Topic: U.S.S. Enforcer...  (Read 14546 times)

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Offline Centurus

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U.S.S. Enforcer...
« on: August 18, 2010, 04:33:12 pm »
Some years ago I tried to kitbash a TNG refit Miranda, but I soon ran into a problem, the parts I wanted just didn't exist!!!

Anyway, things have changed.  I can model from scratch now, more or less.

Anyway, here's the prelim of where my new model stands now.  Not much is different at this point, except the saucer is slightly changed.  The underside doesn't have the same concave curve as TMP Mirandas have, and for good reason.   As the ship progresses, the differences between this ship and TMP Mirandas will become more evident.
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #1 on: August 18, 2010, 08:53:21 pm »
Did the phasers.  I like their placement.
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Offline Kreeargh

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Re: U.S.S. Enforcer...
« Reply #2 on: August 19, 2010, 12:45:39 am »
Break up the phaser strip. 4 sections on the top. Lower looks good . Warps change it from standard  :)
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #3 on: August 19, 2010, 01:40:58 am »
Hmmm...4 arrays on the top saucer???  Interesting idea.  I might try it to see how I like it.
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #4 on: August 19, 2010, 05:58:14 pm »
Ok, I've been kinda busy today taking care of a very sick cat of mine.  But I figured I might as well post some images with lighting applied and with the warp engines I intend to use on the ship.  You can also see some very basic vent intakes, or whatever they are, that are normally found on a Miranda Class.  Gotta work on their detail still.

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Offline Kreeargh

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Re: U.S.S. Enforcer...
« Reply #5 on: August 19, 2010, 09:05:31 pm »
Sweet arse warps  :thumbsup: the noses would rock lit up tng style.   
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #6 on: August 19, 2010, 09:24:57 pm »
Sweet arse warps  :thumbsup: the noses would rock lit up tng style.

That's the plan!!!
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #7 on: August 20, 2010, 02:34:29 am »
Started on the twin mini deflectors, and the details that go around them.  Not finished yet.  I know alot of people are not gonna like what they see, but hey, this is my ship, and I like it.  :-D
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #8 on: August 20, 2010, 06:55:26 am »
Not sure if the Mirandas even had them visible on the outside of the ship.  Either way, these deflectors are new, and when I get around to making the rollbar and it's accessories, a larger deflector pod will be put in place of the old torpedo pod.
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Offline Lieutenant_Q

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Re: U.S.S. Enforcer...
« Reply #9 on: August 20, 2010, 09:51:44 am »
IIRC, the Miranda had something protruding from the top of the primary hull right in front of built up rear hull that looked similar on both sides...  If I had more time I'd look for an image of the Reliant.

Edit: Here, not the best picture but the best I could do in two minutes...
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Re: U.S.S. Enforcer...
« Reply #10 on: August 20, 2010, 10:37:26 am »
Notice that those same assemblys surround the connies deflector on three sides.
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #11 on: August 20, 2010, 04:47:12 pm »
Well, whatever they are, I'm not including them on the Enforcer.  Mainly cause for me, it's too much trouble.  :-p
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #12 on: August 20, 2010, 11:48:03 pm »
Ok, some minor updates.  I've finished adding in the details to those recessed areas where the new twin deflector assemblies are now located, and I've meshed in the shuttlebays.
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Offline Kreeargh

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Re: U.S.S. Enforcer...
« Reply #13 on: August 20, 2010, 11:53:23 pm »
To be honest Damn thats beautifull ! Think about cuting in a shuttlebay more and slaping some bay textures on with a shuttle or 2 inside?   No matter what you do its sweet so far. :thumbsup:
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #14 on: August 21, 2010, 02:57:08 am »
Ok, more update.  I've made the pylons.  I haven't made the connecting joint yet where the pylon meets the warp nacelle.  That will come later.

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Offline Bernard Guignard

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Re: U.S.S. Enforcer...
« Reply #15 on: August 21, 2010, 07:01:41 am »
Very nice work there Centurus.  Looking like a logical upgrade to the Miranda class to Next gen Technology  ;D

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #16 on: August 21, 2010, 09:16:44 am »
Then I'm dead on target on my goals for this ship.  :-D
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #17 on: August 22, 2010, 09:22:16 am »
Thanks to MeteoraFallen again, I've got impulse engines.  While I would have loved to make the impulse engines exactly as he had designed them, I couldn't.  I'm not quite good enough.  However, I do like what I did come up with, and since the design I went with is very much based on his rough concept sketches, credit goes to him for helping design them.

Here are some renders of the impulse engines.  I added that impulse dome that's traditional of ships this old.

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Offline Chrystoff

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Re: U.S.S. Enforcer...
« Reply #18 on: August 22, 2010, 11:47:46 am »
Wow! That's looking great!

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #19 on: August 22, 2010, 07:58:55 pm »
I was hoping to have kept this ship at around 8 or maybe 9.5k polys, but that's not gonna happen from the looks of it.  The warp engines themselves are each over 2k, and the saucer as it stands now is also around 2k, but I haven't really gotten around the poly chopping it yet.

Also, I have to redesign then ventral phasers, cause of a line of sight issue with the warp engines.
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Offline Starfox1701

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Re: U.S.S. Enforcer...
« Reply #20 on: August 24, 2010, 10:36:48 am »
Not really. TNG ships have pylon mounted phasers and you have plenty of room at the stern of the main hull for phasers too.

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #21 on: August 24, 2010, 08:08:41 pm »
You misunderstood.  The side phaser arrays are blocked mainly by the warp engines.  I already redesigned the phaser arrays on the ventral saucer to have a more practical line of sight fire.

I've also modeled the tractor beams that are located on either side of the shuttlebay doors.
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Offline Kreeargh

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Re: U.S.S. Enforcer...
« Reply #22 on: August 24, 2010, 09:03:31 pm »
Is this beauty same scale as tmp trek2 version or is it a Tng scale up?
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #23 on: August 24, 2010, 09:49:05 pm »
This ship is the same size as any other Miranda Class.  She hasn't been enlarged in size in anyway.
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Re: U.S.S. Enforcer...
« Reply #24 on: August 24, 2010, 10:13:49 pm »
Any chance for a Soyuz version ? That would be sweet to see captian Fraiser with an updated ship  :)
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #25 on: August 24, 2010, 10:15:06 pm »
I'll need to find a good Soyuz model as a reference.
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Re: U.S.S. Enforcer...
« Reply #26 on: August 25, 2010, 07:28:43 pm »
I'll need to find a good Soyuz model as a reference.
I belive there is an eras of war model out there. I modeld one for the Failed Dark empire mod but its not accurate as typical. Im sure someone has made a highpoly version ill check around a few places see if i cant find any pics or models to look at  ;)
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #27 on: August 26, 2010, 10:46:59 am »
New Renders.  In these renders you can see the bridge module, which is now complete, the new design of the ventral phaser arrays on the saucer, and the tractor beams located on either side of each shuttlebay.
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Offline Lieutenant_Q

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Re: U.S.S. Enforcer...
« Reply #28 on: August 26, 2010, 12:19:15 pm »
First off, i'd like to say that this is looking sweet. I can't wait for the next release. :)

Notice that those same assemblys surround the connies deflector on three sides.

I went looking for the blueprints that I had from the Motion Picture, didn't find them, so I must assume that they are at my Father's house still (1600 miles away)  But as I recall those assemblies were not labeled on the Enterprise blueprints.  So as to what they are, I have no canon explanation.

I can make an educated guess however.  They are either one of two systems.  One, Hydrogen Sensors.  There were systems labeled as such on the schematic for the Klingon Battle Cruiser, but it was something that was missing from the Enterprise.  I would discount this however as Hydrogen is something that the Main Sensors (given that the Enterprise's sensor system was much more expansive than the Klingons) should be able to track without needing a special system to do that.

Two, they are redundant.  Federation design philosophy has always been, we need a back-up for the back-up.  It could be that they weren't sure if the new deflector was going to work in all situations, it could also have been they were afraid that one hit was going to leave their expensive cruiser stranded.  Either way, they placed those mini-deflectors there as a backup system in case the main deflector failed.  They used them exclusively on the Miranda because space was at a premium and didn't want that eye-sore of a dish hanging from the center of the saucer like they did with TOS designs.  I tend to believe this one more than the previous.

The Mini-deflectors you have placed on the enforcer, are a logical extension of the design, bringing it up to TNG standards, but still maintaining the TMP feel of the design.
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Re: U.S.S. Enforcer...
« Reply #29 on: August 26, 2010, 04:30:36 pm »
I thought those were the long range navigation sensors?
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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #30 on: September 10, 2010, 01:41:40 am »
Me again.  Got into the mood, and did some more work on the ship over the last couple of days or so.  Before you guys get your hopes up, I haven't done that much.

Anyway, in the images below, you can see that I've gotten around to making the main deflector pod.  I know it's plain looking, but I kinda like it, and to a degree, it's keeping in line with how I made the mini deflectors.  The aft I couldn't think much to do with, so I gave it some segments and tapered it down.  Maybe when and IF textures are done for this ship, maybe the ship's name and registry or maybe just the registry, or maybe the Starfleet Insignia can go there.  Don't know.

Also, as you can see, I made that ventral dome/hatch, whatever it is.  The ship felt naked without it. 
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Offline Starfox1701

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Re: U.S.S. Enforcer...
« Reply #31 on: September 10, 2010, 11:37:23 am »
Looks like you are almost done with the major mesh sections. She is looing good.

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Re: U.S.S. Enforcer...
« Reply #32 on: September 10, 2010, 05:07:51 pm »
Cent, I'm damned impressed with how far you've come in modelling. You're a stronger mesher than I am, for sure.

One suggestions, though, assuming you weren't going to anyways, I'd put a chamfer on the back and front edges of the nacelle struts. A deeper one on the back though. Here's a top-down of the Strut Cross-Section with what I'm talking about. Red is current, cyan is what I'm suggesting.

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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #33 on: September 11, 2010, 10:19:15 am »
At this point keeping the poly count down is useless cause I've already gone quite a bit high.  Originally I wasn't going to chamfer the pylons, but you make a good point Fury, so I will chamfer them.  I rather like your idea.
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Offline Starfox1701

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Re: U.S.S. Enforcer...
« Reply #34 on: September 11, 2010, 12:12:40 pm »
She might be out massing SFC in polies but looks to be in the perfect range for BC and Legacy.

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Re: U.S.S. Enforcer...
« Reply #35 on: December 20, 2010, 06:07:33 am »
Ok, I think I've gotten the weapons pod design finally licked.  You guys tell me what you think.

NOTE:

Special thanks goes to WickedZombie, cause some years ago he sent me some concept renders for the twin weapons pods, and I think his design was really the only one viable for this refit.

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Offline Starfox1701

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Re: U.S.S. Enforcer...
« Reply #36 on: December 20, 2010, 01:29:05 pm »
Ok lets skin this beasty ;)

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #37 on: December 20, 2010, 02:02:05 pm »
She's not done yet.  Some more details need to be added still.  I have to find my notes, and if not able to find them, retrace all my steps for each component and try and remember what I wanted to do.
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Offline Starfox1701

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Re: U.S.S. Enforcer...
« Reply #38 on: December 20, 2010, 07:44:46 pm »
Oh no your starting to sound like me  :laugh:

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Re: U.S.S. Enforcer...
« Reply #39 on: December 24, 2010, 08:57:57 am »
She's nearing completion.  I've gone over every area of the model, thinking over what else needs to be made that can't be done by textures.  To the best of my ability, the only thing left are the launchers and pulse phaser emitters themselves that go in the twin weapons pods, and maybe a hatch or two on the rim of the saucer for docking purposes.  If anyone can think of anything that I've missed, let me know and I'll review it.

In this update, I've finished the phaser array coverage on the ship.  There are now phasers on the top rollbar to provide dorsal aft coverage, and phasers on the pylons for when an enemy sucker punches the ship from the side.  Also, I've made a sensor dome.
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Re: U.S.S. Enforcer...
« Reply #40 on: December 25, 2010, 08:50:53 am »
WOW.....

I only hope/dream that some day, I can do stuff this good!!!!

FANTASTIC !
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Offline Starfox1701

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Re: U.S.S. Enforcer...
« Reply #41 on: December 25, 2010, 03:42:21 pm »
Practus makes perfect shadow.

Looks good from here. Without a pic of what the finished ship is supise to look like I really wouldn't know if anything important where missing.

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #42 on: December 27, 2010, 02:50:13 pm »
Thanks for the comments people.  I would have responded sooner but there was a slight issue with my account that Bonk fixed.  :-D  Anyway, as for the Enforcer, I've looked her over again, and even asked a couple people what they think, and we all agree the only thing left to be modeled are the launchers and pulse phaser emitters, and then she's ready for mapping.  :-D
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Offline Starfox1701

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Re: U.S.S. Enforcer...
« Reply #43 on: December 27, 2010, 04:30:17 pm »
Woot :D can't wait

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Re: U.S.S. Enforcer...
« Reply #44 on: May 15, 2014, 06:07:40 pm »
Really nice if FS would only use it in his next Opplus shiplist.

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #45 on: April 22, 2024, 07:09:29 am »
MASSIVE NECRO POST!!!

I know these days hardly anyone checks these forums.

Back in the end of 2022, I made the decision to try and get back into modeling.  All of 2023 was somewhat of a nightmare.  2024, has not been all that much better, with one exception.

Back in March, the urge to model finally got to me.  I tried a couple small things to try and dust off the skills.  One thing led to another, and I grabbed this old WIP, and finally finished her mesh up!!

So, changes since the last time I worked on this ship:

I unified the saucer and aft hull into a single mesh.

Redesigned the impulse engines, and unified them into the main hull.

Remade the pylons, made them shorter, which allowed me to lower the rollbar and all components.

Ditched my micro torpedo concept for a standard size launcher.

Added a top panel to the main deflector pod, only to break up the simplicity, and as an homage to how the old torpedo pod was designed.

Not sure if this ship is viable in SFC (didn't really chop the polys), but, all that's needed is to find someone to map and texture for me.  I might try mapping myself.  I hear new utilities are out these days that make mapping considerably easier.

So, if anyone is still around and lurking, here is the COMPLETED MESH for the U.S.S. Enforcer NCC - 26251

Mesh and concept by Berto Armando Perez (Centurus/Daihak)
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Offline Tus-XC

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Re: U.S.S. Enforcer...
« Reply #46 on: April 22, 2024, 09:55:24 pm »
looks good!
Rob

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Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #47 on: April 23, 2024, 03:38:59 am »
looks good!

Thanks TUS.  She'll look even better when she gets mapped and textured.
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Offline Nemesis

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Re: U.S.S. Enforcer...
« Reply #48 on: April 23, 2024, 01:25:26 pm »
MASSIVE NECRO POST!!!

I know these days hardly anyone checks these forums.

Back in the end of 2022, I made the decision to try and get back into modeling.  All of 2023 was somewhat of a nightmare.  2024, has not been all that much better, with one exception.

Back in March, the urge to model finally got to me.  I tried a couple small things to try and dust off the skills.  One thing led to another, and I grabbed this old WIP, and finally finished her mesh up!!

So, changes since the last time I worked on this ship:

I unified the saucer and aft hull into a single mesh.

Redesigned the impulse engines, and unified them into the main hull.

Remade the pylons, made them shorter, which allowed me to lower the rollbar and all components.

Ditched my micro torpedo concept for a standard size launcher.

Added a top panel to the main deflector pod, only to break up the simplicity, and as an homage to how the old torpedo pod was designed.

Not sure if this ship is viable in SFC (didn't really chop the polys), but, all that's needed is to find someone to map and texture for me.  I might try mapping myself.  I hear new utilities are out these days that make mapping considerably easier.

So, if anyone is still around and lurking, here is the COMPLETED MESH for the U.S.S. Enforcer NCC - 26251

Mesh and concept by Berto Armando Perez (Centurus/Daihak)

Nice to see you back. 
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Offline Centurus

  • Old Mad Man Making Ship Again....Kinda?
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Re: U.S.S. Enforcer...
« Reply #49 on: April 24, 2024, 10:03:39 am »
MASSIVE NECRO POST!!!

I know these days hardly anyone checks these forums.

Back in the end of 2022, I made the decision to try and get back into modeling.  All of 2023 was somewhat of a nightmare.  2024, has not been all that much better, with one exception.

Back in March, the urge to model finally got to me.  I tried a couple small things to try and dust off the skills.  One thing led to another, and I grabbed this old WIP, and finally finished her mesh up!!

So, changes since the last time I worked on this ship:

I unified the saucer and aft hull into a single mesh.

Redesigned the impulse engines, and unified them into the main hull.

Remade the pylons, made them shorter, which allowed me to lower the rollbar and all components.

Ditched my micro torpedo concept for a standard size launcher.

Added a top panel to the main deflector pod, only to break up the simplicity, and as an homage to how the old torpedo pod was designed.

Not sure if this ship is viable in SFC (didn't really chop the polys), but, all that's needed is to find someone to map and texture for me.  I might try mapping myself.  I hear new utilities are out these days that make mapping considerably easier.

So, if anyone is still around and lurking, here is the COMPLETED MESH for the U.S.S. Enforcer NCC - 26251

Mesh and concept by Berto Armando Perez (Centurus/Daihak)

Nice to see you back.

Thanks Nem!!  Not sure how long this will last. but who knows, what the future will bring.
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline Centurus

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Re: U.S.S. Enforcer...
« Reply #50 on: July 30, 2024, 02:04:33 am »
Thanks to Wiley taking some time this past weekend to show me some basics (learned more from him in one night than I learned from watching tutorials on Youtube), I'm now mapping the Enforcer.

I had to put the name and registry on the model, just to see how it would look. 

I'll be going at this slowly, since this is all new to me, and I am bound to make mistakes.

Now, just to find some texturing tutorials.....
The pen is truly mightier than the sword.  And considerably easier to write with.

Offline Bernard Guignard

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  • Trek Canon!!! I NO believe in TreK Canon!!!.
Re: U.S.S. Enforcer...
« Reply #51 on: August 05, 2024, 06:57:20 am »
very nice work there Centurus looking forward to the final result.  :thumbsup: :thumbsup: :thumbsup: :thumbsup: :thumbsup: