Topic: mackies projects  (Read 47788 times)

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Offline Mackie

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mackies projects
« on: January 17, 2011, 06:57:45 pm »
parts from the abbe class: moonraker, khaliban
parts from the akyazi class: wickedzombie
parts from the constitution class: khaliban
and their retextures: foas

heres the ship in lwo format, up for conversion.
http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=106&sort=1



 
« Last Edit: January 31, 2011, 12:59:31 am by Mackie »
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Offline Starforce2

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Re: new kitbash: Shaker class, in LWO format.
« Reply #1 on: January 17, 2011, 08:44:30 pm »
outstanding! Love it. Let me know when it's released.

Offline Chrystoff

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Re: new kitbash: Shaker class, in LWO format.
« Reply #2 on: January 17, 2011, 10:33:14 pm »
Okay, I really like this Mackie! It would make a great perimeter action ship leader, or some-such. Great imagination on this.

Offline FoaS_XC

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Re: new kitbash: Shaker class, in LWO format.
« Reply #3 on: January 17, 2011, 10:51:10 pm »
This will be my F-CM :)
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Offline Mackie

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another new bash: Twister class. (LWO again)
« Reply #4 on: January 18, 2011, 02:12:30 am »
lwo: http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=107&sort=1
credits:
parts from nitocris: WZ
parts from loknar: wz, khaliban, lord schtupp, makotokat
retextures: foas

I know its pretty unimaginative... havent bashed much for couple of years so...

« Last Edit: January 23, 2011, 03:21:03 pm by FoaS_XC »
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Offline FoaS_XC

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Re: another new bash: Twister class. (LWO again)
« Reply #5 on: January 18, 2011, 07:52:30 am »
Hello heavy destroyer :). Grabbed.
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline Chrystoff

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Re: another new bash: Twister class. (LWO again)
« Reply #6 on: January 18, 2011, 01:30:37 pm »
Hello heavy destroyer :). Grabbed.
I was also thinking communications ship, surveyor, ect. Very cool, Mackie! Whadaya mean unimaginative??? :notworthy:

Offline Mackie

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rebash: Pride class .v2 (lwo)
« Reply #7 on: January 18, 2011, 07:26:33 pm »
rebashed one of my oldest ships, not exactly what you'd call a carbon copy but its basically the same. pieces taken from same ship classes as with the original.
for comparison, heres the original: http://stupidfusion.com/files/kitbashes_startrek_lwo/Pride_class-LWO.jpg

credits:
parts from oberth: p81
parts from akyazi: WZ
parts from enterprise: khaliban
parts from trooper: khaliban
retextures: foas

download lwo:  http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=87&sort=1

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Offline Kreeargh

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Re: rebash: Pride class .v2 (lwo)
« Reply #8 on: January 18, 2011, 08:50:30 pm »
Frakin sweet
Time for life!

Offline FoaS_XC

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Re: rebash: Pride class .v2 (lwo)
« Reply #9 on: January 18, 2011, 08:53:13 pm »
And I have a new police ship! these are frakin sweet mackie!
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline Mackie

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Re: rebash: Pride class .v2 (lwo)
« Reply #10 on: January 18, 2011, 08:55:32 pm »
thanks guys :)
ive also started redoing Einherjer and Dodge, i need to rework the miranda roll bar first though, lots of holes in it...

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Offline Starfox1701

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Re: rebash: Pride class .v2 (lwo)
« Reply #11 on: January 18, 2011, 09:05:54 pm »
Very  :Dnice

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Re: rebash: Pride class .v2 (lwo)
« Reply #12 on: January 19, 2011, 12:18:36 pm »
Well done! Good to see you!

Offline Mackie

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rebash: einherjer class v.2 (lwo)
« Reply #13 on: January 20, 2011, 10:26:53 am »
still as ugly and ridiculous but its one of my personal favourites so i wanted to redo it wether you guys like the ship or not  :P
heres the original for comparison: http://www.stupidfusion.com/files/kitbashes_startrek_lwo/Einherjer_class-LWO.jpg

credits:
parts from abbe: Moonraker, Khaliban
parts from miranda: WZ, Zambiezan
parts from new jersey: khaliban
retextures: foas

lwo: http://www.stupidfusion.com/files/kitbashes_startrek_lwo/?file=26&sort=1

http://www.stupidfusion.com/files/kitbashes_startrek_lwo/Einherjer_class_v2.jpg
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Offline Klingon Fanatic

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Re: rebash: einherjer class v.2 (lwo)
« Reply #14 on: January 20, 2011, 04:38:09 pm »
Add two more warp engines to that please... Ark Royal style or even side by side. That would make a fine FBB, IMHO.

Mackie, any chance for some non Klingon Bird of Prey bashes from you? There are plenty of new Klingon and Romulan ships out there that could use your attention...

Qapla'

KF
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Offline Starfox1701

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Re: rebash: einherjer class v.2 (lwo)
« Reply #15 on: January 20, 2011, 05:59:35 pm »
Or snag 2 off a Ulysses. Nice BB

Offline Chrystoff

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Re: rebash: einherjer class v.2 (lwo)
« Reply #16 on: January 20, 2011, 06:03:02 pm »
First, this ship is great!
Second, was that Miranda ever released with that paint job? If so, where can I get that?

Offline FoaS_XC

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Re: rebash: einherjer class v.2 (lwo)
« Reply #17 on: January 20, 2011, 07:03:38 pm »
mackie had caught me in a a day where I had a free couple hours between shifts. I uploaded all my MAX files for him to grab.
Robinomicon
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Offline Mackie

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Re: rebash: einherjer class v.2 (lwo)
« Reply #18 on: January 20, 2011, 10:20:29 pm »
Add two more warp engines to that please... Ark Royal style or even side by side. That would make a fine FBB, IMHO.

Mackie, any chance for some non Klingon Bird of Prey bashes from you? There are plenty of new Klingon and Romulan ships out there that could use your attention...

Qapla'

KF
I left it slow & sluggish so that it would have atleast some weakpoints  ;D
I am however going to do a refit of the ship that will be more sensible than this...

and klinks yeah why not, i'll need to pester foas about his klinks for that ;)
the only reason why i never really made that many klingon bashes was simply because there never were many matching klingon ships around, until now!
mackie had caught me in a a day where I had a free couple hours between shifts. I uploaded all my MAX files for him to grab.
of which I am very grateful for :)
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Offline Mackie

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Re: rebash: einherjer class v.2 (lwo)
« Reply #19 on: January 21, 2011, 06:51:20 am »
...and heres that refit I promised. what has changed?
a. excelsior saucer
b. custom pylons modified from churchill class
c. beefier nacellas from the ulysses class (tried few different arrangements with other nacellas as well but nothing seemed to fit)
d. sacrified shuttlebays 1 and 2 for more impulse engines stolen from an excelsior class refit
e. whatever the hell that thing is called thats now there in the middle of both dishes. found it on the churchill class so i guess it does something?

credits:
parts from abbe: Moonraker, Khaliban
parts from miranda: WZ, Zambiezan
parts from new jersey: khaliban
parts from churchill: cleeve, khaliban
parts from ulysses: WZ
parts from excelsior-b: foas
retextures: foas

lwo: http://www.stupidfusion.com/files/kitbashes_startrek_lwo/?file=26&sort=1

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Offline FoaS_XC

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Re: rebash: einherjer class v.2 (lwo)
« Reply #20 on: January 21, 2011, 07:55:42 am »
Yeah, I like the new version more :)
Robinomicon
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Re: rebash: einherjer class v.2 (lwo)
« Reply #21 on: January 21, 2011, 07:01:00 pm »
Yeah, I like the new version more :)

I do as well.

I have some concerns about the scale of the parts being used.

Are the Ulysses Warp engines really that huge in comparison to the Challenger class (USS Churchill) secondary hulls?

I absolutely LOVE the idea of using the Excelsior saucer. A+ idea there Mackie.

I had a thought about the Abbe torpedo pod, maybe it could be converted into a through deck hangar to augment the Challenger class hangars?

We need an equally cool Klingon, Romulan or other non-Federation monster ship to balance the coolness scale here too Mackie.

Well done!

KF

Qapla'



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Offline Kreeargh

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Re: rebash: einherjer class v.2 (lwo)
« Reply #22 on: January 21, 2011, 10:14:19 pm »
I like them all  :thumbsup: Tos and  :o JJ version please they will fill all era refits . :)
Time for life!

Offline Starforce2

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Re: rebash: einherjer class v.2 (lwo)
« Reply #23 on: January 21, 2011, 10:26:31 pm »
I love how bad-ass those rollbars look from the sides. And what you've done with the engines on the excelcior version along with the deflectors.

Are you by chance planning the cour de lion as well?

Offline Mackie

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Re: rebash: einherjer class v.2 (lwo)
« Reply #24 on: January 22, 2011, 12:05:56 am »
Yeah, I like the new version more :)

I do as well.

I have some concerns about the scale of the parts being used.

Are the Ulysses Warp engines really that huge in comparison to the Challenger class (USS Churchill) secondary hulls?

I absolutely LOVE the idea of using the Excelsior saucer. A+ idea there Mackie.

I had a thought about the Abbe torpedo pod, maybe it could be converted into a through deck hangar to augment the Challenger class hangars?

We need an equally cool Klingon, Romulan or other non-Federation monster ship to balance the coolness scale here too Mackie.

Well done!

KF

Qapla'
the only things on the ship that arent to scale are the pylons (=somewhat customized), I used the scale of the parts that FOAS had provided :S
And no they arent churchill hulls, theyre a new jersey hulls which are about the same size and shape as those of a constitution class refit, maybe a little wider and longer.
Only those pointy things in the middle of the dishes I used are from the churchill :P
I suppose I could easily whip up a through deck carrier version of the pod, too. which also reminds me, i can do a small carrier ship with just the pod.....  and yall know how much i love flying bridges and  torpedo pods :D

I have the foas klinks available to me when i want em, as soon as i get back home to my place to my  computer i'll start trying to bash something out of em :)
I like them all  :thumbsup: Tos and  :o JJ version please they will fill all era refits . :)
For a TOS version I dont have the rights parts for yet and whats a JJ version?
with a little tinkering i could do one more refit of it in the dominion war style, with phaser strips instead of tits and all  ;D
I love how bad-ass those rollbars look from the sides. And what you've done with the engines on the excelcior version along with the deflectors.

Are you by chance planning the cour de lion as well?
thanks, that kinda was the point :)
Ive tried making the cour de lion a number of times but i never could get it right but i guessi could try again since ive never tried it with these parts and its been a few years since the last attempt!
« Last Edit: January 22, 2011, 12:19:43 am by Mackie »
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Offline Starfox1701

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Re: rebash: einherjer class v.2 (lwo)
« Reply #25 on: January 22, 2011, 12:23:54 am »
Quote
JJ version

That would Be from the new AR univeres drom the last movie

Offline Mackie

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Re: rebash: einherjer class v.2 (lwo)
« Reply #26 on: January 22, 2011, 12:52:05 am »
Quote
JJ version

That would Be from the new AR univeres drom the last movie

oh ;P while i shouldnt be the one to complain since I produce loads of anything-but-canonical style ships, I really didnt like what they did.
I was kind of okay with the ent series but the movie... well it was a good movie in general, i liked it for the entertaintment value but it was a sh*t movie as far as trek is considered.
I wish that the movies at very least could stick to the already established trek canon since theres plenty of lore yet to be explored but no, instead they seem hellbent on reinventing the whole goddamn franchise.

thank god for great fan made serieses and stories...
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Offline Bernard Guignard

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Re: new kitbash: Shaker class, in LWO format.
« Reply #27 on: January 22, 2011, 06:59:23 am »
Looking forward to the converted file

Offline Mackie

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mackies projects
« Reply #28 on: January 22, 2011, 11:16:28 am »
Okay, this will be my last new thread for another bash. -if ill keep dishing these out in the near future this quick ill just open up a "projects thread"...

As for the ship, this isnt very big or well armed.
Its just a large box with the ability to come and go under its own power that carries a rather large number of shuttles/fighters/landing craft... and commandos.
Supposed to be supported by the rest of the fleet, not intented to carry out missions on its own.
I think you get where im going with this :p
 
credits:
parts from abbe: moonraker, khaliban
parts from new jersey: khaliban
parts from excelsior-b: foas
parts from miranda: wz, zambiezan
parts from akyazi: wz
parts from oberth: p81
retextures: foas

lwo: http://www.stupidfusion.com/files/kitbashes_startrek_lwo/?file=68&sort=1



« Last Edit: January 23, 2011, 03:36:25 pm by FoaS_XC »
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Offline FoaS_XC

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Re: here we go again: Karu class "commando carrier" (lwo)
« Reply #29 on: January 22, 2011, 11:36:00 am »
NOICE!!!
Robinomicon
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Offline Mackie

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Re: here we go again: Karu class "commando carrier" (lwo)
« Reply #30 on: January 22, 2011, 12:04:44 pm »
I wasnt exactly sure if there would be any ship type in sfc that would be a match for this ship, i made it with bridge commander in mind and was thinking of making it a mothership type vessel which it could be detachable from :)
btw, karu = "strange but kinda cool" in finnish  ;D
I am well aware knowing that is going to kinda ruin this for someone but i just couldnt think of a better name so...  :D
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Re: here we go again: Karu class "commando carrier" (lwo)
« Reply #31 on: January 22, 2011, 12:30:27 pm »
Nice work Mackie! Very imaginative use of the Oberth engines too. Thanks for the Finnish language lesson too!

Now that hangar pod should find its way on to the latest Abbe class to make an additional light carrier as well.
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Re: here we go again: Karu class "commando carrier" (lwo)
« Reply #32 on: January 22, 2011, 12:45:54 pm »
So noted, KF :)
Robinomicon
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Offline Bernard Guignard

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Re: here we go again: Karu class "commando carrier" (lwo)
« Reply #33 on: January 22, 2011, 02:04:22 pm »
I'd suggest putting a shuttle in scale next to her to get an idea as to how many shuttles she would carry
Looks like she could carry quite a few.  ;D
 

Offline Norsehound

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Re: here we go again: Karu class "commando carrier" (lwo)
« Reply #34 on: January 22, 2011, 03:23:16 pm »
Looks like some strange cousin of the Sydney class (Jenolen, et all). Very interesting.

Now if only SFC and the like had such places for these vehicles.

Offline Kreeargh

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Re: new kitbash: Shaker class, in LWO format.
« Reply #35 on: January 22, 2011, 11:38:08 pm »
Beautifull design  :thumbsup:
Time for life!

Offline FoaS_XC

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Re: here we go again: Karu class "commando carrier" (lwo)
« Reply #36 on: January 23, 2011, 01:25:12 am »
ACK! i just realized... reminds me of the Defiant!
Robinomicon
"When I was 5 years old, my mom always told me that happiness was the key to life. When I went to school, they asked me what I wanted to be when I grew up. I wrote down “happy.” They told me I didn’t understand the assignment and I told them they didn’t understand life."

Offline Mackie

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mackies projects
« Reply #37 on: January 23, 2011, 12:51:23 pm »
yeah it looks like these just keep on coming for now  :P

minow class police ship... or monitor? -something like that.

credits:
parts from miranda: wz, zambiezan
parts from star league: khaliban, p81
parts from nitocris: wz
parts from okinawa: wz
retextures: foas

lwo: http://www.stupidfusion.com/files/kitbashes_startrek_lwo/?file=86&sort=1



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Offline FoaS_XC

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Re: mackies projects
« Reply #38 on: January 23, 2011, 01:23:36 pm »
Doesn't feel massive enough to be a monitor (at least, I imagine them massive). Would definitely work great as a Police ship, though :)
Robinomicon
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Offline Mackie

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Re: mackies projects
« Reply #39 on: January 23, 2011, 01:41:18 pm »
Doesn't feel massive enough to be a monitor (at least, I imagine them massive). Would definitely work great as a Police ship, though :)
yeah well I dont know how these things work out, as in class types  ;D
I suppose that police ship it is since its for patrolling already held systems, dealing with minor issues.
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Re: mackies projects
« Reply #40 on: January 23, 2011, 03:42:12 pm »
No worries. That's pretty much what I do: go for an idea and let other people sort out the details I don't want to bother with. Just thought I'd share my impression :). Btw: Your Trooper (and my rebash since) is what I use as a Fed Monitor. Btw: As far as the trooper, davids, firebrand, etc: Obviously if you want to come up with better bashes than what I've made: feel free, I'd rather use yours anyways :)

also: I took the liberty of merging all your topics into this one :).
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Re: mackies projects
« Reply #41 on: January 23, 2011, 03:48:32 pm »
No worries. That's pretty much what I do: go for an idea and let other people sort out the details I don't want to bother with. Just thought I'd share my impression :). Btw: Your Trooper (and my rebash since) is what I use as a Fed Monitor. Btw: As far as the trooper, davids, firebrand, etc: Obviously if you want to come up with better bashes than what I've made: feel free, I'd rather use yours anyways :)

also: I took the liberty of merging all your topics into this one :).
Thanks for the merger, i was about to ask for you to do this anyway  ;D

I can definitely redo some of those, davids is a really simple ship so that doesnt really need any improvement (nor is there really room for any now that the design is what it is) though....
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Re: mackies projects
« Reply #42 on: January 23, 2011, 03:49:58 pm »
No worries.

At your leisure/inclination; Figured I'd just state my intention to yield to you when it comes to your designs (a common sense "duh" thing to do, but I want to be clear). :)
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Re: mackies projects
« Reply #43 on: January 24, 2011, 05:45:18 am »
Trooper and Behemoth classes rebashed.

heres the original behemoth for comparison, it was the ship I developed trooper from.
http://stupidfusion.com/files/mods_sfc2op/behemoth_class.jpg

credits:
trooper class
parts from (foas version) trooper: khaliban
parts from enterprise: khaliban
retextures: foas

behemoth class
parts from (foas version) trooper: khaliban
parts from enterprise: khaliban
parts from akyazi: wz
retextures: foas

lwo: http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=113&sort=1

http://stupidfusion.com/files/kitbashes_startrek_lwo/trooper_and_behemoth_class_V2.jpg
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Re: mackies projects
« Reply #44 on: January 24, 2011, 07:03:06 am »
by the way guys, i'd appreciate if you could provide me with some doable klink designs?
this is what i have as material to bash with, thanks foas :)

http://img685.imageshack.us/img685/9864/klingonfleet.png
click the link to see the full image....
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Re: mackies projects
« Reply #45 on: January 24, 2011, 09:11:06 am »
YEEE! *grabbed*

Hey, btw, do you remember that other bash you made, it had a mini-saucer stuck inside the secondary hull, popping out on the port and starboard? I can't remember any other details >.<

As far as klinks, I actually can't think of any others, but you have a better bashing imagination than I do. I know the klink fleet lacks DNs (it only has 1 with another variant, plus the Light DN). It lacks on frigates, too.
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Re: mackies projects
« Reply #46 on: January 24, 2011, 09:34:02 am »
YEEE! *grabbed*

Hey, btw, do you remember that other bash you made, it had a mini-saucer stuck inside the secondary hull, popping out on the port and starboard? I can't remember any other details >.<

As far as klinks, I actually can't think of any others, but you have a better bashing imagination than I do. I know the klink fleet lacks DNs (it only has 1 with another variant, plus the Light DN). It lacks on frigates, too.
oh thatship? yeah i still remember it, one doesnt forget a horror like that in only a few years  ;D
it was a behemoth refit of sorts, i was trying to make a dominion war refit of it...

yeah i'll figure out something yet, maybe klingon fanatic can be of assistance? :p
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Re: mackies projects
« Reply #47 on: January 24, 2011, 03:10:14 pm »
I just remembered it, i wasn't referring to it before, is all.
Robinomicon
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Re: mackies projects
« Reply #48 on: January 24, 2011, 04:14:19 pm »
YEEE! *grabbed*

Hey, btw, do you remember that other bash you made, it had a mini-saucer stuck inside the secondary hull, popping out on the port and starboard? I can't remember any other details >.<

As far as klinks, I actually can't think of any others, but you have a better bashing imagination than I do. I know the klink fleet lacks DNs (it only has 1 with another variant, plus the Light DN). It lacks on frigates, too.
oh thatship? yeah i still remember it, one doesnt forget a horror like that in only a few years  ;D
it was a behemoth refit of sorts, i was trying to make a dominion war refit of it...

yeah i'll figure out something yet, maybe klingon fanatic can be of assistance? :p

I've tried to block out the horror of that *cough* ship...

I did like the Federation Ktinga.

Kitbash request: D10 with three warp engines using the Kelicos command pod and boom. The third Warp engine MUST be under the command boom for seperation ability...

Additionally, you Might want to experiment with increasing the D10 secondary hull by up to 25% (you'll know better than me about the scale) to give the Klingons a new off the shelf Heavy carrier.

Keep up the great work Mackie!

Qapla'

KF
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Re: mackies projects
« Reply #49 on: January 24, 2011, 04:55:04 pm »
Mackie, your Trooper & Behemoth will make excellent monitors.

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Re: mackies projects
« Reply #50 on: January 24, 2011, 05:10:45 pm »
Mackie, your Trooper & Behemoth will make excellent monitors.

See? Quoted for Truth
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Re: mackies projects
« Reply #51 on: January 25, 2011, 01:31:01 am »
I've tried to block out the horror of that *cough* ship...

I did like the Federation Ktinga.

Kitbash request: D10 with three warp engines using the Kelicos command pod and boom. The third Warp engine MUST be under the command boom for seperation ability...

Additionally, you Might want to experiment with increasing the D10 secondary hull by up to 25% (you'll know better than me about the scale) to give the Klingons a new off the shelf Heavy carrier.

Keep up the great work Mackie!

Qapla'

KF
Ok, thats something i can definitely get started with :)

Mackie, your Trooper & Behemoth will make excellent monitors.

See? Quoted for Truth
heh, i guess that little bash was a bit better than I thought  ;D
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Re: mackies projects
« Reply #52 on: January 25, 2011, 12:45:13 pm »
heres the ship that KF requested... I made it because I said i would but Im really not a fan of these "slab-on-one-more-engine-THERE-I-HAVE-MENDED-IT" type of designs  :P

Klingon Sur'Kia class.

credits:
parts from kelicos: wz
parts from riskadh: terradyne, wz
retextures: foas

lwo: http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=76&sort=1

http://stupidfusion.com/files/kitbashes_startrek_lwo/klingon_sur'kia_class.jpg



these arent too classy either... I know that im kind of reinventing the wheel but a little more variety wouldnt hurt would it?

Sortavala class

credits:
parts from miranda: wz, zambiezan
parts from excelsior-b: foas
parts from churchill: cleeve, khaliban
parts from ulysses: wz

lwo: http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=109&sort=1

http://stupidfusion.com/files/kitbashes_startrek_lwo/Sortavala_class.jpg



Pitkaranta class

credits:
parts from miranda: wz, zambiezan
parts from excelsior-b: foas
parts from star league: khaliban, p81
parts from churchill: cleeve, khaliban
parts from akula: khaliban

lwo: http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=97&sort=1

http://stupidfusion.com/files/kitbashes_startrek_lwo/Pitkaranta_class.jpg

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Re: mackies projects
« Reply #53 on: January 25, 2011, 02:03:06 pm »
I actually kind of like that Riskadh refit would make a nice DN-conversion.

As for the others, I like them too :) the Pitkaranta would make a nice f-CM as well :).
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Re: mackies projects
« Reply #54 on: January 25, 2011, 03:58:21 pm »
heres the ship that KF requested... I made it because I said i would but Im really not a fan of these "slab-on-one-more-engine-THERE-I-HAVE-MENDED-IT" type of designs  :P

Klingon Sur'Kia class.

credits:
parts from kelicos: wz
parts from riskadh: terradyne, wz
retextures: foas

lwo: http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=76&sort=1

http://stupidfusion.com/files/kitbashes_startrek_lwo/klingon_sur'kia_class.jpg



Sortavala class



Nicely done! This is MUCH better than the bazillion slap on another warp engine Federation ships that are out there. Thank you very much Mackie for a wonderful addition to the Klingon Fleet.
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Re: mackies projects
« Reply #55 on: January 25, 2011, 04:07:00 pm »
heres the ship that KF requested... I made it because I said i would but Im really not a fan of these "slab-on-one-more-engine-THERE-I-HAVE-MENDED-IT" type of designs  :P

Klingon Sur'Kia class.

credits:
parts from kelicos: wz
parts from riskadh: terradyne, wz
retextures: foas

lwo: http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=76&sort=1

http://stupidfusion.com/files/kitbashes_startrek_lwo/klingon_sur'kia_class.jpg



Sortavala class



Nicely done! This is MUCH better than the bazillion slap on another warp engine Federation ships that are out there. Thank you very much Mackie for a wonderful addition to the Klingon Fleet.

there will be more, im going through http://www.shipschematics.net/ this right now to find some designs that please me or could possibly inspire :D
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Re: mackies projects
« Reply #56 on: January 29, 2011, 05:33:47 pm »
Made a new bash again, supposed to be sort of an experimental warpdrive & deflector prototype ship, calling it the Silicon Valley class...

credits
parts from akyazi: wz
parts from oberth: p81
parts from enterprise: khaliban
parts from churchill: cleeve, khaliban
parts from new jersey: khaliban
parts from okinawa: wz
parts from excelsior-b: foas
retextures: foas

lwo: http://stupidfusion.com/files/kitbashes_startrek_lwo/?file=109&sort=1

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Re: mackies projects
« Reply #57 on: January 30, 2011, 06:29:39 am »
WOW! I really like that one. The proportions are perfect! You really have a talent for kitbashing.

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Re: mackies projects
« Reply #58 on: January 30, 2011, 11:25:03 am »
Keep it up Mackie !!!!!  ;D  Now we just need to get them converted over to SFC   ;D

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Re: mackies projects
« Reply #59 on: January 31, 2011, 12:25:37 am »
mackie you may want to review the first post of this thread, the supposed download link gives me a jpg of the oklahoma class.

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Re: mackies projects
« Reply #60 on: January 31, 2011, 12:58:35 am »
mackie you may want to review the first post of this thread, the supposed download link gives me a jpg of the oklahoma class.

oh? sorry about that, i must of have screwed something up ;D

oh wait, now i know whats wrong :S
I modified the database a little a while ago and now EVERY single goddamn link has has changed path so just go to www.stupidfusion.com downloads instead of using the links :/
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Re: mackies projects
« Reply #61 on: February 01, 2011, 04:50:32 pm »
Heres something weird and quite possibly downright ugly;
Misfit class and its variants, check lwos, yet again.
and no those arent torp tubes... I just couldnt fit one big deflector there so i opted to toss in 3 smaller ones instead.

credits:
parts from oberth: p81
parts from akula: khaliban, lord schtupp
parts from from enterprise: khaliban
parts from excelsior-b: foas
retextures: foas

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Re: mackies projects
« Reply #62 on: February 01, 2011, 08:42:43 pm »
these are really cool.  The base version kinda looks like an updated TOS small freighter - I hope someone is converting these :)

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Re: mackies projects
« Reply #63 on: February 01, 2011, 09:03:14 pm »
I see a PF :)
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Re: mackies projects
« Reply #64 on: February 02, 2011, 04:47:05 am »
Also, while I was creating it i had a nagging feeling that it reminded me of a ship from another scifi series but i couldnt quite put my finger on what until now; -Battlelstar Galactica.
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Re: mackies projects
« Reply #65 on: February 02, 2011, 12:25:53 pm »
Rereleased all my new bashes in 3ds and added a new category for them, moved the 3ds file pack for my older bashes into the said category as well.
---> www.stupidfusion.com

should make it a bit easier for those who can and want to convert them for sfc2.
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Offline sierracharlie

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Re: mackies projects
« Reply #66 on: February 02, 2011, 01:46:02 pm »
I really like where you are going with these kitbashes. The front end of the Misfit could use a little more work but i love the design.

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Re: mackies projects
« Reply #67 on: February 02, 2011, 03:11:57 pm »
I really like where you are going with these kitbashes. The front end of the Misfit could use a little more work but i love the design.

I tried attaching a couple of things to it but nothing really seemed right so figured that i oughta leave it bare, a matter of taste I suppose :P
Guess I could do one more variant though :)
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Re: mackies projects
« Reply #68 on: February 02, 2011, 03:17:50 pm »
Actually, a Miranda-torp-pod-with-deflector-thingy might work.
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Re: mackies projects
« Reply #69 on: February 02, 2011, 04:09:49 pm »
Actually, a Miranda-torp-pod-with-deflector-thingy might work.
tried that with and without deflector and with and without the pod and the deflector alone fit somewhat ok but then i thought it looked a bit better with nothing on the nose of it :P
ill make a version of it with the deflector yet, however :)
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Re: mackies projects
« Reply #70 on: February 02, 2011, 04:18:10 pm »
Just suggesting. it's your call.
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Re: mackies projects
« Reply #71 on: February 02, 2011, 04:23:39 pm »
Just suggesting. it's your call.
I know, i was trying to say that you were on the right tracks with that idea since I too thought it was a good one  ;D
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Re: mackies projects
« Reply #72 on: February 02, 2011, 04:43:07 pm »
Hmmm, tossing another idea out there: instead of going with miranda pod, how about a Connie torp-launcher-thing. Hang it off the bottom slightly and let it protrude forward. Hang the sensor ball underneath that.
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Re: mackies projects
« Reply #73 on: February 02, 2011, 04:48:00 pm »
really, really great stuff! I even love the weird & ugly

just a novice talking here, but I gave a shot at using SCME to convert the LWO to MOD. No success

I'm pretty sure I have milkshape on an older box, maybe I'll fire that up later

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Re: mackies projects
« Reply #74 on: February 02, 2011, 06:15:40 pm »
howsaboutso?
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Offline FoaS_XC

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Re: mackies projects
« Reply #75 on: February 02, 2011, 06:25:27 pm »
Noice!
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Offline atheorhaven

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Re: mackies projects
« Reply #76 on: February 03, 2011, 04:35:31 pm »
Looking good Mackie.. most (if not all) downloaded.  Need to beat a hole in my "hunnydolist" and then I'll convert those over.  :)
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Re: mackies projects
« Reply #77 on: February 04, 2011, 09:47:47 am »
Looking good Mackie.. most (if not all) downloaded.  Need to beat a hole in my "hunnydolist" and then I'll convert those over.  :)
hehheh  ;D
I was curious wether or not you even followed dyna anymore, apparently you do  :P
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Offline Klingon Fanatic

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Re: mackies projects
« Reply #78 on: February 04, 2011, 11:47:17 am »
I have this Altomesque vision in my head of two D-10s mirrored top/bottom with some type of connection between them. One command pod in between the two hulls. It has 4 warp engines but I can't decide if they are on top or to the rear of the engineering hull.
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Offline atheorhaven

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Re: mackies projects
« Reply #79 on: February 04, 2011, 01:01:18 pm »
hehheh  ;D
I was curious wether or not you even followed dyna anymore, apparently you do  :P

Frownie face?

I still do.. but mostly get notified of new threads of interest through iGoogle.  For what it's worth, I keep a tab open on it everyday.. but sometimes it takes a couple of days to get back to msgs.  :)

Email is still a good way to get ahold of me quicker, and I *swear* that at least one or two days this winter are going to be "sit down at computer and fire up 3dsMax" days.  My project shelf is getting too dusty..
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Offline GotAFarmYet?

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Re: mackies projects
« Reply #80 on: February 04, 2011, 06:15:57 pm »
and I *swear* that at least one or two days this winter are going to be "sit down at computer and fire up 3dsMax" days.  My project shelf is getting too dusty..

Dusty?

more like to stop it from over flowing anymore and to get some room back in the house
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Re: mackies projects
« Reply #81 on: February 08, 2011, 09:11:30 am »
and just because im quiet it dont mean i aint doing nothing  ;)



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Offline Mackie

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Re: mackies projects
« Reply #82 on: February 08, 2011, 11:20:59 am »
ok heres teh same ship again, i decided not to add or remove anything to or from it no more; it was slowly starting to drive me crazy so this is the final version :p

Charger class

download: can be found both in 3ds and lwo formats on my site

credits:
parts from akyazi: wz
parts from lexington: wz
parts from enterprise: khaliban
parts from akula: khaliban
retextures: foas





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Re: mackies projects
« Reply #83 on: February 13, 2011, 07:32:17 pm »
Where is the D/l link for the new Klingons?

Kitbash request: Atrahasis' N6 tug with ONE pod. There is a zero pod version and a two pod version but no ONE pod version.
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Re: mackies projects
« Reply #84 on: February 13, 2011, 07:58:24 pm »
Where is the D/l link for the new Klingons?

Kitbash request: Atrahasis' N6 tug with ONE pod. There is a zero pod version and a two pod version but no ONE pod version.

Do you know where I could get Atra's N6?

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Re: mackies projects
« Reply #85 on: February 13, 2011, 09:39:36 pm »
What is the N6?
Robinomicon
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Offline The Northern Star

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Re: mackies projects
« Reply #86 on: February 13, 2011, 10:38:30 pm »
It's an SFB large tug similar to the one Terradyhne made but bigger and with a pod under each "wing".

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Re: mackies projects
« Reply #87 on: February 13, 2011, 10:40:14 pm »
Oh and sorry Mackie, for hijacking your thread . . . not intended.

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Re: mackies projects
« Reply #88 on: February 14, 2011, 02:02:24 am »
Got a few of these converted this weekend along with moving a guys daughter 35 miles and some remote work at my job this weekend.  Will upload one as a test, want to make sure that it looks right because in Modviewer on this machine, looks like I have normals flipped or something on the quick look.  (could also be just Modviewer on this machine though)..
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Re: mackies projects
« Reply #89 on: February 14, 2011, 09:49:08 am »
Got a few of these converted this weekend along with moving a guys daughter 35 miles and some remote work at my job this weekend.  Will upload one as a test, want to make sure that it looks right because in Modviewer on this machine, looks like I have normals flipped or something on the quick look.  (could also be just Modviewer on this machine though)..
alright thats fine :)
ive got some stuff to do right now anyway, im working on my car... tossing out most of the interior, fake wooden panels from the dash, doorpanels kickpanels seats etc... replacing panels with real wood and seats with ones from another a car  ;D
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Offline atheorhaven

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Re: mackies projects
« Reply #90 on: February 14, 2011, 05:16:46 pm »
It's Modviewer on that machine.. they look fine on another.  Twister is going to be a bit of an issue to convert, there's a lot of materials on that one.  But am working on it.

Shaker, Behemoth, and one more are converted now.. will work on the Twister ASAP.. (need to condense down those materials somewhat so it'll convert somehow)..
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Offline Starforce2

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Re: mackies projects
« Reply #91 on: February 16, 2011, 07:44:08 pm »
nevermind this..

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Re: mackies projects
« Reply #92 on: February 17, 2011, 03:51:51 am »
It's Modviewer on that machine.. they look fine on another.  Twister is going to be a bit of an issue to convert, there's a lot of materials on that one.  But am working on it.

Shaker, Behemoth, and one more are converted now.. will work on the Twister ASAP.. (need to condense down those materials somewhat so it'll convert somehow)..
once you get stuff done can you email em to me or... ? :)
nevermind this..
what?
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Offline Starforce2

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Re: mackies projects
« Reply #93 on: February 17, 2011, 05:37:00 am »
I thought there was a model problem but it was max screwing up..restarted it and the model had all textures in the correct place. I've niffed all the models now except the challenger, I think.

Offline atheorhaven

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Re: mackies projects
« Reply #94 on: February 17, 2011, 12:12:40 pm »
once you get stuff done can you email em to me or... ? :)
[/quote]

Can do.. :)
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Re: mackies projects
« Reply #95 on: February 21, 2011, 10:43:51 am »
heres a size comparison of the more recent bashes :)
http://stupidfusion.com/files/g_m_s/2011_bashes_comparison.jpg

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Offline CaptCujo

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Re: mackies projects
« Reply #96 on: February 21, 2011, 01:40:14 pm »
Neat - excellant work -

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Re: mackies projects
« Reply #97 on: February 21, 2011, 03:12:47 pm »
I may have missed this, but is anyone converting these to .mod format?

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Re: mackies projects
« Reply #98 on: February 21, 2011, 04:05:22 pm »
I may have missed this, but is anyone converting these to .mod format?
atheorhaven is on it  ;D
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Re: mackies projects
« Reply #99 on: February 21, 2011, 07:19:08 pm »
Is Atheorhaven also converting the Klingon kitbashes you have done Mackie?
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Offline atheorhaven

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Re: mackies projects
« Reply #100 on: February 21, 2011, 10:04:46 pm »
I can, if I'm pointed to LWO's.  ;)

Btw, figured out a workaround for the Twister, it's now converted to .MOD as well.

So, completed:

Pride
Shaker
Trooper
Behemoth
Twister

No HP's on these right now, the biggest challenge was to get the Twister across (32 materials with Max handling 24 on the import from LWO).

Mackie, PM me a good email address (or a place to upload), or else I can shoot you some links to something I have running, either or.  :)
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Offline ModelsPlease

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Re: mackies projects
« Reply #101 on: February 22, 2011, 01:30:15 am »
Fantastic work, as always my friend. You imagination knows no boundaries. FYI, I still plan on visiting ya when my health improves  ;)

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Re: mackies projects
« Reply #102 on: February 22, 2011, 05:29:26 am »
Is Atheorhaven also converting the Klingon kitbashes you have done Mackie?

I hope  ;)
Ive tried a bunch of different klingon bashes from foases set but I just cant seem to come up with something that would sort of look sensible and at the same time, conform with my own "quality" or rather "complexity" standards when it comes to bashes  :-\
I just cant seem to settle with the sort of bashes that either add or remove just one or two things to or from a ship... that being said theres so far just that single one out that I put together.

Ill figure out something yet!
Fantastic work, as always my friend. You imagination knows no boundaries. FYI, I still plan on visiting ya when my health improves  ;)

Thanks! hope you get better  :)
I can, if I'm pointed to LWO's.  ;)

Btw, figured out a workaround for the Twister, it's now converted to .MOD as well.

So, completed:

Pride
Shaker
Trooper
Behemoth
Twister

No HP's on these right now, the biggest challenge was to get the Twister across (32 materials with Max handling 24 on the import from LWO).

Mackie, PM me a good email address (or a place to upload), or else I can shoot you some links to something I have running, either or.  :)

hm?
you can find em either here in lwo
http://stupidfusion.com/files/kitbashes_startrek_lwo/
or here in 3ds :)
http://stupidfusion.com/files/kitbashes_startrek_3ds/

The new bashes are largely made from WZ sourced models which is the reason for the large amount of textures being used :)
and the email address: themackie@gmail.com
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Offline atheorhaven

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Re: mackies projects
« Reply #103 on: February 22, 2011, 09:48:43 am »
Okay, converted as of last night..

Charger
Karu
Sur'kia
Pride
Shaker
Trooper
Behemoth
Twister

I'll send you download links Mackie as soon as I upload 'em..

Also, played a little bit with the Sur'kia, it's a pretty little ship.  ;)

(edit: Mackie, you have mail.. yay!)  ;)
« Last Edit: February 22, 2011, 11:04:28 am by atheorhaven »
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Offline Mackie

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Re: mackies projects
« Reply #104 on: February 22, 2011, 11:39:29 am »
Okay, converted as of last night..

Charger
Karu
Sur'kia
Pride
Shaker
Trooper
Behemoth
Twister

I'll send you download links Mackie as soon as I upload 'em..

Also, played a little bit with the Sur'kia, it's a pretty little ship.  ;)

(edit: Mackie, you have mail.. yay!)  ;)
postin here just to be on the safe side; none of your links worked that you emailed to me, i dont have the password to them.
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Offline atheorhaven

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Re: mackies projects
« Reply #105 on: February 22, 2011, 12:50:05 pm »
postin here just to be on the safe side; none of your links worked that you emailed to me, i dont have the password to them.

Crap.. okay, I'll try and reupload to your uploader.. it only let me do one though first time..

(edit: try the links I sent you again, I found where that p/w was and disabled it).
« Last Edit: February 22, 2011, 01:09:28 pm by atheorhaven »
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Re: mackies projects
« Reply #106 on: February 23, 2011, 12:09:55 pm »
Released for SFC 2 & OP
-Karu class
-Pride class V.2
-Shaker class
-Klingon Sur'Kia class
-Trooper and Behemoth classes V.2
-Twister class
Thanks for the conversions, as usual, goes to Atheorhaven!
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Offline atheorhaven

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Re: mackies projects
« Reply #107 on: February 23, 2011, 01:25:38 pm »
Awesome.. (you got them).

Rest of them coming up ASAP.. :)
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Offline Klingon Fanatic

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Re: mackies projects
« Reply #108 on: February 23, 2011, 04:05:08 pm »
Klingon Sur'Kia class

Thank you! I hace a new KCV...
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Offline Starforce2

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Re: mackies projects
« Reply #109 on: February 23, 2011, 05:01:58 pm »
mackie, when ya get the chance, can you put up a copy of the hurja and mankan in the 3ds section? I seem to have missed those and the 3ds ports are going ok so..

Offline Mackie

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Re: mackies projects
« Reply #110 on: February 23, 2011, 05:44:49 pm »
mackie, when ya get the chance, can you put up a copy of the hurja and mankan in the 3ds section? I seem to have missed those and the 3ds ports are going ok so..
theyre in the old kitbashes 3ds file...
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Offline CaptCujo

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Re: mackies projects
« Reply #111 on: February 24, 2011, 08:05:55 am »
 Downloaded the Shaker, Pride and Karu and tried them out - nice, good work.

Thanks!  :thumbsup:

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Re: mackies projects
« Reply #112 on: February 24, 2011, 04:56:42 pm »
if someone could get some ingame pics of em and post here id be happy :)
... i aint got sfc2op anywhere handy right   :-\
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Offline FoaS_XC

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Re: mackies projects
« Reply #113 on: February 24, 2011, 05:00:02 pm »
If you have lost your copy the Dynaverse.net Marketplace has em for sale: $5.99us
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Offline CaptCujo

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Re: mackies projects
« Reply #114 on: February 24, 2011, 07:49:20 pm »
Here ya'll go:


Offline CaptCujo

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Re: mackies projects
« Reply #115 on: February 25, 2011, 07:29:33 am »
And another:


Offline atheorhaven

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Re: mackies projects
« Reply #116 on: February 25, 2011, 10:22:55 am »
Screenies.. I loves screenies.  :D

They look great ingame.. :)
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Re: mackies projects
« Reply #117 on: February 25, 2011, 02:05:11 pm »
WOOT ;)

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Re: mackies projects
« Reply #118 on: February 25, 2011, 07:31:50 pm »
And a couple more:




Offline Starforce2

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Re: mackies projects
« Reply #119 on: February 25, 2011, 07:46:01 pm »
someone misconverted a texture on the rear of that shaker..

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Re: mackies projects
« Reply #120 on: February 26, 2011, 05:47:16 am »
If you have lost your copy the Dynaverse.net Marketplace has em for sale: $5.99us
Thanks for the tip, ill keep it in mind!
someone misconverted a texture on the rear of that shaker..
Looking very nice ingame but yeah, theres definitely something wrong with the ass-end of that  ;D
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Offline FoaS_XC

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Re: mackies projects
« Reply #121 on: February 26, 2011, 12:46:31 pm »
Did I forget to hand you a texture?
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Offline Mackie

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Re: mackies projects
« Reply #122 on: February 27, 2011, 10:40:48 am »
Did I forget to hand you a texture?
no uh either i forgot the texture from the bashes zip i handed over to atheorhaven or he messed something up during the conversion... i need to check my files, ill report back about that later  ;D

edit: both 3ds and lwo packages of the ship that i have are fine but something is definitely wrong with the sfc2 version  :-\
« Last Edit: February 27, 2011, 10:56:39 am by Mackie »
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Offline atheorhaven

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Re: mackies projects
« Reply #123 on: February 28, 2011, 09:54:05 am »
no uh either i forgot the texture from the bashes zip i handed over to atheorhaven or he messed something up during the conversion... i need to check my files, ill report back about that later  ;D
edit: both 3ds and lwo packages of the ship that i have are fine but something is definitely wrong with the sfc2 version  :-\[/quote]

I'll redo it and fix, thought that all were fine, but was probably a misassigned texture.

Usually to convert these, I get the mesh across and then have to assign textures in Max, usually works fine, but sometimes one gets missed or messed if I'm in a hurry.  :p
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Re: mackies projects
« Reply #124 on: February 28, 2011, 12:29:16 pm »
I'll redo it and fix, thought that all were fine, but was probably a misassigned texture.

Usually to convert these, I get the mesh across and then have to assign textures in Max, usually works fine, but sometimes one gets missed or messed if I'm in a hurry.  :p
np dude its not like i havent ever screwed something up, just email me the fix whenever you can and ill upload  :)
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Offline atheorhaven

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Re: mackies projects
« Reply #125 on: February 28, 2011, 01:34:46 pm »
np dude its not like i havent ever screwed something up, just email me the fix whenever you can and ill upload  :)

Will do.. :)

Working on others now as well.. (about 5 of them).. send ya the links when done..
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Re: mackies projects
« Reply #126 on: March 08, 2011, 11:41:50 am »
Figured it out.. had a Generic in place of bay.bmp.  Fixed on the main mesh and will get 'er over to Mackie shortly.
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Re: mackies projects
« Reply #127 on: March 11, 2011, 03:41:04 pm »
Figured it out.. had a Generic in place of bay.bmp.  Fixed on the main mesh and will get 'er over to Mackie shortly.
Will you also be converting Mackie's Sortavala and Einherjer variants? I can't wait to get my hands on those!  :D

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Re: mackies projects
« Reply #128 on: March 11, 2011, 04:18:43 pm »
Figured it out.. had a Generic in place of bay.bmp.  Fixed on the main mesh and will get 'er over to Mackie shortly.
Will you also be converting Mackie's Sortavala and Einherjer variants? I can't wait to get my hands on those!  :D

Hmm... Big targets...
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Re: mackies projects
« Reply #129 on: March 11, 2011, 05:18:08 pm »
And BIGGER explosions!  :2gun:

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Re: mackies projects
« Reply #130 on: March 12, 2011, 02:31:39 am »
Will you also be converting Mackie's Sortavala and Einherjer variants? I can't wait to get my hands on those!  :D[/quote]

Seeing that I did version 1, will do version 2.  :)
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Re: mackies projects
« Reply #131 on: March 15, 2011, 04:53:35 pm »
the fixed version of shaker has now been uploaded :)
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Re: mackies projects
« Reply #132 on: March 15, 2011, 05:23:24 pm »
Thank you!

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Re: mackies projects
« Reply #133 on: March 30, 2011, 07:18:31 pm »
Any ETA on the Einherjer II ? Although, I am usually on an anti-Federation ship rant, I have to say that's a mighty fine target I'd hate to not have the opportunity to shoot at...
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Re: mackies projects
« Reply #134 on: March 30, 2011, 07:55:40 pm »
Mackie,  I checked your site and the Shaker zip file still shows an upload date of 02-23-11.

I am looking at the Starfleet Command2 & OP ships page.

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Re: mackies projects
« Reply #135 on: March 30, 2011, 08:08:38 pm »
Mackie MIGHT have had to go for a bit for a familial thing - not 100%, but its POSSIBLE we might not here from him for a little bit.
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Re: mackies projects
« Reply #136 on: March 30, 2011, 09:11:00 pm »
Thanks for the info.

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Re: mackies projects
« Reply #137 on: March 31, 2011, 01:47:50 am »
Mackie,  I checked your site and the Shaker zip file still shows an upload date of 02-23-11.

I am looking at the Starfleet Command2 & OP ships page.
it is the updated/fixed version I just checked, the file database didnt update, uh, the date for some reason. :p
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Re: mackies projects
« Reply #138 on: March 31, 2011, 02:00:32 am »
Ah, good - mackie you're still around :)
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Re: mackies projects
« Reply #139 on: March 31, 2011, 11:59:54 am »
Any ETA on the Einherjer II ? Although, I am usually on an anti-Federation ship rant, I have to say that's a mighty fine target I'd hate to not have the opportunity to shoot at...

Probably be out by the 4th.. I've been also working on my own stuff, and am contemplating trying a kitbash as well...
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Re: mackies projects
« Reply #140 on: April 05, 2011, 07:17:39 pm »
Any ETA on the Einherjer II ? Although, I am usually on an anti-Federation ship rant, I have to say that's a mighty fine target I'd hate to not have the opportunity to shoot at...

Probably be out by the 4th.. I've been also working on my own stuff, and am contemplating trying a kitbash as well...

The Einherjer II is in hiding. Why else haven't we seen it since it's first appearance? The flatheads are too afraid to let the paint be scratched on their precious, Romulan cloak equipped, Ubership.
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Re: mackies projects
« Reply #141 on: April 05, 2011, 07:24:19 pm »
Pfft - they didn't get the cloak for the Einherjer II from us. I think it was you lobster-faced folk. Contests of "honour" can lead to some pretty bad security lapses ;)
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Re: mackies projects
« Reply #142 on: April 06, 2011, 12:50:00 am »
Shortly.. been working on an insect first.. need another PF in the game.. ;)

Might get it completed before I go to bed in about half an hour.. :)

(edit: Mackie, yer mail R Groan).  ;)
« Last Edit: April 06, 2011, 02:14:05 am by atheorhaven »
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Re: mackies projects
« Reply #143 on: April 06, 2011, 01:42:09 pm »
thanks dudebro :>
Einherjer class v2 sfc2 is up now!
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Re: mackies projects
« Reply #144 on: April 06, 2011, 03:52:18 pm »
Just grabbed it; very nice!  :D

I have a question, and I hope it isn't too far off topic: Who made the Miranda hull used on the Einherjer II, and where can I get it?

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Re: mackies projects
« Reply #145 on: April 06, 2011, 04:30:34 pm »
Doh! I should have looked MUCH closer the ship I want for my FBB is the Einherjer Refit not the Einherjer V2...



Thank you Mackie and Atheorhaven for sharing these fine kitbashes.

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Re: mackies projects
« Reply #146 on: April 06, 2011, 04:35:31 pm »
Will see what I can do about getting the other one out soon.  :)
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Re: mackies projects
« Reply #147 on: April 12, 2011, 12:43:09 pm »
Will see what I can do about getting the other one out soon.  :)
By the way, thanks for taking time to convert these ships. We know real life takes priority, so it's even more appreciated.

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Re: mackies projects
« Reply #148 on: April 12, 2011, 01:46:21 pm »
By the way, thanks for taking time to convert these ships. We know real life takes priority, so it's even more appreciated.

Not a worry... I've always enjoyed converting Mackie's work over to SFC, he does good stuff.  And by now, I have it more or less down to a routine.  :)
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Re: mackies projects
« Reply #149 on: April 15, 2011, 04:59:36 pm »
Where is the Einherjer Refit?

Cloaked and hiding no doubt while its paint dries... Flathead scum.. LOL.
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Re: mackies projects
« Reply #150 on: April 19, 2011, 10:36:38 am »
Where is the Einherjer Refit?

Cloaked and hiding no doubt while its paint dries... Flathead scum.. LOL.
You really want to blow that ship up don't you, KF?  :knuppel2:

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Re: mackies projects
« Reply #151 on: April 19, 2011, 11:44:36 am »
Yes he does... :)

Will port it over tonight as 3dsMax won't be working on the Hawk tonight...
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Re: mackies projects
« Reply #152 on: April 19, 2011, 01:35:52 pm »
Yes he does... :)

Will port it over tonight as 3dsMax won't be working on the Hawk tonight...
Awesome! :woot:

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Re: mackies projects
« Reply #153 on: April 20, 2011, 11:47:49 am »
Lookie what I gots... I gots me a Battleship.  ;)

Now, I just needs to get Mackie a Battleships.. :)
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Re: mackies projects
« Reply #154 on: April 20, 2011, 03:14:24 pm »
Lookin' good! :D

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Re: mackies projects
« Reply #155 on: April 20, 2011, 05:58:34 pm »
"There she is. Not so wounded as we were led to believe. So much the better..."

Nice can't wait to blow her up, LOL.

Finally a nice Fed TMP battleship that makes sense.
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Re: mackies projects
« Reply #156 on: April 21, 2011, 01:53:29 pm »
oooooo..... shiney  :knuppel2:

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Re: mackies projects
« Reply #157 on: April 22, 2011, 05:46:54 pm »
oooooo..... shiney  :knuppel2:
And torpedo-ey.  :2gun:

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Re: mackies projects
« Reply #158 on: April 22, 2011, 08:29:04 pm »
The paint must be still wet on the Einherjer Refit. Either that or the Romulans have it hidden somewhere.
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Re: mackies projects
« Reply #159 on: April 26, 2011, 04:00:48 pm »
Yup, the  Einherjer Refit is definitely hiding... or its a flathead propaganda campaign at work designed to stoke the fires. This is an abomination and a threat to Klingon security. There will be no peace until this is destroyed by the Klingon Imperial Navy.

In the meantime, any chance for a kitbash of Terradyhne's Klingon L' rexa?



A two nacelled version exists here: http://sfc.battleclinic.com/docks/view.php?id=4014  I have been incorrectly credited for kitbashing this L'rexa. I have NEVER kitbashed any SFC ship just textures...

I would like to have a L'rexa with three warp engines to be used as a suitable alternative model for the Klingon F6:

http://www.dynaverse.net/forum/index.php/topic,163391192.msg1123020200.html#new

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Re: mackies projects
« Reply #160 on: April 27, 2011, 04:06:56 am »
i already got the sfc2 port of it but i cant upload it until later today...  :(
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Re: mackies projects
« Reply #161 on: April 27, 2011, 10:47:45 am »
Yup, the  Einherjer Refit is definitely hiding... or its a flathead propaganda campaign at work designed to stoke the fires. This is an abomination and a threat to Klingon security. There will be no peace until this is destroyed by the Klingon Imperial Navy.


Yup, propaganda, just like the email Mackie got the other day with a link to grab the ship from.  ;)

He must be busy and will upload 'er when he can..

In the meantime, any chance for a kitbash of Terradyhne's Klingon L' rexa?


If Terradyhne's cool with it, it can be done.. ;)

A two nacelled version exists here: http://sfc.battleclinic.com/docks/view.php?id=4014  I have been incorrectly credited for kitbashing this L'rexa. I have NEVER kitbashed any SFC ship just textures...

I would like to have a L'rexa with three warp engines to be used as a suitable alternative model for the Klingon F6:
http://www.dynaverse.net/forum/index.php/topic,163391192.msg1123020200.html#new


See, it gets a lot easier with a download link and picture.. ;)  Again, we'll see if it can be done.  :D
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Re: mackies projects
« Reply #162 on: April 27, 2011, 12:59:47 pm »
its up!

btw, what exactly is the name about?
Quote from: encyclopedia mythica
The Einherjar are the heroes who have died with great bravery on the battle fields. These heroes are prepared in Valhalla for the oncoming battle of Ragnarok. In the morning they are woken by the crowing of the rooster Gullinkambi ("golden comb"). During the day they train and fight, until they cut each other to pieces. At night they feast at Odin's side and their wounds are miraculously healed.

On the day of Ragnarok, the bravest of the Einherjar will march with Odin to battle the frost giants, the enemies of the gods.
in essence, they are odins chosen warriors who rise from dead to fight again.
the ship was originally my idea for a ds9 type dominion-war frankenstein ship that could actually do something other than just blow up on the first strike.
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Offline atheorhaven

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Re: mackies projects
« Reply #163 on: April 27, 2011, 02:00:03 pm »
On the day of Ragnarok, the bravest of the Einherjar will march with Odin to battle the frost giants, the enemies of the gods.
in essence, they are odins chosen warriors who rise from dead to fight again.
the ship was originally my idea for a ds9 type dominion-war frankenstein ship that could actually do something other than just blow up on the first strike.[/quote]

Cool.. Odin's Revenants!  :)
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Re: mackies projects
« Reply #164 on: April 28, 2011, 03:16:41 pm »
I am having difficulty with my laptop (Windows 7) taking pictures with the F12 key. Otherwise I'd post pictures of the magnificant explosion the Einherjer Refit made when it blew up! Nicely done. Thank you for this fine FBB.

Now where is the L' rexa F-6 style kitbash? I have no doubt that Terradyhne will give his blessing for that and have sent him a PM about this topic.
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Re: mackies projects
« Reply #165 on: April 28, 2011, 03:40:11 pm »
I am having difficulty with my laptop (Windows 7) taking pictures with the F12 key. Otherwise I'd post pictures of the magnificant explosion the Einherjer Refit made when it blew up! Nicely done. Thank you for this fine FBB.

Now where is the L' rexa F-6 style kitbash? I have no doubt that Terradyhne will give his blessing for that and have sent him a PM about this topic.
my pleasure :D

im kinda on the road right now and not at home; theres only so much that can be done from this pos laptop which hardly has enough oomph to even run modeling software :/
ill have to see about that once i do get back, I already have terras ok from wayback... ive messed with his work before  ;D
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Re: mackies projects
« Reply #166 on: April 28, 2011, 03:42:49 pm »
Mackie - did you grab all the klinkers I retexed - somewhere in there might be a version of the L'Rexa that KF needs (not really understanding what, specifically he needs).
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Offline Mackie

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Re: mackies projects
« Reply #167 on: April 28, 2011, 03:46:44 pm »
Mackie - did you grab all the klinkers I retexed - somewhere in there might be a version of the L'Rexa that KF needs (not really understanding what, specifically he needs).
yes did ive got em all :) but yeah i didnt quite capture what the man wants either, maybe ive missed something... do specify kf?
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Re: mackies projects
« Reply #168 on: April 28, 2011, 04:09:22 pm »
Mackie - did you grab all the klinkers I retexed - somewhere in there might be a version of the L'Rexa that KF needs (not really understanding what, specifically he needs).

yes did ive got em all :) but yeah i didnt quite capture what the man wants either, maybe ive missed something... do specify kf?


I am not a big fan of Klingon Bird of Preys/KBOP style ships. The L' rexa is a fine substitute for the KBOP in my corner of the Trek universe.

I would like to have a L'rexa with three warp engines to be used as a suitable alternative model for the Klingon F6:

http://www.dynaverse.net/forum/index.php/topic,163391192.msg1123020200.html#new

So I recommend starting with the standard 1 warp engine version of the L' rexa and add two warp engines to it where they already are in the previous 2 warp engined L' rexa kitbash.  Then it should be scaled to the same size that Firesouls' F-6 is.  That's what I was hoping for.
 
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Re: mackies projects
« Reply #169 on: April 28, 2011, 04:54:44 pm »
MMmmmmmm standby...

My retex of Terra's L'Rexa. Mackie should have it :).


Don't have a single-nacelle version :/
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Re: mackies projects
« Reply #170 on: April 28, 2011, 07:34:44 pm »
The link with the kitbashed L' rexa has the STOCK FASA one warp engine L' rexa.

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Re: mackies projects
« Reply #171 on: April 28, 2011, 10:54:46 pm »
Will look into it
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Re: mackies projects
« Reply #172 on: June 30, 2011, 06:02:48 am »
bämp :p
alec theres still work to be done  ;D
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Re: mackies projects
« Reply #173 on: June 30, 2011, 06:14:17 am »
heres a couple of ships ill release sometime soon (or so i hope). ive been really busy this summer working on my car, i have an old 75 dodge dart with a 225 slant 6 engine, the crankshaft rear main seal gave up and pissed away all the oil which caused the engine to overheat real quick and caused all kinds of havoc... somewhat time consuming rebuilding the engine.
I wonder if anyone plays the game these days anymore?







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Re: mackies projects
« Reply #174 on: June 30, 2011, 06:41:04 am »
That first one, the Nitrosis variant, now that's pretty sweet.
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Re: mackies projects
« Reply #175 on: June 30, 2011, 06:52:23 am »
That first one, the Nitrosis variant, now that's pretty sweet.
whats a nitrosis? my curiosity has been raised  ;D
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Re: mackies projects
« Reply #176 on: June 30, 2011, 05:32:35 pm »
bämp :p
alec theres still work to be done  ;D

ZzZz... bwaha?!  There is?  Sorry, must've dozed off.. ;)

Send me a PM with the ones you want done first, I'll try and sneak some in over the long weekend here..
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Re: mackies projects
« Reply #177 on: June 30, 2011, 05:45:47 pm »
heres a couple of ships ill release sometime soon (or so i hope). ive been really busy this summer working on my car, i have an old 75 dodge dart with a 225 slant 6 engine, the crankshaft rear main seal gave up and pissed away all the oil which caused the engine to overheat real quick and caused all kinds of havoc... somewhat time consuming rebuilding the engine.
I wonder if anyone plays the game these days anymore?

Even if they don't play so much, I do know that apparently we're one of the easier games to port from.  So there's always that as well.  :)
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Re: mackies projects
« Reply #178 on: June 30, 2011, 05:47:11 pm »
Oh people still play. I still play, actually.... but more on that later ;)
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Offline GotAFarmYet?

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Re: mackies projects
« Reply #179 on: June 30, 2011, 07:02:24 pm »

Even if they don't play so much, I do know that apparently we're one of the easier games to port from.  So there's always that as well.  :)

explains why some of the modellers are getting angry again.

By the way you will want to fix the light maps on the warp pylons on the first ship
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Re: mackies projects
« Reply #180 on: June 30, 2011, 08:14:58 pm »
explains why some of the modellers are getting angry again.

Again?  Thought that it some cases, that was a "still".

By the way you will want to fix the light maps on the warp pylons on the first ship

One of us will get it corrected, I'm sure.. ;)
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Re: mackies projects
« Reply #181 on: June 30, 2011, 10:07:11 pm »
Mackie, your stuff is always so cool looking to me, but that "not-Nitrosis" one is just amazing!! Those double struts on the nacelles - so simple but so rarely done... Very cool!

Tip of the hat for these latest!

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Re: mackies projects
« Reply #182 on: July 01, 2011, 07:32:43 pm »
Beautiful work as always... Thanks guys...

Question, when converting the 3ds to mod, do the ships always come out transparent....

Adam

Your polies are probably inverted, max has a way to fix it but can't remember what it was FOAS?
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Re: mackies projects
« Reply #183 on: July 02, 2011, 03:49:15 am »
sounds like flipped normals.
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Re: mackies projects
« Reply #184 on: July 02, 2011, 11:15:54 am »
Two methods I know of:
1) If you're in editable poly or editable mesh, selected all the faces and there should be a button in the control bar called "flip" - press it.

2) Add a "normal" modifier. It should flip all the normals.

Now here's the real question. Are ALL the normals flipped or only some?
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Re: mackies projects
« Reply #185 on: July 05, 2011, 12:02:37 am »
Beats me, when I rotate the ship on mod viewer it just looks all funny, how would I go about checking to see if all or some are flipped?

First method sounds simple to do, soon as I go home I'll try it...

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If you see a hollow like effect its reversed/ flipped 
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Offline Starforce2

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Re: mackies projects
« Reply #186 on: July 12, 2011, 04:13:47 pm »
heres a couple of ships ill release sometime soon (or so i hope). ive been really busy this summer working on my car, i have an old 75 dodge dart with a 225 slant 6 engine, the crankshaft rear main seal gave up and pissed away all the oil which caused the engine to overheat real quick and caused all kinds of havoc... somewhat time consuming rebuilding the engine.
I wonder if anyone plays the game these days anymore?

Even if they don't play so much, I do know that apparently we're one of the easier games to port from.  So there's always that as well.  :)

Well you know I'll always be porting...except in the summer. I got some car crap to work on myself. I got a strait 6 that never seems to run right, 2 cb antennas to fix and a tree to remove and most of june felt more like fall except for the 2 100 degree days so everythings been delayed a month lol. I still plan on finishing the rest you gave me over the winter. waiting for the pix to get fixed on filefrotn so when they're released people will actualy download them. Those new bsahes look great too.