Dynaverse.net
Please login or register.

Login with username, password and session length
Advanced search  

News:

Have you ordered your copy of Dynaverse.Net Updated OP Strategy Guide? Order here : LULU.COM

Pages: 1 [2] 3  All

Author Topic: OP Enhancement Package v5.1  (Read 4554 times)

0 Members and 1 Guest are viewing this topic.

Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #30 on: February 02, 2008, 10:25:46 am »
Just be careful.. the Start Menu runs the SFCOP.EXE file, which has MANY, MANY game altering bugs..

The game must be launched with the StarfleetOP.EXE. The shortcut should point to this file.

running the game,, make sure in Vista that you have UAC turned OFF.

User Account Control is not what allows people to have multiple accounts.

User account control is a shadow layer that is supposedly designed  to protect the current user.. however it interferes with Non Vista made software..

It is a WOAH, not WOW feature of Microsoft Vista that really hinders system performance..

This is a major issue in Vista.. Google it and see how many problems people have with UAC turned on.. the problem you are experiencing with SFC is a prime example of having UAC turned on when trying to play from the StarfleetOP.exe..

Microsoft was kind enough to put in a Compatibility for UAC on the SFCOP.exe, however that is the bugged EXE file.

To play the game with the minimal ammount of bugs possible, you need to disable UAC and run from the Starfleetop.exe

If you want Lockups, fighters missing, keyboard not working, fighters not responding to commands, ships not appearing.. then use the SFCOP.exe

Hope that this helps.


« Last Edit: February 02, 2008, 02:43:22 pm by Pestalence_XC »
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Age

  • Federations Greatest
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1770
Re: OP Enhancement Package v5.1
« Reply #31 on: March 01, 2008, 06:27:11 pm »
Pestalance.Where did you get the ED single player mission from as that is all I need atm?Thanks
Logged


Image above is a tribute to HMCS WarriorCV21 a Canadian Aircraft Carrier
Sig is by Pestalence www.nightsoft.net/effhq/

Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #32 on: March 02, 2008, 02:40:25 am »
I made most of the Evil Dave single player campaigns.. if you mean the scripts.. the single player scripts are only available in the OP Enhancement Package now.. Nuclear Wessels only has the Dynaverse missions in his downloaders now..

Anyhow.. when the new package comes out, it will have all the current missions included.. but right now I am waiting on Firesoul and Dizzy to get the new OP + out the door so I can build a new pack.. but Dizzy has been away for a while.. and we are trying to figure out the best textures to use in the new planet models.. the new planets will be worth the wait.
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Space Oddity

  • Ensign
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 7
  • Allmost Configured
    • WWW
Re: OP Enhancement Package v5.1
« Reply #33 on: March 16, 2008, 03:33:29 pm »
 ;D

Your instructions (and hard work) are flawless.  I haven't played for about 6-7years, and I'm seeing servers in the list again!

Thanks Man!
Logged

Logic is a bunch of pretty flowers that smell BAD.

Age

  • Federations Greatest
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1770
Re: OP Enhancement Package v5.1
« Reply #34 on: March 17, 2008, 02:47:47 pm »
I made most of the Evil Dave single player campaigns.. if you mean the scripts.. the single player scripts are only available in the OP Enhancement Package now.. Nuclear Wessels only has the Dynaverse missions in his downloaders now..

Anyhow.. when the new package comes out, it will have all the current missions included.. but right now I am waiting on Firesoul and Dizzy to get the new OP + out the door so I can build a new pack.. but Dizzy has been away for a while.. and we are trying to figure out the best textures to use in the new planet models.. the new planets will be worth the wait.

What about getting DieHard on the shiplist?I hope FireSoul keep to his original models and not those of SGO.
Logged


Image above is a tribute to HMCS WarriorCV21 a Canadian Aircraft Carrier
Sig is by Pestalence www.nightsoft.net/effhq/

Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #35 on: March 18, 2008, 11:16:15 am »
Firesoul is the creator of the OP + Mod.. Dizzy is helping him fix bugs that were found in the previous package.. also New models came out for planets that make them much tougher to attack because the weapon hardpoints have been relocated.. Dizzy and Firesoul need to figure out which textures for the planets will look the best for the OP + Mod..

If Diehard wants to work on it.. all he has to do is contact Firesoul and I am sure he could help.

as for the OP Enhancement Package.. I want to get another one out the door.. but I am going to wait on the new OP + package.
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

vortex79

  • Ensign
  • *
  • Offline Offline
  • Posts: 9
Re: OP Enhancement Package v5.1
« Reply #36 on: March 21, 2008, 06:39:45 pm »
I attempted to install this package just a few minutes ago. It kept saying something about the 2.5.0.0 to 2.5.5.2 update.. that it wasn't in the path or something of that nature. Very peculiar error, like it wasn't in the package. The package then failed to install completely. I doubt it's a corrupt download, but I'll try it again later.

It appears to run most of the mods, but miss others. It's as though they're missing from the package.

Attempting a dynaverse connection now gives this result:

Unhandled Exception!
tSettings::GetList
tWonLogon::tWonLogon
tWonLogon::Instance
tState_MetaLogon::mEnter
tGameStateMgr::BeginState
tGameStateMgr::mSetGameState
tGameStateMgr::mGoToNextGameState
tGameStateMgr::mGoToNextGameState
tGameState::mGoToNextGameState
tState_Namespace_GameConnections::tState_GameConnections::mHandleTransportEnable
tState_Namespace_GameConnections::tState_GameConnections::mWorkIt
tGameStateMgr::mWorkIt
tGameStateMgr::mWorkIt
tSfcApp3d::mPreRender3D
tApp3dBase::mFrameRender
tSfcApp3d::mHeartbeat
tMyApp::mHeartbeat

Does something similar in single player on new campaigns right after you select race. Looks messy.

I am guessing a few of the path references may be off. I know the registry's clean of any other instances of sfc op or eaw as I completely deinstalled it all manually to do a clean over-write.

My only hope is a re-download will clean it up or that someone may notice something internal to the package that needs touched up. Otherwise, not sure what the problem is.
« Last Edit: March 21, 2008, 06:55:56 pm by vortex79 »
Logged

Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #37 on: March 21, 2008, 07:13:02 pm »
I attempted to install this package just a few minutes ago. It kept saying something about the 2.5.0.0 to 2.5.5.2 update.. that it wasn't in the path or something of that nature. Very peculiar error, like it wasn't in the package. The package then failed to install completely. I doubt it's a corrupt download, but I'll try it again later.

It appears to run most of the mods, but miss others. It's as though they're missing from the package.

Attempting a dynaverse connection now gives this result:

Unhandled Exception!
tSettings::GetList
tWonLogon::tWonLogon
tWonLogon::Instance
tState_MetaLogon::mEnter
tGameStateMgr::BeginState
tGameStateMgr::mSetGameState
tGameStateMgr::mGoToNextGameState
tGameStateMgr::mGoToNextGameState
tGameState::mGoToNextGameState
tState_Namespace_GameConnections::tState_GameConnections::mHandleTransportEnable
tState_Namespace_GameConnections::tState_GameConnections::mWorkIt
tGameStateMgr::mWorkIt
tGameStateMgr::mWorkIt
tSfcApp3d::mPreRender3D
tApp3dBase::mFrameRender
tSfcApp3d::mHeartbeat
tMyApp::mHeartbeat

Does something similar in single player on new campaigns right after you select race. Looks messy.

I am guessing a few of the path references may be off. I know the registry's clean of any other instances of sfc op or eaw as I completely deinstalled it all manually to do a clean over-write.

My only hope is a re-download will clean it up or that someone may notice something internal to the package that needs touched up. Otherwise, not sure what the problem is.

What you need to do is

1, delete the saved games .. saved games will not work when the game is patched..

2, when you install the OP Enhancement Pack and/or the game.. Make sure the Anti-Virus is turned off.. I listed specific instructions at the beginning of this post for you to install the game.

3, Your game has to be in a clean configuration before installing the OP Enhancement Package.. in other words.. anything you added to the game since install must be removed prior to the Package install.. after the package installs, you can replace content back into your game.. however, if you had scripts.. this package has almost all of the newest scripts available for Dynaverse and GSA and Single player play.

4. If you were using a game patch that was not v2552, you must reinstall the game.. the package contains the v2552 (latest) game patch and will not upgrade any previous patch.. it can only install on a clean install.

5. if you have patch v2552 already installed, use the install option that skips the v2552 patch.

From what it sounds like, you did not follow the complete install instructions I posted with the package.. Most likely is that the OP Enhancement Package installed the game patch with your Anti-Virus running in the background... Anti-Virus MUST be disabled to install the game patch or the game will corrupt.

Hope that this helps.
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

vortex79

  • Ensign
  • *
  • Offline Offline
  • Posts: 9
Re: OP Enhancement Package v5.1
« Reply #38 on: March 21, 2008, 11:43:24 pm »
Okay, trying it again, redownloading just for making sure I have a clean install file. Wiped out everything from sfcop including saves. All viruses/firewalls off. Cmon SFCOP do not fail me now. I really miss dynaverse.

Appears the issue was caused by a faulty .exe download or I hadn't wiped out enough of the old install, it appears to be functioning now. Can't believe such a little bit of content left behind might would cause such a fuss.
« Last Edit: March 22, 2008, 01:44:26 am by vortex79 »
Logged

Raztax

  • Ensign
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 58
Re: OP Enhancement Package v5.1
« Reply #39 on: May 29, 2008, 01:49:01 pm »

running the game,, make sure in Vista that you have UAC turned OFF.

User Account Control is not what allows people to have multiple accounts.

User account control is a shadow layer that is supposedly designed  to protect the current user.. however it interferes with Non Vista made software..

It is a WOAH, not WOW feature of Microsoft Vista that really hinders system performance..



The only thing that I would like to say about UAC, is that some software will NOT install with UAC turned off (such as Adobe Reader)
I kinda like the idea behind UAC, but I wish they had made it so that you can customise what flags the UAC prompt. For instance, I would like to have it pop up when accessing my registry, but having it pop up when I want an elevated comand prompt is annoying.

Sorry for making an 'off topic' post, I just wanted people to be aware that leaving UAC off, can result in some rather cryptic errors when installing 'some' software. I believe the error that Adobe Reader pops is an error saying that the disk is full or write protected. Although, UAC only needs to be on during the install, afterwards, it can be turned off again with no negative side effects that I can see.
Logged

Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #40 on: May 29, 2008, 02:36:05 pm »

running the game,, make sure in Vista that you have UAC turned OFF.

User Account Control is not what allows people to have multiple accounts.

User account control is a shadow layer that is supposedly designed  to protect the current user.. however it interferes with Non Vista made software..

It is a WOAH, not WOW feature of Microsoft Vista that really hinders system performance..



The only thing that I would like to say about UAC, is that some software will NOT install with UAC turned off (such as Adobe Reader)
I kinda like the idea behind UAC, but I wish they had made it so that you can customise what flags the UAC prompt. For instance, I would like to have it pop up when accessing my registry, but having it pop up when I want an elevated comand prompt is annoying.

Sorry for making an 'off topic' post, I just wanted people to be aware that leaving UAC off, can result in some rather cryptic errors when installing 'some' software. I believe the error that Adobe Reader pops is an error saying that the disk is full or write protected. Although, UAC only needs to be on during the install, afterwards, it can be turned off again with no negative side effects that I can see.


NP on the off topic post.. for UAC, I recommend TweakUAC utility.. it does what you ask.. it can put UAC into quiet mode and makes Windows Defender flag when changes are made to your start-up and registry files by an application and thay you have to give permission for.. however UAC will not keep asking you to to approve your software.. however, I would find the directory in which it installed and right click, select properties, and then go to security tab and give each user, 1 at a time, full access.. this way you can adjust files using 3rd party utilities. I would also find every EXE file and put into compatibility mode for XPSP 2 AND also make them run as administrator. This will prevent any errors from occurring.. However this still does not allow for proper play on the D2.
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

TopMoxie

  • Ensign
  • *
  • Offline Offline
  • Posts: 47
Re: OP Enhancement Package v5.1
« Reply #41 on: June 03, 2008, 05:35:26 pm »
Didnt really know where to post, what is required as far as downloads for the current server for OP
Logged

Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Age

  • Federations Greatest
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1770
Re: OP Enhancement Package v5.1
« Reply #43 on: July 09, 2008, 10:38:39 am »
It has been sometime since I have installed one of these but the mod chooser is giving me this and what exactly is the short cut called.
Logged


Image above is a tribute to HMCS WarriorCV21 a Canadian Aircraft Carrier
Sig is by Pestalence www.nightsoft.net/effhq/

Reffet_XC

  • XenoCorp® Member
  • Ensign
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 9
Re: OP Enhancement Package v5.1
« Reply #44 on: July 09, 2008, 12:26:05 pm »
It has been sometime since I have installed one of these but the mod chooser is giving me this and what exactly is the short cut called.

I had that problem too, I had to download a copy of the file  and put it back  in the windows/system32/ folder  cant remember where I got it from but I googled "missing MSCOMCTL.OCX"
Logged

Age

  • Federations Greatest
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1770
Re: OP Enhancement Package v5.1
« Reply #45 on: July 09, 2008, 03:10:19 pm »
Where did you get it from this is what I found when googled it?

http://www.google.ca/search?hl=en&q=missing+MSCOMCTL.OCX&btnG=Google+Search&meta=

Update post.

I am getting AVG coming up on both storyline and conquest mode single player scripts and it freezes on me as well or it just does that.I unistalled the old scripts and installed the new ones.
« Last Edit: July 09, 2008, 05:04:23 pm by Age »
Logged


Image above is a tribute to HMCS WarriorCV21 a Canadian Aircraft Carrier
Sig is by Pestalence www.nightsoft.net/effhq/

Reffet_XC

  • XenoCorp® Member
  • Ensign
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 9
Re: OP Enhancement Package v5.1
« Reply #46 on: July 09, 2008, 06:02:39 pm »
Where did you get it from this is what I found when googled it?

http://www.google.ca/search?hl=en&q=missing+MSCOMCTL.OCX&btnG=Google+Search&meta=

Update post.

I am getting AVG coming up on both storyline and conquest mode single player scripts and it freezes on me as well or it just does that.I unistalled the old scripts and installed the new ones.

Look here  http://www.wilderssecurity.com/showthread.php?t=5169  there is a link to a installer.  Let me know if that helps.
Logged

Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #47 on: July 09, 2008, 06:12:53 pm »
Where did you get it from this is what I found when googled it?

http://www.google.ca/search?hl=en&q=missing+MSCOMCTL.OCX&btnG=Google+Search&meta=

Update post.

I am getting AVG coming up on both storyline and conquest mode single player scripts and it freezes on me as well or it just does that.I unistalled the old scripts and installed the new ones.

Age.. How many times have you read my postings? How many times have I stated that before you install anything to your computer concerning the SFC games, to turn off Anti-Virus? in the case of AVG, you need to turn off Active Shield when doing any installs to your computer.., this includes DirectX updates, SFC installers, Driver updates, Windows Updates, etc.. AVG sees any installer as a potential threat and the installer fails to complete.. or the installer hangs up.. You need to turn Anti-Virus off..

And when playing online, make sure that your Firewall and Anti-Virus is disabled to help prevent loss/corruption of information packets between games.
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Age

  • Federations Greatest
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1770
Re: OP Enhancement Package v5.1
« Reply #48 on: July 10, 2008, 02:47:49 pm »
I unistalled it and turned off AVG the E-Pack only I do have Windows Defender as well.I then went ot install it with AVG off and in the single player camaagin after choosing a one pressing start camapaign it then froze on me my whoe system this is a new system as well with Intel Dual Core duo 3.0 Windows XP SP3.This never happened on my other Machine being a P4 1.5 Windows XP SP2.I installed everything separately as 4.0 had a problem with something as Bonk posted.I was just wondering can the scripts be installed separately as well as everything else.The single player skirmish doesn't give me any problems just the camapaigns selector and I have not tried the Multi player selector.

I have AVG,Windows Defender,Windows FireWall and Spybot S & D.I do keep this all on when playing Guild Wars to keep hackers and or key loggers getting on to my system.

Quote
SFC installers
What do you mean by this?I don't like having my machine freezing up like this and I have to shut it down and reboot.
Logged


Image above is a tribute to HMCS WarriorCV21 a Canadian Aircraft Carrier
Sig is by Pestalence www.nightsoft.net/effhq/

Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #49 on: July 10, 2008, 05:00:39 pm »
OK.. any time you use an installer for the Starfleet Command games (SFC Installers) you have to have Anti-Virus turned off

Also, If you have any saved games, any updates tothe game means that you have to delete the saved games.

If you play a game, you have to make sure that you are either in Campaign mode or Conquest Mode and you have to pick 1 shiplist to play the game.. If you change Shiplists or Campaign modes, you will not be able to continue a previous saved game until you change your game back to the settings you had when you first started the saved game.
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Age

  • Federations Greatest
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1770
Re: OP Enhancement Package v5.1
« Reply #50 on: July 12, 2008, 12:37:48 pm »
I did what you said and I turned anto virus off when I went to reinstall OP E-Pack I got the samething CDT and MS report to send to them and I said no.I then took that install folder and placed it else where.I unistalled the E-Pack and reinstalled everything separately and I went into the single player campaign and picked Fed vs Isc custom (storyline)it worked like a charm no problems.I am not sure what is going on as this is a new PC I am playing with Win. XPSP3 and my video card is fine as it plays Guild Wars just great.

I did not install the dLL or I might have.

I know about the save campagin files delete them.
Logged


Image above is a tribute to HMCS WarriorCV21 a Canadian Aircraft Carrier
Sig is by Pestalence www.nightsoft.net/effhq/

Klingon Fanatic

  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1380
Re: OP Enhancement Package v5.1
« Reply #51 on: October 06, 2008, 03:19:02 pm »
 ;D Hey Pesty!

What is the status of the next upgraded enhancement package?

I believe that we were going to get an updated OP+ shiplist that included hardpointed planets... What happened?

Qapla'

KF
Logged



HoD Rhadjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron



Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #52 on: October 06, 2008, 09:02:04 pm »
I'm waiting on Firesoul / Diehard to get the next OP + done.. ance ready, I will upgrade the OP +..

If it is going to take a while, then I'll dive in and set up the current OP + with the new planet models packs and make an intermittent release...

I'll give it another 2 weeks or so before I dive into it.

Hope that this helps.
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Klingon Fanatic

  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1380
Re: OP Enhancement Package v5.1
« Reply #53 on: October 21, 2008, 04:46:29 pm »
Pesty wrote; "I'll give it another 2 weeks or so before I dive into it."

Okay it's been two weeks.

Although I'd love to have a new Enhancement project release to play with I am very content with maybe a behind the scenes update.

I really hope all of your fine work collecting these updates will be compatable with SFC4.

Qapla'

KF
Logged



HoD Rhadjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron



Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #54 on: October 21, 2008, 10:45:15 pm »
Diehard and Dizzy should be working on the OP+ v5.. Dizzy was here night before last.. we discussed it.

It is in process.. please be patient.
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Klingon Fanatic

  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 1380
Re: OP Enhancement Package v5.1
« Reply #55 on: October 22, 2008, 04:12:45 pm »
 ;D Thanks Pesty.

What your wrote for a reply was really all I was looking for regarding news.

All of your enhancement packages have been well worth the wait.

The only question that remains is: Do you know if all your enhancement packages will be compatable with SFC4? I'm hoping they are...

SENSE OF HUMOR ALERT:

I'll take my answer off the air...

Qapla' and thanks for your continued support.

KF



Logged



HoD Rhadjekk Vor Thruum
IKV Kraag Dorr
SuvwI' Qeh KCC
Commander, Task Force Kraag Dorr's Teeth First Strike Squadron



Cptn_Pestalence_XC

  • "The Terminator"
  • Global Moderator
  • Lt. Commander
  • *
  • Offline Offline
  • Gender: Male
  • Posts: 2401
  • "The Terminator" Pestalence_XC, Xenocorp
Re: OP Enhancement Package v5.1
« Reply #56 on: October 23, 2008, 05:07:52 am »
;D Thanks Pesty.

What your wrote for a reply was really all I was looking for regarding news.

All of your enhancement packages have been well worth the wait.

The only question that remains is: Do you know if all your enhancement packages will be compatable with SFC4? I'm hoping they are...

SENSE OF HUMOR ALERT:

I'll take my answer off the air...

Qapla' and thanks for your continued support.

KF





SFC 4 will be using different file structures and programming languages and different game engine.. as such, I do not think the OP Enhancement Pack will be applicable to SFC 4.. however I will continue to support OPE as new content for OP comes out And I will also create an SFC 4 Enhancement Package as material becomes available.

Hope this helps
Logged

Member :
Xenocorp / Dynaverse.net Moderator & Beta Test Team
SFC 4 Project QA Coordinator
Taldren Beta Test Team
14 Degrees East Beta Test Team
Activision Visioneers SFC 3 Beta Test Team

Bonk

  • Ringworld Child
  • Administrator
  • Captain
  • *
  • Offline Offline
  • Posts: 9602
  • Tanj!
Re: OP Enhancement Package v5.1
« Reply #57 on: October 23, 2008, 05:53:24 am »
Diehard and Dizzy should be working on the OP+ v5.. Dizzy was here night before last.. we discussed it.

It is in process.. please be patient.

I hereby volunteer my services in consultation on the NSIS installer if needed.
Logged

Reality is what doesn't go away when you stop believing in it. - Philip K. Dick

FPF-DieHard

  • MILF hunter
  • Captain
  • *
  • Offline Offline
  • Posts: 7441
Re: OP Enhancement Package v5.1
« Reply #58 on: October 23, 2008, 07:22:41 am »
Diehard and Dizzy should be working on the OP+ v5..

 :o  This is the first I've heard of this.   i've got no problem makes mods (and mods of mods . . .) but if it ain't got Firesoul's Seal od Approval it ain't OP+
Logged

What do you call a femal Klingon?  A Klunt!

The shortest path between 2 points is a straight line . . .

Bonk

  • Ringworld Child
  • Administrator
  • Captain
  • *
  • Offline Offline
  • Posts: 9602
  • Tanj!
Re: OP Enhancement Package v5.1
« Reply #59 on: October 23, 2008, 07:28:58 am »
Diehard and Dizzy should be working on the OP+ v5..

 :o  This is the first I've heard of this.   i've got no problem makes mods (and mods of mods . . .) but if it ain't got Firesoul's Seal od Approval it ain't OP+

I thought that sounded odd...
Logged

Reality is what doesn't go away when you stop believing in it. - Philip K. Dick
Pages: 1 [2] 3  All
« previous next »
 

Page created in 0.248 seconds with 21 queries.