Topic: Intrepid Class wip  (Read 4569 times)

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Offline Antivyrus

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Intrepid Class wip
« on: January 27, 2005, 08:06:20 pm »
new to the forums and relatively new to modeling

crits and comments welcomed













Offline Adonis

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Re: Intrepid Class wip
« Reply #1 on: January 27, 2005, 08:32:18 pm »
Not bad so far...I see some mesh errors around the deflector and the shuttlebay, I suggest you redraw those polies in a different manner than how they are triangulated ATM.

What's the current poly count? What modeling prog are you using?
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Offline Antivyrus

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Re: Intrepid Class wip
« Reply #2 on: January 27, 2005, 09:57:15 pm »
current pc is 1580 quads

originally modeled in Milkshape 3D

modified in Wings3D

rendered in 3ds max demo

below is the original ms3d model

Offline Tus-XC

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Re: Intrepid Class wip
« Reply #3 on: January 27, 2005, 10:38:46 pm »
looks good :)
Rob

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Offline Adonis

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Re: Intrepid Class wip
« Reply #4 on: January 28, 2005, 01:10:37 am »
current pc is 1580 quads

originally modeled in Milkshape 3D

modified in Wings3D

rendered in 3ds max demo

below is the original ms3d model

Wings3D is a good modeling program. :D

I suggest you go a little higher on mesh detail, since the model is only 1580 polies ;D
Easy is the path to wisdom for those not blinded by themselves.


Offline ModelsPlease

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Re: Intrepid Class wip
« Reply #5 on: January 28, 2005, 01:57:34 am »
Welcome to our happy lil forum. Great job on the Intrepid.
-MP

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Offline Antivyrus

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Re: Intrepid Class wip
« Reply #6 on: January 28, 2005, 01:37:22 pm »
noob question:

since I dont own SFC and I havent really modelled for any games before  what is an exceptable poly count for a ship in these games?



heres a type 9 shuttle I also did in MS3D




Offline wulf111

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Re: Intrepid Class wip
« Reply #7 on: January 28, 2005, 01:54:42 pm »
very nice work on that shuttle BTW

for large ships the normal poly count is about 5000-7000 polys for small ships like suttles about 500-800 polys is about right these numbers offer the best compatability with older systems you can build higher poly-count ships but you run the risk of people with older machines not being able to use them

PS. welcome to the group


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Offline Bernard Guignard

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Re: Intrepid Class wip
« Reply #8 on: January 28, 2005, 02:45:59 pm »
Very nice work there Keep it up and thanks for sharing with us ;D  :thumbsup:

Offline Fallen_Warrior

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Re: Intrepid Class wip
« Reply #9 on: January 29, 2005, 10:08:39 pm »
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« Last Edit: April 08, 2016, 05:59:26 pm by Fallen_Warrior »
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Offline Antivyrus

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Re: Intrepid Class wip
« Reply #10 on: January 30, 2005, 01:39:39 am »
thank you all for such a nice welcome :D

Offline Fallen_Warrior

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Re: Intrepid Class wip
« Reply #11 on: January 31, 2005, 09:10:16 am »
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« Last Edit: April 08, 2016, 06:01:28 pm by Fallen_Warrior »
All that remains are ashes caused by neglect and self loathing

Offline Antivyrus

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Re: Intrepid Class wip
« Reply #12 on: January 31, 2005, 02:59:44 pm »
no problem   you can get it here www.m0nkee.co.uk/uploads/shuttle.3ds

Offline Fallen_Warrior

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Re: Intrepid Class wip
« Reply #13 on: January 31, 2005, 04:04:08 pm »
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« Last Edit: April 08, 2016, 06:02:19 pm by Fallen_Warrior »
All that remains are ashes caused by neglect and self loathing