Recent Posts

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Starfleet Command Models / Re: Down memory lane
« Last post by Bernard Guignard on February 18, 2019, 06:00:06 am »
Imgur is acting wonky and removing my Atrahasis images that I uploaded.  I'm going to Delete them and set them up somewhere else. Please be patiient
as I Transition
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Starfleet Command Models / Re: Down memory lane
« Last post by Javora on February 18, 2019, 02:18:08 am »
The other place is currently putting together a new SFC OP ship list.  Some new and improved models would be a great addition for that.  If anyone is interested, you can find the discussion here:

https://hotandspicyforums.com/new-sfc2op-shiplist-considerations-t26852.html
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Starfleet Command Models / Re: Down memory lane
« Last post by Don Karnage on February 17, 2019, 10:04:40 pm »
On the old light cruiser you have the warp engines of the USS Constitution NCC 1700.

On the early years cruiser, should the warp engines have the antenna on it?
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Starfleet Command Models / Re: Down memory lane
« Last post by Bernard Guignard on February 17, 2019, 07:16:03 am »
I'm glad that some one is looking at the topic  happy that your getting back into SFC  ;D
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Starfleet Command Models / Re: Down memory lane
« Last post by Panzergranate on February 16, 2019, 07:19:59 pm »
I made my own Endeavor (with the SCNN nacelles) a few years ago for SFC 1. I've started playing again this week and running the campaign mission patches from the Andromedan Termination League website (which I downloaded many years ago). They have more challenging scenarios.

In my heavily modified version of SFC 1 my shipyard choices tend do more interesting. For instance my current (Early period) campaign Fed squadron consists of 1 x CC and 2 x DH1 (my interpretation Donald Miller's heavy destroyer SSD).

The Federation is at war with the Gorn Confederation in the ATL patched early period campaign I'm running (and not doing very well!!).

I do need to have a crack at creating some more ship models in the future.
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Starfleet Command Mods / Re: SFC III Typhon Pact & MirrorrorriM mods
« Last post by AlDaja on February 07, 2019, 10:23:46 pm »
SFC:III TYPHON PACT (Plus BONUS!) V4.0:
"https://www.moddb.com/mods/sfciii-typhon-pact-mod/addons/typhon-pact-v4-0/widget"

MIRRORRORRIM 2019 V2:
"https://www.moddb.com/mods/sfciii-typhon-pact-mod/addons/mirrorrorrim-mod-2019-v-2/widget"

Both mods correct mission glitches and hex issues with the galactic map. They also include updated Assets/MetaAssets files.
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General Starfleet Command Forum / Re: Wow
« Last post by JS on February 07, 2019, 09:55:08 pm »
I think about the old days and the pepole that played .  I think about oldbuzzard, bc hastings ,trajan...etc.. list goes on
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Starfleet Command Mods / Re: SFC III Typhon Pact & MirrorrorriM mods
« Last post by AlDaja on February 06, 2019, 11:30:28 pm »
SFC:III Typhon Pact + Bonus V 4.0 will be released as a complete overhauled download instead of doing a patch for V 3.0.

V 4.0 due to release very soon, will include a re-balance of ships for most races and address missing or incorrect model issues discovered in the specs and model folders. This release will also include a new galactic 80 x 50 map layout that has corrected hex properties from earlier releases; ships will now move faster for each race and correctly adjust the economic/strength to net positive/negative depending on mission outcome.  I have also unlocked the ship library and officer rank-up for new mission campaigns for each race.  As with V 3.0, this version will be playable with Windows 7 & 10.
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Engineering / C64 mini?
« Last post by Nemesis on January 27, 2019, 06:34:45 pm »
Any of you "old" C64 guys played around with one of these?
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Starfleet Command Mods / Re: SFC III Typhon Pact & MirrorrorriM mods
« Last post by AlDaja on January 27, 2019, 10:02:43 am »
updated link: https://www.moddb.com/members/aldaja/blogs

Currently playing through the MirrorrorriM mod, taking notes, and will have an enhancement patch at a future date along with an updated galactic map that will fix some of the mission bugs.

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