Topic: OP+ 3.4 Corrections Thread.  (Read 24767 times)

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Offline Age

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Re: OP+ 3.4 Corrections Thread.
« Reply #40 on: September 23, 2004, 07:04:40 pm »
 Here is another one for you for the Excelsior it looks better than the original.



http://www.stcd.sgnonline.com/~domwars/DW_Models/Excelsior.zip

Offline FPF-DieHard

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Re: OP+ 3.4 Corrections Thread.
« Reply #41 on: October 06, 2004, 09:00:05 am »
The Kzinti need and "n" version of their Battlships.
Who'd thunk that Star-castling was the root of all evil . . .


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Re: OP+ 3.4 Corrections Thread.
« Reply #42 on: October 06, 2004, 02:24:32 pm »
Is it intentional that a large portion of the ISC's "Freighter" complement comes with drone racks?

Ships like the Free Traders etc. have plain old fashioned Mirak-esque drone racks...

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Offline FireSoul

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Re: OP+ 3.4 Corrections Thread.
« Reply #43 on: October 10, 2004, 04:27:04 pm »
Is it intentional that a large portion of the ISC's "Freighter" complement comes with drone racks?

Ships like the Free Traders etc. have plain old fashioned Mirak-esque drone racks...

yes.
These are civilian freighters, and if you have SSDs you'll see that a dronerack is common for all races.


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Re: OP+ 3.4 Corrections Thread.
« Reply #44 on: October 12, 2004, 08:08:55 am »
Is it intentional that a large portion of the ISC's "Freighter" complement comes with drone racks?

Ships like the Free Traders etc. have plain old fashioned Mirak-esque drone racks...

yes.
These are civilian freighters, and if you have SSDs you'll see that a dronerack is common for all races.

I don't have all these new SSDs.

The reason I was asking is cause I was under the impression that ADB consistently insisted that there would never be drones on the Plasma-side of the galaxy, and no plasma on the drone-side.  Nice to see generic Civilians can afford the drone-import taxes, while the military can't... :D

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Re: OP+ 3.4 Corrections Thread.
« Reply #45 on: October 12, 2004, 09:56:24 pm »
Here is another one for you for the Excelsior it looks better than the original.



http://www.stcd.sgnonline.com/~domwars/DW_Models/Excelsior.zip


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Re: OP+ 3.4 Corrections Thread.
« Reply #46 on: October 13, 2004, 04:12:24 pm »
This is really picky, but the F-HDW seems a wee bit too big.  Should it's saucer be bigger than a Constitution Class?

Who'd thunk that Star-castling was the root of all evil . . .


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Re: OP+ 3.4 Corrections Thread.
« Reply #47 on: October 13, 2004, 04:52:59 pm »
This is really picky, but the F-HDW seems a wee bit too big.  Should it's saucer be bigger than a Constitution Class?

That's being REALLY really picky. ;)


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Re: OP+ 3.4 Corrections Thread.
« Reply #48 on: October 13, 2004, 05:17:55 pm »
This is really picky, but the F-HDW seems a wee bit too big.  Should it's saucer be bigger than a Constitution Class?

That's being REALLY really picky. ;)



Like it would take you more than 10 seconds to adjust the model.siz file  :P
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Offline FireSoul

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Re: OP+ 3.4 Corrections Thread.
« Reply #49 on: October 13, 2004, 07:03:15 pm »
This is really picky, but the F-HDW seems a wee bit too big.  Should it's saucer be bigger than a Constitution Class?

That's being REALLY really picky. ;)


Like it would take you more than 10 seconds to adjust the model.siz file  :P

Nah. Why bother?  Ships are actually supposed to be SPECKS at scale we're playing. Range "1" is 10000Km!
HEheh.. well.. if *you* tell me what size is best, maybe I'll change it then. ;)

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Re: OP+ 3.4 Corrections Thread.
« Reply #50 on: October 13, 2004, 07:16:06 pm »
This is really picky, but the F-HDW seems a wee bit too big.  Should it's saucer be bigger than a Constitution Class?

That's being REALLY really picky. ;)


Like it would take you more than 10 seconds to adjust the model.siz file  :P

Nah. Why bother?  Ships are actually supposed to be SPECKS at scale we're playing. Range "1" is 10000Km!
HEheh.. well.. if *you* tell me what size is best, maybe I'll change it then. ;)

-- Luc

Well, considering you don't even HAVE an entry for OPPLUS/MODELS/FHDW/FHDW.MOD in the size file . . . .

I'll do some trial and error stuff and post some screenshots for your consideration.
Who'd thunk that Star-castling was the root of all evil . . .


Offline Kroma BaSyl

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Re: OP+ 3.4 Corrections Thread.
« Reply #51 on: October 14, 2004, 01:39:36 pm »

Some (useless) ships have disapeared?

  G-APT (Armed Priority Transport) removed.
  G-APX (Armed Priority Transport) removed.


So that explains the recent sharp increase in the price of Chocodilles and Scotch. FS you Bastard!!!  ;-P
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Re: OP+ 3.4 Corrections Thread.
« Reply #52 on: October 14, 2004, 01:43:41 pm »

Some (useless) ships have disapeared?

  G-APT (Armed Priority Transport) removed.
  G-APX (Armed Priority Transport) removed.


So that explains the recent sharp increase in the price of Chocodilles and Scotch. FS you Bastard!!!  ;-P

Hey. They'll be back.


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Offline Strafer

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Re: OP+ 3.4 Corrections Thread.
« Reply #53 on: October 14, 2004, 01:47:09 pm »
Just had to straighten things out with the union reps... :p
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Offline Kroma BaSyl

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Re: OP+ 3.4 Corrections Thread.
« Reply #54 on: October 14, 2004, 01:56:11 pm »
And why does it still have overloaded phasers when overloads were removed from SFB a long time ago?
To remain competitive with the Advanced ships. Ideally, that entire portion of the shiplist needs to be fleshed out, but I have no material to do so.

A wish, not sure if you have addressed this already or not. Would love to see either X1s moved to advanced, or X1s have their phasers converted back to Ph1s if left in Late. In other words, I miss the Late Era flavor. Maybe an X1 with Ph1s in late and add an X1.5 with the PhXs in advanced.
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Re: OP+ 3.4 Corrections Thread.
« Reply #55 on: October 14, 2004, 03:18:25 pm »
And why does it still have overloaded phasers when overloads were removed from SFB a long time ago?
To remain competitive with the Advanced ships. Ideally, that entire portion of the shiplist needs to be fleshed out, but I have no material to do so.

A wish, not sure if you have addressed this already or not. Would love to see either X1s moved to advanced, or X1s have their phasers converted back to Ph1s if left in Late. In other words, I miss the Late Era flavor. Maybe an X1 with Ph1s in late and add an X1.5 with the PhXs in advanced.

that's an interesting suggestion. My own thoughts is to 'deal with it later.
.. you know.. put the X1 ships with normal ph1s, move the Advanced era ships to like 2340+, and create stuff later. No one uses the advanced ships in actual campaigns, except for single-player (which will then be screwed).

This needs some thought, obviously since the following things must all work adequately:
- single player skirmishes
- single-player D2
- multiplayer games, LAN or GSA
- multiplayer D2



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Offline Kroma BaSyl

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Re: OP+ 3.4 Corrections Thread.
« Reply #56 on: October 14, 2004, 06:15:08 pm »
And why does it still have overloaded phasers when overloads were removed from SFB a long time ago?
To remain competitive with the Advanced ships. Ideally, that entire portion of the shiplist needs to be fleshed out, but I have no material to do so.

A wish, not sure if you have addressed this already or not. Would love to see either X1s moved to advanced, or X1s have their phasers converted back to Ph1s if left in Late. In other words, I miss the Late Era flavor. Maybe an X1 with Ph1s in late and add an X1.5 with the PhXs in advanced.

that's an interesting suggestion. My own thoughts is to 'deal with it later.
.. you know.. put the X1 ships with normal ph1s, move the Advanced era ships to like 2340+, and create stuff later. No one uses the advanced ships in actual campaigns, except for single-player (which will then be screwed).

This needs some thought, obviously since the following things must all work adequately:
- single player skirmishes
- single-player D2
- multiplayer games, LAN or GSA
- multiplayer D2



Yeah my basic frustration with the current X1s is with GSA play not D2. If I had a nickle for every time I played a Late Era "no X" match and one guy didn't see the "no X" term in chat, I would be up to my neck in chocodiles. I sort of miss the pure late flavor is all.
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Re: OP+ 3.4 Corrections Thread.
« Reply #57 on: October 15, 2004, 02:09:30 pm »
Kroma is right, the X1 ships will play much better with GW ships with the PHX converted to PH1.  People's "x-phobia" may lessen for D2 use and ladder/GSA polay won't be nearly as stupid.
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Re: OP+ 3.4 Corrections Thread.
« Reply #58 on: October 15, 2004, 03:31:08 pm »
Kroma is right, the X1 ships will play much better with GW ships with the PHX converted to PH1.  People's "x-phobia" may lessen for D2 use and ladder/GSA polay won't be nearly as stupid.

big problem: X1 ships with no X weapons at all aren't X1 ships.
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Re: OP+ 3.4 Corrections Thread.
« Reply #59 on: October 15, 2004, 04:27:35 pm »
Kroma is right, the X1 ships will play much better with GW ships with the PHX converted to PH1.  People's "x-phobia" may lessen for D2 use and ladder/GSA polay won't be nearly as stupid.

big problem: X1 ships with no X weapons at all aren't X1 ships.
-- Luc

So?  The Ubber-powercurves make them "X."

Oveloading phasers was pulled in SFB years ago and ALL the other SFB X-weapons don't exist either.

hhhhmmmmm, open-source  ;D
Who'd thunk that Star-castling was the root of all evil . . .