Topic: 20 Questions  (Read 12989 times)

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Offline [UFP]Exeter

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20 Questions
« on: September 12, 2015, 08:28:52 pm »
Reading other posts I realize there is some wondering over what I am doing, so this post is to allow any question and I will try to answer.

Offline Javora

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Re: 20 Questions
« Reply #1 on: September 12, 2015, 09:48:51 pm »
Where are you in development?  When can we see an Alpha build?  Are you using SFC game rules or something else?

I have more questions later but I'll get to it later if someone doesn't beat me to it.
 

Offline FPF-DieHard

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Re: 20 Questions
« Reply #2 on: September 13, 2015, 10:48:22 am »
Will this include seeking weapons and attrition units so we can mod it into an SFBish game?
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: 20 Questions
« Reply #3 on: September 13, 2015, 11:02:52 am »
How will multiplayer work?  Will there be an online campaign mode similar to dynaverse?
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-Tobin Dax

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Re: 20 Questions
« Reply #4 on: September 13, 2015, 11:16:52 am »
What operating systems will it work with?

What are the specs required to run it?
Suspected leader of Prime Industries, #1 Pirate Cartel

Offline FPF-DieHard

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Re: 20 Questions
« Reply #5 on: September 13, 2015, 04:41:49 pm »
Will movement be in 2 dimensions or 3?
Who'd thunk that Star-castling was the root of all evil . . .


Offline [UFP]Exeter

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Re: 20 Questions
« Reply #6 on: September 13, 2015, 08:46:23 pm »
Will movement be in 2 dimensions or 3?

Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #7 on: September 13, 2015, 08:48:37 pm »
Where are you in development?  When can we see an Alpha build?  Are you using SFC game rules or something else?

I have more questions later but I'll get to it later if someone doesn't beat me to it.

hope to finish by end of this year.

Alpha i hope bu 1st of nivember

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #8 on: September 13, 2015, 08:50:06 pm »
Will this include seeking weapons and attrition units so we can mod it into an SFBish game?

Not built in bu can add if I have details

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #9 on: September 13, 2015, 08:51:01 pm »
How will multiplayer work?  Will there be an online campaign mode similar to dynaverse?

Undecided as i know very little about dyna.

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #10 on: September 13, 2015, 08:54:38 pm »
What operating systems will it work with?

What are the specs required to run it?

Win 7 to run, but Win 8 or later is supported and tested om Win10.
Specs are determined from final game, I have tested on Win 7 and 10, 6 Gig ram, Nvidea GX700

Offline FPF-DieHard

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Re: 20 Questions
« Reply #11 on: September 14, 2015, 10:43:04 am »
How will multiplayer work?  Will there be an online campaign mode similar to dynaverse?

Undecided as i know very little about dyna.

How does the multi-player work?
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: 20 Questions
« Reply #12 on: September 14, 2015, 10:48:49 am »
Will this include seeking weapons and attrition units so we can mod it into an SFBish game?

Not built in bu can add if I have details

Load OP or CE, fire a drone or a Plasma torp

Attrition units =  Fighters and Gunboats
Who'd thunk that Star-castling was the root of all evil . . .


Offline FPF-DieHard

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Re: 20 Questions
« Reply #13 on: September 14, 2015, 10:52:30 am »
Will movement be in 2 dimensions or 3?

Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d

how does Strategic movement work?

How are weapon arcs setup?

How does the difference between warp and impulse work?
Who'd thunk that Star-castling was the root of all evil . . .


Offline [UFP]Exeter

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Re: 20 Questions
« Reply #14 on: September 15, 2015, 07:23:55 pm »
How will multiplayer work?  Will there be an online campaign mode similar to dynaverse?

Undecided as i know very little about dyna.

How does the multi-player work?

i envision a lobby systen to select teams.  Dwelling on a persistent map.

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #15 on: September 15, 2015, 07:25:05 pm »
Will this include seeking weapons and attrition units so we can mod it into an SFBish game?

Not built in bu can add if I have details

Load OP or CE, fire a drone or a Plasma torp

yes there will be

Attrition units =  Fighters and Gunboats

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #16 on: September 15, 2015, 07:26:50 pm »
Will movement be in 2 dimensions or 3?

Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d

how does Strategic movement work?

How are weapon arcs setup?

How does the difference between warp and impulse work?

strategic will be variable sixe 2d hex map si,alar to sfc2

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #17 on: September 15, 2015, 07:28:11 pm »
Will movement be in 2 dimensions or 3?

Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d

how does Strategic movement work?

How are weapon arcs setup?

How does the difference between warp and impulse work?

arcs similar to sfc2:eaw

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #18 on: September 15, 2015, 07:29:58 pm »
Will movement be in 2 dimensions or 3?

Like sfc2, there is 2 movements, tactical is 3d, strategic (map) in 2d

how does Strategic movement work?

How are weapon arcs setup?

How does the difference between warp and impulse work?

Mainly warp in strstegic and impulse in each hes, but warp 1 usable for combat

Offline [UFP]Exeter

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Re: 20 Questions
« Reply #19 on: September 15, 2015, 07:32:15 pm »
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