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cool

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General Starfleet Command Forum / Re: OP Shipyard Mission ...
« Last post by LordGeoff on April 15, 2018, 12:41:39 pm »
I also am scratching my head on this mission.  If it IS broken, is there a way to remove it.  Is there a way to not end in a draw.
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I got the SFC OP 2563 patch working in Linux UbuntuMate 16.04 WINE3.  Had to set X11 display to 16bit color depth. If anyone else on Linux is having a problem with the HD patch, what I did should work on any Ubuntu based distro.  I will do a video on setting X11 to 16bit color depth if requested
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Starfleet Command Models / a model request station?
« Last post by flowrellik on April 10, 2018, 09:19:07 pm »
Hello everyone! My name is Flowrellik and I've been a fan of the sfc series, along with Bridge commander and Klingon Academy.
I come here in hopes of reigniting my passion for SFC and hopefully even mod it like in the past. Sadly since Battleclinic died out I was wondering if there was any way of requesting long dead ships that were only from there? One ship in particular was a Romulanized B'rel class (I believe it was either S-11 or V-24. It was a FASA type).
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General Starfleet Command Forum / Re: The great Windows 10 compatibility thread
« Last post by TarMinyatur on April 03, 2018, 11:33:19 am »
You're welcome, Komodo.

EZini won't work perfectly with the 2.037 and 2.564 versions. High Def resolutions (widescreen) are chosen in sfc.ini through new height and width entries, instead of an arbitrary integer for "lowres". This way the CRC checks will be identical for all players, regardless of screen resolution. The custom data is external to Starfleet*.exe.
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General Starfleet Command Forum / Re: The great Windows 10 compatibility thread
« Last post by Komodo on April 02, 2018, 09:25:28 pm »
That did the trick- thanks!  Funny, I realized today that I should have been running the EZINI in WinXP compatible mode (haven't tried it yet, but makes sense)

I'll have to check out Gameranger sometime.. nice videos of game matches! Thoroughly enjoyed the show :D
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General Starfleet Command Forum / Re: The great Windows 10 compatibility thread
« Last post by TarMinyatur on April 02, 2018, 03:49:06 pm »

BTW, is there still an online player service available, like Gamespy used to do?

EvolveHQ parties work. But nobody is there. Gameranger might have 2 players for SFCOP.

Multiplayer competition was active a couple years ago: https://hotandspicyforums.com/multiplayer-competition-cycle-5-june-25-to-july-31-t18877.html
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General Starfleet Command Forum / Re: The great Windows 10 compatibility thread
« Last post by TarMinyatur on April 02, 2018, 03:29:30 pm »
sfc.ini

[debug]
vollyinfo=1

Yes, volley is spelled incorrectly as volly. That will show the last three occurrences of hull damage on the reticle's upper-left corner.
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General Starfleet Command Forum / Re: The great Windows 10 compatibility thread
« Last post by Komodo on April 01, 2018, 10:55:31 pm »
Hi folks!

Yes, it's been quite a while since I logged in .. glad to see there's still some life here :) Problem is, if you can no longer get the game to work, there's not much point to it..

On that note, I'm happy to report that today I was able to successfully get SFC-OP going again today, thanks to this thread. So thanks for all the tips here! Now I can enjoy my favorite game again.

It's too bad that I can only play in windowed mode, it's kinda weird. Now, here's a strange problem I have. I have 3 versions of EZ-INI but it seems that none of them are able to edit the sfc.ini file. I don't know if that's a thing now... I can't imagine that it is. All I really want to do is get the volley damage to show, but I can't remember how to do it manually.

BTW, is there still an online player service available, like Gamespy used to do?
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