Topic: SFC1 - Updated Models Project  (Read 20634 times)

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Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #20 on: February 13, 2016, 10:10:28 am »

BTW: Where are the impulse engines on these Oberth freighters anyway?

if you can find them you get a cookie

DD

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #21 on: February 15, 2016, 10:05:19 am »
I`ll be replaceing my Kdd with This D3 model don't want other bird of prey type ship for the slot
so done a retexture to a nice Klingon green from the black/grey colours it had if you like a sfc 2 version let us know
I`ll have to do a few new lightmaps for it


DD

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #22 on: February 16, 2016, 01:53:11 am »
Above ship is now released in my Dropbox did lighten the textures abit way too dark in sfc1
but looking great ingame now :)

DD

Offline d4v1ks

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Re: SFC1 - Updated Models Project
« Reply #23 on: February 16, 2016, 08:13:42 am »
I love that green and grey tones.
Very good looking overall.

Yesterday i got a copy of SFC1 (gold version).
It runs perfectly at Win10.
The IA looks more agressive and stronger!?
I imagine how many people still play SFC1...
"But he isn't wearing anything at all!" (The Emperor's New Clothes)

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #24 on: February 17, 2016, 09:15:55 am »
Added Kdn to Dropbox redid the textures of the Stalker class from  Legacy


DD

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #25 on: February 18, 2016, 03:02:30 am »
This is going to be my Kbb just the kitbash done so far got to Retexture the whole thing this afternoon
just give you idea of what I`m thinking of :)


DD

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Re: SFC1 - Updated Models Project
« Reply #26 on: February 18, 2016, 06:36:23 am »
Yesterday i got a copy of SFC1 (gold version).
It runs perfectly at Win10.
The IA looks more agressive and stronger!?
I imagine how many people still play SFC1...

SFC1 is always on my desktop...  :)
Though my SFC1 is modded with minimal changes, it's one of my good old memories and I don't like changing it too much.

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #27 on: February 18, 2016, 09:06:39 am »
All Retextured :)


this is what I`ll be using release to follow later :)

DD

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #28 on: February 18, 2016, 09:47:16 am »
Sfc1 and sfc2 versions released of Kbb in my Dropbox

DD

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #29 on: February 19, 2016, 02:59:05 am »
So there I was time to do Klingon Fa class darkdrone so I start Kitbashing and landed up with a Mobil shipyard lol
boy I get sidetracked sometimes :P



Will release it incase someone wants one :)

DD

Offline Klingon Fanatic

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Re: SFC1 - Updated Models Project
« Reply #30 on: February 19, 2016, 10:33:15 am »
Mobile repair docks:

FASA TO SFC mod: Fed Pearl class repair dock

KtHyla Klingon Academy conversion Romulan Mobile dock. I have an unlit copy in my Dropbox box check my TMP model request thread for the link. I don't have a working laptop at the moment...

The above Klingon mobile dock looks like something from the Klingon underworld....

Keep up the great work guys! Always nice to see Klingon ships.
« Last Edit: February 20, 2016, 03:32:41 pm by Klingon Fanatic »
HoD Radjekk Vor Thruum
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SuvwI' Qeh KCC
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Offline Bernard Guignard

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Re: SFC1 - Updated Models Project
« Reply #31 on: February 19, 2016, 05:58:45 pm »
Looking forward to that release

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #32 on: February 20, 2016, 10:20:14 am »
Klingon Mobil shipyard is now released in my dropbox

Darkdrone/Klingons folder

scaled it so a D7 can fit inside it so its pretty big

DD

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #33 on: February 22, 2016, 10:30:22 am »
Klingon Fa class still working on it what I`ve done so far


DD

Offline Klingon Fanatic

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Re: SFC1 - Updated Models Project
« Reply #34 on: February 22, 2016, 07:43:19 pm »
Is that KFA a TNG ship? Looks like one of the most original ideas I have seen in a long time.
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Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #35 on: February 23, 2016, 12:54:51 am »
its Tmp era well ment too be lets call it late tmp - early tng :P

wanted the ship part too be like a tug ship and the Pods I modelled myself and textured
could do different type of pods they easy to make pods :)

its still not done got more to add too it yet and few texture tweaks

DD

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #36 on: February 23, 2016, 02:35:30 am »
And Her she is...........
few small texture tweaks and modelled a new Cage too Hold all the pods


Will release later this afternoon if I get time
Done SFC1 and SFC2 versions

DD

Offline d4v1ks

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Re: SFC1 - Updated Models Project
« Reply #37 on: February 23, 2016, 04:26:29 am »
Good Darkdrone.
I find myself always downloading your last works to not miss anything..  :)
When i looked at it my imagination liftoff.
And i started to imaging how would feel to land that ship on a station or planet for example.
And i found one thing that would cause me problems.
Because it is such a big ship... Wouldn't it feel better for a captain to have the bridge on the back, like it happens in a naval ship?
That way a person could see the entire structure when looking at the window. Feels more intuitive in my mind.

But don't take it too serious, it is just my imagination working...  ;)
"But he isn't wearing anything at all!" (The Emperor's New Clothes)

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #38 on: February 23, 2016, 08:11:24 am »
Good Darkdrone.
I find myself always downloading your last works to not miss anything..  :)
When i looked at it my imagination liftoff.
And i started to imaging how would feel to land that ship on a station or planet for example.
And i found one thing that would cause me problems.
Because it is such a big ship... Wouldn't it feel better for a captain to have the bridge on the back, like it happens in a naval ship?
That way a person could see the entire structure when looking at the window. Feels more intuitive in my mind.

But don't take it too serious, it is just my imagination working...  ;)

the tug will release from the pods then Klingon worker bee ships will push the pods into the space station or land them on a planet :P

DD

Offline Darkdrone

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Re: SFC1 - Updated Models Project
« Reply #39 on: February 23, 2016, 08:13:37 am »
you find the Kfa for download in my dropbox


Darkdrone/Klingons folder (sfc2 version)
Projects/SFC1 - Updated Models Project/Klingons folder (Sfc1 version)

Enjoy

DD