If the file extension part of the filename (.mod) is written in all caps the utility won't load it. Not a big deal, but you never know, it may lead to a clue to about something else.
And a big hello to everyone, I rediscovered two of the first SFC games I had laying around a few months back and haven't stopped playing since. I bought OP a while ago ($20 bucks on amazon... kind of over priced but it was definitely worth it). Just started to play SFC3 and I have been pleasantly surprised (found it real cheap at
http://free-game-downloads.mosw.com/). Anyways, I am glad someone has the dedication for making this spec modifying utility for such a old game. SFC3's way of doing everything is vastly different than the others, very noob unfriendly. So again thanks for doing this Greenvalv

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