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Author Topic: The Forge II - Info and feedback  (Read 17627 times)

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Bonk

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The Forge II - Info and feedback
« on: April 20, 2006, 10:24:23 am »
It requires Firesoul's OP+4 and The Forge scripts pack.

Online Campaign Interface (OCI).
(Firefox extension to aid in viewing map info here.)

Dave's test missions are still in and we'll update/add/remove them as necessary.

The premise of the server is still the same, a simple persistent server on OP+4 for new players to train on and for old players to get their daily fix. The map for this run is a bit smaller, but still is supposed to be a new resource rich sector of space to be exploited by the empires and cartels who have found themselves transported there. Again, victory will be assigned to the side with the most economic points at the end of this four month run. (2273-2303, 4 days per game year, 5 minute turns)

The webmap and associated pages still work the same and assume that your Dynaverse gamespy login e-mail address is identical to your Dynaverse.net forums account e-mail address. The transfers page is still up to faciliate playing multiple races on one account.

The webmap will continue to evolve and additional features will be added. The Forge is also intended as a testbed for new Dynaverse technolgies. I have another project on the go at the moment, to be announced soon, at which point I will resume work on improvements and additions to the webmap.
« Last Edit: July 27, 2006, 12:23:51 pm by Bonk »
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #1 on: April 20, 2006, 05:32:09 pm »
The webmap will be offline until the current network issues are resolved, apologies.
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KBFLordKrueg

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Re: The Forge (2nd run) - Info and feedback
« Reply #2 on: April 20, 2006, 08:27:02 pm »
Ah, that explains why it won't load for me... ;)
NP, sir.
All good so far...
Enjoying the new Evil dave missions.  ;D
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #3 on: April 23, 2006, 06:33:26 am »
The webmap is back up!  :)
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Re: The Forge (2nd run) - Info and feedback
« Reply #4 on: April 23, 2006, 10:33:51 am »
The shipyard for feds is not recycling ,stuck with starting ship.
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #5 on: April 23, 2006, 10:39:35 am »
The shipyard for feds is not recycling ,stuck with starting ship.

You mean there are absolutley zero ships in the Fed yards? Lemme transfer my character over to the feds and check it out this afternoon.
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #6 on: April 23, 2006, 12:24:02 pm »
I just checked the Fed shipyards:

Quote
Server shipyard:

F-FFR+
Class: Frigate
BPV: 85
Next Bid: 509

F-POL+
Class: Frigate
BPV: 48
Next Bid: 290

F-FF
Class: Frigate
BPV: 71
Next Bid: 426

F-FFE+
Class: Frigate
BPV: 95
Next Bid: 569

F-POL+
Class: Frigate
BPV: 48
Next Bid: 290

F-FFD+
Class: Frigate
BPV: 77
Next Bid: 462

F-DER
Class: Destroyer
BPV: 100
Next Bid: 665

F-DDL+
Class: Destroyer
BPV: 100
Next Bid: 665

F-CLD
Class: Light Cruiser
BPV: 104
Next Bid: 1034

F-CLD
Class: Light Cruiser
BPV: 104
Next Bid: 1034

F-NCD+
Class: Light Cruiser
BPV: 130
Next Bid: 1292

F-GSC+
Bids Made!:
Popeye - 2138 PP
Class: Heavy Cruiser
BPV: 162
Next Bid: 2143

F-CAR+
Class: Heavy Cruiser
BPV: 140
Next Bid: 1853

F-CF
Class: Heavy Cruiser
BPV: 161
Next Bid: 2130

F-GSC+
Class: Heavy Cruiser
BPV: 162
Next Bid: 2143

F-CAR+
Class: Heavy Cruiser
BPV: 140
Next Bid: 1853

F-GSC+
Class: Heavy Cruiser
BPV: 162
Next Bid: 2143

F-CF
Class: Heavy Cruiser
BPV: 161
Next Bid: 2130

F-CC+
Class: Heavy Cruiser
BPV: 149
Next Bid: 1971

F-CAR+
Class: Heavy Cruiser
BPV: 140
Next Bid: 1853

F-CC+
Class: Heavy Cruiser
BPV: 149
Next Bid: 1971

F-CC+
Class: Heavy Cruiser
BPV: 149
Next Bid: 1971

F-CAR+
Class: Heavy Cruiser
BPV: 140
Next Bid: 1853

F-CC+
Class: Heavy Cruiser
BPV: 149
Next Bid: 1971

F-CVA
Class: Carrier
BPV: 206
Next Bid: 5443

F-DN
Class: Dreadnought
BPV: 180
Next Bid: 5945

F-BS+
Class: Base Station
BPV: 183
Next Bid: 2420

F-BS+
Class: Base Station
BPV: 183
Next Bid: 2420

F-BS+
Class: Base Station
BPV: 183
Next Bid: 2420

F-BS+
Class: Base Station
BPV: 183
Next Bid: 2420

F-BS+
Class: Base Station
BPV: 183
Next Bid: 2420

F-BS+
Class: Base Station
BPV: 183
Next Bid: 2420

Looks like lots of stuff... also, all ships in era on the shiplist are available on the webyards in the column on the left.

Perhaps you were experiencing shipyard lag... next time just give it a minute or two to download, or go to supply and then back to the shipyards to refresh the list in your client.

I'll check it again in a bit to see if the list is different... I notice there is a bid in on a GSC+ for Popeye, but he is not logged in... perhaps his bid is bugged somehow... I'll check it again shortly and correct the situation if necessary.
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KBF MalaK

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Re: The Forge (2nd run) - Info and feedback
« Reply #7 on: April 23, 2006, 12:32:10 pm »
webyard funk'd:

Purchased ship- it took my money, never gave me ship. I'm afraid to buy another one.
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Strat

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Re: The Forge (2nd run) - Info and feedback
« Reply #8 on: April 23, 2006, 12:35:37 pm »
Its those darn Fed ship Salesmen.

Be careful or they'll rip you off!

They break down at 100,000 Lighty years..

Err, or is that Ford...   ;D
 :D
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #9 on: April 23, 2006, 12:36:24 pm »
webyard funk'd:

Purchased ship- it took my money, never gave me ship. I'm afraid to buy another one.

It takes a turn to come in... I'll reimburse your account if the ship does not come in... What ship did you buy and what race? And was it from the shiplist column?


Ternado, it ppears the fed yards are cycling, but the ship Popeye bid on is not going through for some reason, I'll look into it.
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #10 on: April 23, 2006, 12:39:36 pm »
webyard funk'd:

Purchased ship- it took my money, never gave me ship. I'm afraid to buy another one.

is this it?

Quote
K-D5L
Bids Made!:
KBF-MalaK - 1321 PP

Class: Light Cruiser
BPV: 133
Next Bid: 1326

I notice a number of bid in the Klingon yards that have not come in... this is weird, I have never seen this before...  :huh:

Gonna check the bids table and current turn and reboot the server to see if that clears the issue...
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #11 on: April 23, 2006, 12:43:43 pm »
Holy crap! The turndescription table is empty!  :o

Gimmie a bit to fix this, taking the server down...
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Re: The Forge (2nd run) - Info and feedback
« Reply #12 on: April 23, 2006, 01:42:21 pm »
After examining older database dumps it appears the turndescription table is a vestigal table, it seems it is no longer in use as the data is present in the capaigninfo table anyway... continuing to dig for the cause of these stuck bids... man this is weird, never happened before.

EDIT: or perhaps the turndescription table is only used in a temporary fashion and has no presistent data... (?)
« Last Edit: April 23, 2006, 03:44:49 pm by Bonk »
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KBFLordKrueg

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Re: The Forge (2nd run) - Info and feedback
« Reply #13 on: April 23, 2006, 01:49:25 pm »
Had one Fed, One Rom and 3 Klinks all say bids on ships were past due...donno... :huh:
I'll relog now and place a bid on something to see if it's still happening... ;)
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Re: The Forge (2nd run) - Info and feedback
« Reply #14 on: April 23, 2006, 01:58:18 pm »
Server is down. Something is drastically wrong. I'm stumped on this one.  :huh:  I'll keep digging for a cause, so far I have been unable to find a reason that bids will not go through. Hopefully it won't take a reset.  :(
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KBFLordKrueg

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Re: The Forge (2nd run) - Info and feedback
« Reply #15 on: April 23, 2006, 02:06:26 pm »
Yeah, I see that...
Hopefully, a reset won't be needed... :-\
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Father Ted

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Re: The Forge (2nd run) - Info and feedback
« Reply #16 on: April 23, 2006, 02:16:38 pm »
Any chance the webmap might be screwing up the plumbing, so to speak?
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #17 on: April 23, 2006, 02:35:26 pm »
Any chance the webmap might be screwing up the plumbing, so to speak?

I'm looking at everything. It never did in the last four months though, so I can't really think of a reason it would start to cause troubles now...

Oh wait... unless someone transferred races, bought a ship, and transferred back before the ship came in... that might cause this. Let me look for that...
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Re: The Forge (2nd run) - Info and feedback
« Reply #18 on: April 23, 2006, 02:43:52 pm »
Oh wait... unless someone transferred races, bought a ship, and transferred back before the ship came in... that might cause this. Let me look for that...

Aha! I found at least one case of that. Lemme come up with a solution.

Once I fix this up I'm going to have to add code to the transfers page to prevent a transfer if there is an open ship bid.

If you transfer races and buy a ship, you must login on the race you bought the ship as, logout once you receive the ship, then transfer back... (if that is what you wish to do). I'm gonna have to stew on a protocol/rules for this situation... hmmm....
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KBFLordKrueg

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Re: The Forge (2nd run) - Info and feedback
« Reply #19 on: April 23, 2006, 02:45:13 pm »
Oh wait... unless someone transferred races, bought a ship, and transferred back before the ship came in... that might cause this. Let me look for that...

Aha! I found at least one case of that. Lemme come up with a solution.

Once I fix this up I'm going to have to add code to the transfers page to prevent a transfer if there is an open ship bid.

If you transfer races and buy a ship, you must login on the race you bought the ship as, logout once you receive the ship, then transfer back... I'm gonna have to stew on a protocol/rules for this situation... hmmm....

Ah, I was just going to post that I think that did happen.
But ya found it while  was typing... ;)
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Re: The Forge (2nd run) - Info and feedback
« Reply #20 on: April 23, 2006, 02:52:55 pm »
I plead guilty.  :huh:

I tried using the webmap yard without being on the server, and it kinda screwed me up that I couldn't just pick the ship I wanted, so I switched races, bid on the ship, then switched back. Sorry  :brickwall:
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #21 on: April 23, 2006, 02:57:50 pm »
No problem Father, I'm glad you did, it revealed this issue I hadn't thought of... we'll get it sorted.

It hadn't occurred to me that people would do that when I added the transfers page... easy enough to fix though, just deny a  transfer if there are any open bids... (actually the character need not login to receive the ship... just wait for the auction to complete before transferring back) For now though wait for your ship to come in before transferring back, it will take me a bit to get to adding that check to the transfers page.

I have transferred Father Ted back to the Mirak to receive his droner.  ;D

Trying to decide what to do about Klingon Mrogue's open bids ffrom the ISC and Klingon shipyards... unfortunately there is a blob in the character table that is related to openshipbids... grrr, frickin blobs....
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Father Ted

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Re: The Forge (2nd run) - Info and feedback
« Reply #22 on: April 23, 2006, 03:01:19 pm »
Can you eliminate the last bid? Or the most inconvenient one? So we can get back on the server? ;)
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Re: The Forge (2nd run) - Info and feedback
« Reply #23 on: April 23, 2006, 03:02:11 pm »
I plead guilty.  :huh:

I tried using the webmap yard without being on the server, and it kinda screwed me up that I couldn't just pick the ship I wanted, so I switched races, bid on the ship, then switched back. Sorry  :brickwall:
 :carmen:

About 150 "Hail Marys" should cover it... :P
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Re: The Forge (2nd run) - Info and feedback
« Reply #24 on: April 23, 2006, 03:05:36 pm »
150 Hail Mary's? That's it? I feel bad, but it does feel a little bit better to know that I'm not the only one who screwed up. What's MRogue get? 150 minutes in the Agonizer Booth?   :whip:
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Re: The Forge (2nd run) - Info and feedback
« Reply #25 on: April 23, 2006, 03:24:39 pm »
Sorry but i think I was the first one to do that.
although I have done exactly that before and did not have any problems
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Re: The Forge (2nd run) - Info and feedback
« Reply #26 on: April 23, 2006, 03:26:04 pm »
150 Hail Mary's? That's it? I feel bad, but it does feel a little bit better to know that I'm not the only one who screwed up. What's MRogue get? 150 minutes in the Agonizer Booth?   :whip:

Well...that's kinda lite, but, Im suppose it'll do since he didn't know.  :P
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Re: The Forge (2nd run) - Info and feedback
« Reply #27 on: April 23, 2006, 03:29:13 pm »
In Mrogue's case I removed all three of his bids and refunded the PP (was easiest to edit the openshipbids blob to no open bids as I have not decoded that blob yet). Now to figure out what turn number it is, edit the bids accordingly and run them through... should be done soon...
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Re: The Forge (2nd run) - Info and feedback
« Reply #28 on: April 23, 2006, 03:36:01 pm »
If it'll make it easier, you can delete my bid. I meant for that one to go to my Hydran account, and forgot I was flying Fed at the time.... :-\
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Bonk

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Re: The Forge (2nd run) - Info and feedback
« Reply #29 on: April 23, 2006, 03:43:27 pm »
If it'll make it easier, you can delete my bid. I meant for that one to go to my Hydran account, and forgot I was flying Fed at the time.... :-\

Nah, no easier, you're currently Kzin and getting your droner... (I hope - will know in a few minutes).
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