March 30, 2004, 10:45:57 am »
Thanks for the update, Captain.

It'll be great to have your advanced CA in-game!

Captain Ron

  • Guest
Re: Excalibur Retexture WIP
« Reply #39 on: March 31, 2004, 03:59:38 am »
Alright the CA version is done no Pictures are included in this update it is late and i am to tired to edit up the screen shots for now. I will do them tomorrow and then place that one up for download, with the current engine textures. The Ship is the USS Philadelphia, NCC-26123 and is a Excalibur Class Cruiser, I included in the ZIP the HP jpegs so you know what HP does what. There are no Alternate Textures for the ships warp Engines in this file, those will come later on the DN, and a single set on the BB. It is sized to be slightly bigger that the standard Taldren CA but the fire power of a Dreadnaught.

So pictures and Download will be up tomorrow some time, I will post here when it is ready.