Topic: Kzinti for D&D (old Dragon article)  (Read 1653 times)

0 Members and 1 Guest are viewing this topic.

Offline FPF-DieHard

  • DDO Junkie
  • Captain
  • *
  • Posts: 9433
Kzinti for D&D (old Dragon article)
« on: March 31, 2014, 11:34:50 am »
Who'd thunk that Star-castling was the root of all evil . . .


Offline TAnimaL

  • Lt.
  • *
  • Posts: 740
  • Gender: Male
    • Combat Logs from the Cold Depths of Space
Re: Kzinti for D&D (old Dragon article)
« Reply #1 on: March 31, 2014, 12:26:42 pm »
heh, kinda kool. Haven't read the whole thing yet but these lines jumped out at me - "Kzinti are unable to cast spells of any kind" and

"Kzinti eat a lot"

Offline Corbomite

  • Commander
  • *
  • Posts: 2940
Re: Kzinti for D&D (old Dragon article)
« Reply #2 on: March 31, 2014, 12:27:22 pm »
4+4 hit dice seems a little high for baseline troops. 8+4 for a named Kzin? Chuut's not worth more than 5 hit dice at most.  :P

Offline Nemesis

  • Captain Kayn
  • Global Moderator
  • Commodore
  • *
  • Posts: 11268
Re: Kzinti for D&D (old Dragon article)
« Reply #3 on: March 31, 2014, 02:11:57 pm »
They are nearly as big as an ogre so the HD are not really out of line especially as they all get military training.  As to Chuut his name is self bestowed and does not count.  He is probably also a runt and not even 7' tall.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline Corbomite

  • Commander
  • *
  • Posts: 2940
Re: Kzinti for D&D (old Dragon article)
« Reply #4 on: March 31, 2014, 03:14:22 pm »
Yeah, but if you tie a can to their tail they're pretty much helpless.  ;)

Offline Nemesis

  • Captain Kayn
  • Global Moderator
  • Commodore
  • *
  • Posts: 11268
Re: Kzinti for D&D (old Dragon article)
« Reply #5 on: March 31, 2014, 04:04:17 pm »
Tie them to each other by the tail and not only do they fight each other but once they do they are nearly helpless because they are dragging the corpse of the loser with them.
Do unto others as Frey has done unto you.
Seti Team    Free Software
I believe truth and principle do matter. If you have to sacrifice them to get the results you want, then the results aren't worth it.
 FoaS_XC : "Take great pains to distinguish a criticism vs. an attack. A person reading a post should never be able to confuse the two."

Offline Corbomite

  • Commander
  • *
  • Posts: 2940
Re: Kzinti for D&D (old Dragon article)
« Reply #6 on: March 31, 2014, 04:24:28 pm »
Ahh, the old Roman pilum trick!

Offline virag0

  • Lt. Junior Grade
  • *
  • Posts: 23
Re: Kzinti for D&D (old Dragon article)
« Reply #7 on: April 02, 2014, 01:11:58 am »
Have you guys never looked at the RingWorld RPG?  Kzin have actual stats and attributes that determine their place in the universe!
I was lucky enough to get Ringworld off ebay for $10, looking for the expansion pack.


rachel